Dissapointed
#26
Posté 07 novembre 2009 - 12:15
I still enjoy the game. It isn't the mindblowing experience I had hoped for, but it is solid entertainment. Nothing less, but -- a pity that is -- nothing more eigther.
#27
Posté 07 novembre 2009 - 12:18
Edit:
Oh, and I'm disappointed you can't spell 'disappointed - VERY disappointed.
Modifié par Spaceweed10, 07 novembre 2009 - 12:20 .
#28
Posté 07 novembre 2009 - 12:20
There is no option for me to be antagonistic to Duncan, despite my recruitment being a d*ck move on his part. Apparently I can't feel resentful about it, or poorly disposed towards the wardens as a result.
Apparently I can't tell them to get stuffed, or follow the all familiar suggestion.
I wanted the option to be headstrong and defiant; I can accept that the game has to get me to a certain point, but it's not difficult to think of ways that could cope with that. I really wish that the decision had been made to use some of them instead of rail-roading me in such an unsubtle and immersion breaking manner.
Seems to me like someone didn't think as much about the likely reaction someone would have to the way it happened to pan out as they could have. After Mass Effect, I was expecting something that wasn't so much of a step backwards story-wise.
Clichéd I can deal with (if it's well done), but this was plenty of the first, and little of the second.
I was hoping for something a little... better written?
I'm not insane to expect Bioware games to be well written am I?
Story-wise it's seeming more than a little weak so far.
Hopefully it picks up soon and washes that bad taste away, because I've been stoked something hard for this game, & it sucks that it's breaking that for me.
#29
Posté 07 novembre 2009 - 12:21
#30
Posté 07 novembre 2009 - 12:21
Critical Miss wrote...
Shadow_Viper wrote...
Whether you decide to continue playing it, or not, neither choice requires running to the forum and whining.
Oh please, don't start with the "There must be something wrong with you if you don't like what I like".
Please point out where I said that. Actually fully reading the post before hitting the quote button may help. If not, I invite you to take some reading comprehension classes.
Critical Miss wrote...
The OP gave good reasons why he isn't continuing with DA:O. You may be a fan of the game, but this doesn't give you the right to put people down or censor them.
I was simply pointing out that there was no need for the whining/complaining/nitpicking/crying/etc (whichever term you like). No more, no less.
Please refrain from being oversensitive and overdramatic.
#31
Posté 07 novembre 2009 - 12:23
B. Bioware is not Bethesda. They don't make shooters with swords.
Someone didn't do their homework.
Modifié par Vegielamb, 07 novembre 2009 - 12:24 .
#32
Posté 07 novembre 2009 - 12:23
VentoDrown wrote...
To compare DA:O with BG (especially 2) is to compare a shooter with a strategy game. DA:O is a thin RPG -- a well told story with low degrees of freedom,
I think you'll have to back up that claim. Dragon Age has massive amounts of freedom storywise. Sure you have to do some tasks, but that's no different from BG. The majority of main storyline quests have multiple ways to complete them. We can't go in to details as this isn't the spoiler forum but I don't see how you can say you don't have freedom.
Most of the compainions are even killable, or atleast you can tell them to ****** off.
#33
Posté 07 novembre 2009 - 12:23
#34
Posté 07 novembre 2009 - 12:26
That being said, what's the deal with some of the areas? This game has a distinct lack of polish in some cut scenes and certain towns that I've passed through. Then some other areas are awesome, both in design and visual appeal. I'll give you one that I actually laughed out loud at it was so bad- when the archers in Redcliffe are shooting flaming arrows at the funeral boats. That is one of the worst cut scenes graphically and animation wise that I've seen since 3d graphics came to PC gaming.
Other than that.. great game, I very much am enjoying it.. but it does lack polish in the world design.
#35
Posté 07 novembre 2009 - 12:26
sometimes the odds in battles are slightly tipped in the games favour but good old EQ pull and slaughter tactics never get old. The "INVISABLE WALL" is a bit annoying but the game is what it is..
The game could be amazing but will have to settle for just great.
Good Hunting!
#36
Posté 07 novembre 2009 - 12:26
#37
Posté 07 novembre 2009 - 12:27
VentoDrown wrote...
Cant't you fanboys and girls understand some people simply expected a little more from a game that calls itself the spiritual successor of BG?
A fine example of a CDM in action, other commonly used labels(besides "fanboy") are "troll" and/or "invalid."
#38
Posté 07 novembre 2009 - 12:27
Spaceweed10 wrote...
That's right, OP - it should have been 'Crysis' with swords. Right?....Right?
Edit:
Oh, and I'm disappointed you can't spell 'disappointed - VERY disappointed.
Maybe not all people who live in Australia are native english speakers? Or maybe he simply made a mistake? That one was really a poor-brainer, good Sir.
#39
Posté 07 novembre 2009 - 12:27
VentoDrown wrote...
Cant't you fanboys and girls understand some people simply expected a little more from a game that calls itself the spiritual successor of BG?
I don't know that I expected more... but I certainly hoped for it! <_<
#40
Posté 07 novembre 2009 - 12:29
Nosuchluck wrote...
Kingnat If your profile is correct you are level 2. If you've only really played that much in to the game then of course it's going to be a bit limiting. They do have to start somewhere. Keep playing you certainly do get the option to express your dislike about being a Grey Warden, but you still are ultimatly a Grey Warden much like how in BG2 you still are Bhaal spawn.
Well, that's a relief.
Still wish the design decisions they had gone with were different, but at least it sounds like they've addressed it further down the line.
#41
Posté 07 novembre 2009 - 12:31
Shadow_Viper wrote...
VentoDrown wrote...
Cant't you fanboys and girls understand some people simply expected a little more from a game that calls itself the spiritual successor of BG?
A fine example of a CDM in action, other commonly used labels(besides "fanboy") are "troll" and/or "invalid."
A fine example of a 12 year old "When I can't argue I call for me mummy".
#42
Posté 07 novembre 2009 - 12:31
#43
Posté 07 novembre 2009 - 12:32
VentoDrown wrote...
Shadow_Viper wrote...
VentoDrown wrote...
Cant't you fanboys and girls understand some people simply expected a little more from a game that calls itself the spiritual successor of BG?
A fine example of a CDM in action, other commonly used labels(besides "fanboy") are "troll" and/or "invalid."
A fine example of a 12 year old "When I can't argue I call for me mummy".
I think you're proving his point
#44
Posté 07 novembre 2009 - 12:34
Nosuchluck wrote...
VentoDrown wrote...
Shadow_Viper wrote...
VentoDrown wrote...
Cant't you fanboys and girls understand some people simply expected a little more from a game that calls itself the spiritual successor of BG?
A fine example of a CDM in action, other commonly used labels(besides "fanboy") are "troll" and/or "invalid."
A fine example of a 12 year old "When I can't argue I call for me mummy".
I think you're proving his point
Indeed.
#45
Posté 07 novembre 2009 - 12:42
miltos33 wrote...
Why all this antagonism over different styles? Am I the only one who likes both sandbox and story-driven games in these forums? In fact, Bethesda and Bioware are my two favourite developers. After playing Oblivion for months I found it quite refreshing to play NWN2 (Obsidian) and Mass Effect for months too. And history repeats itself, after playing Fallout 3 for months I find it a nice change of pace to play Dragon Age.
Now that is a good point!
DA:O is completely okay for a story driven game, no doubt. BIO just shouldn't have given it the BG-successor-sticky on it. One had not been able to identify this piece of information as "wrong" from the previews ...
#46
Posté 07 novembre 2009 - 12:43
But this game is what all Bioware games have been. And it wasn't described as anything other than that. Maybe you'll enjoy that Star Wars MMO coming out better with people running around open worlds and spamming trades for leet lightsabers... *shivers in thought*
#47
Posté 07 novembre 2009 - 12:44
Nosuchluck wrote...
VentoDrown wrote...
Shadow_Viper wrote...
VentoDrown wrote...
Cant't you fanboys and girls understand some people simply expected a little more from a game that calls itself the spiritual successor of BG?
A fine example of a CDM in action, other commonly used labels(besides "fanboy") are "troll" and/or "invalid."
A fine example of a 12 year old "When I can't argue I call for me mummy".
I think you're proving his point
You must be brothers, no? Let me guess: Noober and Neeber?
Modifié par VentoDrown, 07 novembre 2009 - 12:48 .
#48
Posté 07 novembre 2009 - 12:46
They went into the past as games continued to evolve and things like new control schemes, console compatibility, and usability became more important. We didn't go back in time to release DAO 10 years ago. We're releasing it now.Bormin69 wrote...
What happened to the
good old days where a game made for PC utilised almost all the keys
on your keyboard.
Good. So they are a familiar, proven concept that work just fine for the game we've made. If it isn't broken, don't try and do something different just for the sake of trying to be new, different or "innovative."Combat and skills could have been
lifted straight from many other games and the graphics, audio and
controls are good but nothing special.
True, but not in any BioWare title I ever worked on in the last 8 1/2 years. We also didn't put any of that stuff into Dragon Age, so complaining about what you should be able to do makes no sense because at no point did we have any of that in the game.When I play a RPG in a 3D world, the
last thing I want to see is my character doing the running man when
attempting to go into a body of water or move towards the edge of a
cliff. In a RPG you should be able to swim across the lake and take
on the marine beasties if any lie within or if foolish or daring
enough to climb or traverse the cliff and fall and die if you make a
mistake. None of this is very difficult either as swimming, climbing,
falling etc etc have been around for a long long time.
To each his own, I suppose. I just don't think Dragon Age is the game that you wanted it to be, no matter how much you wanted it to be. I'm sorry that we can't please everyone all the time with our games. I hope you are able to get that credit to find a game you might like better.
#49
Posté 07 novembre 2009 - 12:47
VentoDrown wrote...
Nosuchluck wrote...
VentoDrown wrote...
Shadow_Viper wrote...
VentoDrown wrote...
Cant't you fanboys and girls understand some people simply expected a little more from a game that calls itself the spiritual successor of BG?
A fine example of a CDM in action, other commonly used labels(besides "fanboy") are "troll" and/or "invalid."
A fine example of a 12 year old "When I can't argue I call for me mummy".
I think you're proving his point
You must be brothers, no?
all these squares...
are making me like...whoa
and then I went wha?
and wow...thats pretty cool brah.
killer.........
#50
Posté 07 novembre 2009 - 12:58
Serenity84 wrote...
Research the game next time. Bioware doesn't do open worlds.
In
an ideal world every RPG would be open world with complex stories and
interesting characters. Unfortunately, time constraints leads to either
semi-linear story-driven games or empty, soulless sandbox games. And
while Morrowind or Fallout 3 are very enjoyable to a certain degree
(Oblivion not so much), I'll take Bioware's style any day of the
week.
Yeah, TC. You should really do some research
before buying games. You should have known what to expect, if you're
going to lay that kind of money down. I'm sorry that you don't enjoy
the game...but I have little empathy for you if you spent over a $100
on a game you didn't know anything about.
Morrowind,
Fallout 3, Oblivion, Two Worlds and Gothic 3 all have pretty big,
open-ended game worlds. If you haven't tried them, I recommend you do
so. The Bethesda games have an awesome modding community, as well...which makes the games hold their value.





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