Modifié par Joseph395, 13 février 2010 - 05:50 .
Just one small thing that bothers me about graphics
Débuté par
Joseph395
, févr. 13 2010 05:47
#1
Posté 13 février 2010 - 05:47
Why can't we have polygonal circles that look like circles? Is it impossible with modern technology?
#2
Posté 13 février 2010 - 09:58
Isn't that what we have now? Polygonal "circles" that look like circles?
Are you asking whether it is possible to render truly circular objects in 3D (wheels, logs, etc.)? If so, interesting question.
Isn't a circle created by plotting an infinite number of vertices equidistant from one point in a plane? I'm not savvy when it comes to 3D rendering, but I could understand the difficulty one might have in trying to smoothly render an object with an infinite amount of vertices. It probably goes beyond what our home systems are capable of handling.
Are you asking whether it is possible to render truly circular objects in 3D (wheels, logs, etc.)? If so, interesting question.
Isn't a circle created by plotting an infinite number of vertices equidistant from one point in a plane? I'm not savvy when it comes to 3D rendering, but I could understand the difficulty one might have in trying to smoothly render an object with an infinite amount of vertices. It probably goes beyond what our home systems are capable of handling.
Modifié par Korvayer, 13 février 2010 - 10:04 .





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