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No DLC items? WTF?


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#76
lisakover

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Wonderllama4 wrote...

the DLC stuff is useful in Origins. I'm sure there's better armor in Awakening


Yes but somethings have value beyond their stats such as Starfang, a one of a kind sword forged for your hand alone and I'm sure it'll take some time to find the better items.

#77
Metallicka

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lisakover wrote...

Wonderllama4 wrote...

the DLC stuff is useful in Origins. I'm sure there's better armor in Awakening


Yes but somethings have value beyond their stats such as Starfang, a one of a kind sword forged for your hand alone and I'm sure it'll take some time to find the better items.

Not to mention, we paid extra real money for the DLC

#78
BewareTheDrow

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lisakover wrote...

So I'm going to lose my rings, helmet, boots and both my weapons because of Bioware being lazy, fantastic.


Yep, it sucks. I'm not paying for Bioware DLC anymore. The scams are getting Bethesda-epic level now. I'm seriously expecting the $5 import your DLC into the expansion DLC.

#79
Haexpane

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I thought DAO was going to be a "Platform" wow

#80
Solistus1

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Lame? Yes. Enough to make me regret preordering Awakening? No. In gameplay terms, the level cap is being raised, there is plenty of new content... To the extent that gear matters, shouldn't you want to find new gear that is also unique, has history, etc. during the content in Awakening anyway? I hope it's not like every level cap raise in WoW where we all find ourselves switching to the first random loot we find in the new world since it's higher tier and therefore better than anything in Origins, but I also hope that there's enough unique new items that even new Awakening characters will find themselves with some cool loot they found over the course of the storyline before too long... The big concern is how these items will be replaced in the short term. At any rate, I play on PC so I'll probably just wait for a community mod that adds copies of all the DLC loot to Awakening...

#81
Mikey_205

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It's not good enough. I would vastly prefer if my Warden was stripped of all his gear. Do you know why? Suspension of belief. Am I supposed to believe that DLC items just vanish but everything else remains for a plausible reason. I'm sorry but it ruins immersion. No-one buys DLC for items (well perhaps some do) but when you outfit your character in the gear some of which is pretty unique why should you be stripped of it. It's just sloppy coding.

#82
Metallicka

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Mikey_205 wrote...

It's not good enough. I would vastly prefer if my Warden was stripped of all his gear. Do you know why? Suspension of belief. Am I supposed to believe that DLC items just vanish but everything else remains for a plausible reason. I'm sorry but it ruins immersion. No-one buys DLC for items (well perhaps some do) but when you outfit your character in the gear some of which is pretty unique why should you be stripped of it. It's just sloppy coding.

I can't agree, I don't want to be robbed of the rest of my stuff, I just feel we should be able to take it all with us. I'm cool with the chest not transfering over since it's at a different location, I'm cool with the idea of Shale not coming back because she left at the end of the game, I'm not cool with half my gear disappearing because of either lazy programing or because EA plans to charge me more to get it back later.

#83
NetBeansAndJava

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Mikey_205 wrote...

It's not good enough. I would vastly prefer if my Warden was stripped of all his gear. Do you know why? Suspension of belief. Am I supposed to believe that DLC items just vanish but everything else remains for a plausible reason. I'm sorry but it ruins immersion. No-one buys DLC for items (well perhaps some do) but when you outfit your character in the gear some of which is pretty unique why should you be stripped of it. It's just sloppy coding.


Yeah, half the items do indeed ruin immersion, but I'd still rather keep some rather than lose everything. 

This is an expansion -- we should be expanding upon what we already have.  If awakening was an entirely different game w/ different people, etc, then I'd be more than willing to start over.  However, seeing as we're supposed to feel some sort of continuity between origins and awakening, taking items away seems like a bad idea.

#84
BewareTheDrow

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I'm still not buying into the "we'll get better gear in awakening" line. For all I know we'll have tier 8 Hamsterhair weapons that are 10% better base stats than our dragonbone weapons, which would be logical considering the gear progression in DAO. I'd rather keep my DLC gear thanks.

#85
starvingwriter82

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BewareTheDrow wrote...

I'm still not buying into the "we'll get better gear in awakening" line.


Me either.  Even if we are, that is still no reason to not have our old gear transport.   I don't care if there's a sword laying on my desk twice as good as Starfang at the beginning of the game, that's fine if that's what they want to do, they should still let the player make the choice about what gear to use.

Choices is always better than no choices.

Same thing for the Power of Blood abilities.  Maybe mages in Awakenings can spray nuclear fire out of their eyes for zero mana and we'd totally forget about those abilities after two minutes, but that's not the point.  The choice to use those abilities if we want is better than not having them.

If you made a list of pros and cons for taking out the DLC items, there's a list of cons, which may or may not impact an individual player, but there are NO pros.  There's no way that taking out the DLC items improves Awakenings in any way.

The only way taking out DLC items improves Awakenings is if the DLC stuff is overpowered.  In that case, Bioware sold people content primarily with items (promotional items for pre-ordering, huge hyping of armor and weapons for RtO, huge hyping of new abilities for WK) that in the best interest of the game shouldn't have existed, and then after selling them, said the players couldn't have them.

I don't know who is making the decisons up at bioware and I concede that this post will never be read by anyone important enough to answer, but I'd love to hear a satisfactory answer to the question:  "Why do you think removing the DLC items from Awakenings is worth the customer backlash of the decision?"  They HAD to know it'd be a wildly unpopular decision.

#86
Torhagen

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Bioware wrote

2.5 – Will my items, armor, stats, etc transfer over if I import my character from Dragon Age: Origins? (Back to top)



Almost all items are imported with your character. The only exceptions are the Origins promotional items and DLC loot, which were meant for Origins alone.




I am not sure that i will buy Awakeing


#87
Ferret A Baudoin

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The Power of Blood abilities do carry forward into Awakening. We just answered that in a Q&A yesterday.

#88
Deception_2112

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Seems like all custom spells and etc will carry forward...



My custom armor will carry forward i'm assuming, which might be fitting as it is atm way overpowered for a lv20 character....

#89
Silensfurtim

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Image IPB

#90
4wrsdegsrdfg

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I dont see how hard it would have been to add all the dlc stuff in, I got the armor and weapons from return to ostegar I liked my dragon blood armor and starfang sword how hard would it have been? a couple of lines of code? gee bioware have a go



I still say baldurs gate 2 and throne of bhaal were the best games they made all the abilities and new features in TOB affected SOA and the story was way more epic. DA and ex is ok but it just dosent have that epic story feel that those games had

#91
Ke11iente

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I just got Awakenings today and Cailan's armor & sword from the Ostagar DLC imported along with Duncan's dagger and sword, but nothing else. Sucks a fat one because Cailan's armor looks ridiculous on my fem!Cous. Losing my Helm of Honleath also made me instantly hate Mhaira. I was like, "Trick DIE! You stole my helmet!"

#92
gulegule

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Silensfurtim wrote...

Image IPB


Except the power of blood abilities didn't work

#93
arni3

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yup..............we need PATCh v1.04 for DAO AWK.....ASAP................... :innocent:

Modifié par arni3, 21 mars 2010 - 05:55 .


#94
Mad Method

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Here's a PC patch addressing this thorny issue in multiple DLCs I made.

Modifié par Mad Method, 21 mars 2010 - 06:10 .


#95
wowpwnslol

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starvingwriter82 wrote...


I'm still not buying into the "we'll get better gear in awakening" line.


img511.imageshack.us/img511/9441/staffaq.jpg

#96
Ifandbut01

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The Memory Band and the Harvest Festival Ring imported for me. I know it is not much but at least it is not everything.



I was however confused when I saw the intro cutscene and my character was using a bow instead of dual wield. Then I remembered I was using Starfang and The Edge.

#97
ItZz NaTh

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At least Blightblood stays...

#98
Rhys Cordelle

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Well, Darkspawn Chronicles was released post Awakening. If it didn't work that would be flat out retarded.

I don't think it should matter one little bit that there is more powerful equipment in Awakening. Some of us choose our armor based on aesthetics, and not much looks as awesome as the Warden Commander Armor. The particularly stupid thing is you lose it when you become the Warden Commander....

Also, not everyone who owns Dragon Age will play it through over and over. For people who buy Dragon age, finish it, then purchase the DLCs for their post game, and then move onto Awakening with their character, the DLC rewards that don't transfer are completely worthless

Bioware should fix this, if for no other reason than to instill confidence in their future DLC.

Modifié par Rhys Cordelle, 11 juin 2010 - 01:54 .


#99
Jayce

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ATM, Return to Ostagar and Stone Prionner work but Warden's Keep and the preorder gear do not. ...and despite Ferret's assertion, the Power of Blood abilities are bug addled and either don't appear or show up as (name_not_recognised) in your talent screen and frequently cause CTDs when selecting them from the hotbar. Mind you, the whole of Awakenings is bug riddled.

#100
Rhys Cordelle

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Darn. Just tried it with my rogue. The blade coating effect doesn't work. The passive effect that lets rogues move faster in stealth still seems to work but my character is dropping out of stealth in the presence of basic genlocks. My orlesian warden didn't do that so I'm thinking it might have something to do with the power of blood ability breaking it.



Has anyone had success importing a stealther that has the power of blood abilities?