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So... about destroying/keeping collector base and it's effect in ME3 - speculation


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#51
i7206

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I really don't understand the whole "keeping the base is playing into the reapers hands" angle. For one, they never in their wildest dreams would have imagined that anyone would find the collector base, let alone manage to kill every collector on it and salvage it.



And are the people saying "omgz get rid of the reaper tech" suggesting we throw everything powered by element zero out the window? No relays, no FTL travel, nothing. What, we throw rocks at them?

#52
Kolos2

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Not difficult to see how bioware regards those questions; using Rachni as an example; if you let them live, thy turn out to be a good choice, thy would never turn a paragon choice against the player
its not like thy dont spoon feed you to destroy the base, afterall its the proper holywoodian ending

In any real life scenarion, there isnt a country on the globe who wouldnt keep the base , just think about the end of IIww and the grabing of naciee technology that in most cases was researched with the use of so many lifes and free labor. Hell, without it, humanity wouldnt even get to the Moon
Not to mention Japans bio-weapon research, or the horrid medical experiments ****es did that was later on used to futhere the medicine
I belive if you eliminate the morality bounderis, humanitys advance would be much faster, but based on a wast pille of corpses

I for one destroyed it, cose its the prolly most canon ME thing and i dont play an iconic galaxy saving hero just to follow up things that are done in our dailly lifes


Edit:  ****e is censored word nowdays ? thats a first, but communist not ? even if thy did statisticly kill far more people and repressed half of europe? someone needs to dig out senator Joseph McCarthy

Modifié par Kolos2, 14 février 2010 - 10:44 .


#53
Demigod

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Kolos2 wrote...

Not difficult to see how bioware regards those questions; using Rachni as an example; if you let them live, thy turn out to be a good choice, thy would never turn a paragon choice against the player
its not like thy dont spoon feed you to destroy the base, afterall its the proper holywoodian ending

In any real life scenarion, there isnt a country on the globe who wouldnt keep the base , just think about the end of IIww and the grabing of naciee technology that in most cases was researched with the use of so many lifes and free labor. Hell, without it, humanity wouldnt even get to the Moon
Not to mention Japans bio-weapon research, or the horrid medical experiments ****es did that was later on used to futhere the medicine
I belive if you eliminate the morality bounderis, humanitys advance would be much faster, but based on a wast pille of corpses

I for one destroyed it, cose its the prolly most canon ME thing and i dont play an iconic galaxy saving hero just to follow up things that are done in our dailly lifes


Edit:  ****e is censored word nowdays ? thats a first, but communist not ? even if thy did statisticly kill far more people and repressed half of europe? someone needs to dig out senator Joseph McCarthy


Actually communism in china and russia killed far more than the national socialist ever did. The big difference is Hitler did it deliberately in extermination camps and war. While Russia and china had prison camps too, though in the form of prisons not death camps, most died of starvation in the cultural revolution 30-50 million or the unification of the ussr up to 60 million people.


I blew the place to hell, what's the point of going to the death star if your not going to blow it up? :)

#54
Guest_Arcian_*

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i7206 wrote...

And are the people saying "omgz get rid of the reaper tech" suggesting we throw everything powered by element zero out the window? No relays, no FTL travel, nothing. What, we throw rocks at them?

That's not really relevant since that kind of technology isn't exclusive to the Illusive Man. Saving the base, on the other hand, would be giving Cerberus a harmful advantage over other species - hence the issue brought up in this thread.

#55
LexXxich

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I'm going to take a cautious approach and say that effect will be purely cosmetical, like with counsel - say, Cerberus is studying the base, but to get something with practical application will take years . Even the decision of staying with Cerberus or not can be streamlined into something monogenous.

Since crafting all-different playthroughs of ME3 is very resource- and time-consuming, hard to QC, and alienates that big part of fanbase which cant be arsed to even take someone else's save, much less replay ME1&2 for different decisions.

#56
FVK209

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shepard could also be dead, so you would have to work that into the Equation too. I bet it will take place quite sometime after the events in ME2. You'll probably won't even be shepard (he's either dead or very old). You may be a Shepard Clone (thereby allowing a Level reset and justifying weak abilities or No inventory and money) . Allowing TIM to capture the base would more than likely have the same effect that killing the council did. Bioware probably has limited resources and can't make 2 radically different games in one.

I can see something like this happening.

--If let TIM take the base, he uses the tech to create a Galaxy-wide Human-led dictatorship and the citadel council is disbanded, everywhere you (the player) goes, the other races hate humans. because humanity is basically on the same level as the reapers, the battle with the Reaper fleet at the end is easier. also, the Citadel is off-limits to non-humans or Non-humans have to wear symbols to identify themselves (like the star of david).

-- If you don't let TIM take the base, the council is still around, and everyone says good things about humans in the various towns and colonies you can visit. Everything in the citadel is the same as the Human-dictatorship universe, except aliens don't where symbols, and only key anti-human dialog has to be changed. There's only like one more mission where you have to obtain tech to defeat the reapers-- Tech that would have been commonplace in the Human-dictatorship galaxy

It's a lazy, but understandable (they have time constraints and budgets), and it's predictable based on how major decisions in ME1 were handled.

Modifié par FVK209, 14 février 2010 - 11:36 .


#57
FVK209

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dbl post

Modifié par FVK209, 14 février 2010 - 11:37 .


#58
aweadam

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LexXxich wrote...

I'm going to take a cautious approach and say that effect will be purely cosmetical, like with counsel - say, Cerberus is studying the base, but to get something with practical application will take years . Even the decision of staying with Cerberus or not can be streamlined into something monogenous.
Since crafting all-different playthroughs of ME3 is very resource- and time-consuming, hard to QC, and alienates that big part of fanbase which cant be arsed to even take someone else's save, much less replay ME1&2 for different decisions.


Yep! I agree...

If you keep the collector base, you'll have a holo-convo with the Illusive Man in ME3, where he'll offer you the choice to reinstate your Cerberus status!

If you destroy the base, in ME3 Miranda will tell you that the Illusive Man is mad at you, that he doesn't think the reapers exist, and that he does not even want to meet with you.

#59
Kolos2

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Demigod wrote...


Actually communism in china and russia killed far more than the national socialist ever did. The big difference is Hitler did it deliberately in extermination camps and war. While Russia and china had prison camps too, though in the form of prisons not death camps, most died of starvation in the cultural revolution 30-50 million or the unification of the ussr up to 60 million people.


Really ? and Stalins Purges where just an incident ? not to mention the selective extermination of any kind of political oposition  in the held countrys, Polish officers just one exmaple here. Trust me my country endured bout naciee and communist ocupations, and the letter left far more umarked graves behind, almost 8% of the populace