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this helmets for you!


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#26
Trauma3x

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I certainly love BW handin out DLC like candy (remember that group Cameo? Just like Candy, candy Ouh, baby!) but please this is causen the Geths higher cognative functions to burst out in complete laughter. As they are trying to ascertain wheather they just got beat by Shepard hero of the Citdal or the ghost of Conrade The Tidy bowl man! "Syntax error" proceed with flush!

ps can I get your autograph?

#27
Trauma3x

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if my characters name was say "Cobra" the Massfans wouldn't have a problem. So unless you want to re-write history um......I'm just sayin.



helmets are like jeri curls.......played!

#28
Dethateer

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javierabegazo wrote...

Dethateer wrote...

Who would buy the CE for the weapon and armor alone?

Apparently quite a lot of people did. When Microsoft accidently put up all the ME2 DLC for free when the game came out, there were so many people whining
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What's the point of buying the ME2 CE now?!!? Now a lot of people have it!!
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I was lucky enough to get the Incisor Sniper rifle when that happened though :) :) ;)


Theyd've gotten off a lot cheaper by simply buying the regular version and a code from Ebay or something.

#29
damage1900

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The sad thing is that resources (artists - modeller, texturer) was used to create the DLC armours. But as the helmets are not removable, people are not using them (like me - I ride a motorcycle and I remove my full face helmet when I speak to people).

I recall ages back in the NWM forums Bioware had a special term for resources (zealts? zolts? whatever) to describe a unit of work, and how they had to best make use of this unit of work. It seems a waste of resources when you do most of the work (model, texture), but leave a little bit out (helmet removal) such that there is enough of the user base that won't use these assets. Doesn't make sense to only go 90% of the way?

As an aside, for the sentinel shield, just wondering why there wasn't an extra poly spent on the forearm? A couple or so polys shouldn't kill the framerate (including texure effects, etc) and would make the joint there not so obvious.

#30
Trauma3x

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some1 hand me a set of plyers and I'll have this all patched oops I mean "fixed" in a minute.





if BW can't patch it the i'm callin Macgyver. He can patch anything. Now where did I put that paint can and bag of rust?

#31
Dethateer

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Trauma3x wrote...

some1 hand me a set of plyers and I'll have this all patched oops I mean "fixed" in a minute.


if BW can't patch it the i'm callin Macgyver. He can patch anything. Now where did I put that paint can and bag of rust?

He's too busy saving Earth from sapient snakes to bother with your puny helmet issue.

#32
Trauma3x

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then I'll get his son... "Macgruder!"

#33
sirisaacx

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SuSuSudio wrote...

I still don't understand why people don't just *not* wear a helmet. It's like saying you don't like how you look in a hat and then wearing a fedora to work every day.

Yeah, that doesn't work so well with the Blood Dragon or Terminus gear, but you don't HAVE to wear those, either.  There's nothing wrong with prioritizing between protection/dialogue when you're choosing your outfit


Yes. There is. You shouldn't have to sacrifice protection, awesome-grade armor, or the money/time spent to acquire said armor, for the sake of dialogue. It makes perfect sense for those with DLC armor to want to have a helmet toggle.

#34
MonkeyLungs

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I don't know why they didn't just invest more time into making more interchangeable parts for the N7 armor??? Seems like a no brainer to me, make enough different parts to create different looks. Give the parts different stats.



Heck! Allow for research into upgrading ARMOR PARTS.



The N7 would then have many many variations, be paintable, AND be upgradeable. Would crush their current system.



But that might be too hard for them to do ...

#35
eternalnightmare13

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There are plenty of missions where you HAVE to wear a helmet. Especially by the time you do a second play through you should have a good idea of what they are. Even with the breather helmet you can't really see your toon's face, other then his/her eyes. I use the Cerebus or other dlc armor for those missions. I think they look cool and they are useful. When I'm doing a mission or going to a hub world I switch back. What's the big deal? Oh no I have to go up to the cabin and change? Oh no it takes like what half a minute?

#36
durasteel

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Dethateer wrote...

Who would buy the CE for the weapon and armor alone?


Anyone who bought the "Digital Deluxe Edition."  It's a CE without the book, case, etc.

Listen, I freely acknowledge that there was not an additional dollar amount associated with pre-order bonus content, but it certainly wasn't free.  They use that stuff as incentive to get people to buy the game within the first couple of days, if not before.  Those sales numbers drive a lot on internal financial considerations, and play a part in determining, among other things, the timing and quantity of DLC for the product and whether and how many layoffs for the develoment and QA staff are mandated by upper management.

The developer and publisher would rather you pre-order and pick up your game on the day it is released than buy it a month later for $5 more.  Your effort in pre-ordering, and willingness to provide $5 or a credit card number to secure that pre-order, is something of value to them, and that makes the DLC what's known as "bargained-for consideration."

TL;DR: There ain't no such thing as "free."


#37
valiala

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durasteel wrote...

I'm sure they're working out the details. Be patient. The helmet toggle will probably be in the first patch.

When BioWare people post dismissive responses on the forums telling you that something is as good as it will ever be, that means that they're about to improve it. I can't tell you why they do things that way, but they do.

first patch? unless people find a game-breaking bug, I dont expect any kind of patch

#38
charmingcharlie

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Yep exactly durasteel, I bought the DDE version for the PC because I honestly can't stand all that clutter you get with normal retail CE editions. Ohhh a metal box, ohhhhhhh purlease so the collectors armour and weapon had an influence in my decision to buy the DDE version. The pre-order offer of inferno armour again encouraged me to place a pre-order.



Normally I wait for games to drop in price till they reach a more "reasonable" pricing in my books. However I thought I would splash out and treat myself, the extra armour was a nice incentive ...... or so I thought.



I have only used the collectors armour once that was enough to see how damn stupid it is during conversations. Now Bioware can dig their heels in and go "oh this is how they are designed so we aren't doing anything" but it will make me pretty wary of any "in game content bonuses" in future. Yes I do feel ripped off and I am not happy with the way Bioware is handling things.



I still love Mass Effect 2 but this whole helmet business has tarnished it slightly for me.

#39
ZodiakZen

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I like that helm on the DLC. Ah well it's free...better than paying.

#40
bigman949

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Yeah, some of us like the helmets and don't mind them at all.

I personally prefer the helmets at some parts.

#41
Gunslinger0331usmc

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I'm much more interested in having thebbest armor FUNCTIONALLY. Don't care much what it looks like in the conversation screen unless it gives a convo bonus. Any list of armor bonuses?

#42
Squallmerlin

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There is an Ancient Greek saying that translates quite well into English: There is no such thing as a free lunch. Assuming there is a "fix" for the helmet issue in the works, most people seem to be forgetting that it takes time and resources for the armor suits to be remodeled and the toggle to be programmed in. The games hasn't even been out for a month yet, give them time to get to it.

#43
StormbringerGT

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I don't mind the helmets being there when I am in "Combat Areas" Since obviously to get the most protection my character would be wearing one and probably wouldn't take it off to talk to the random person during these sequences. Its a little annoying when I walk around some of the hub worlds though.

#44
charmingcharlie

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bigman949 wrote...

Yeah, some of us like the helmets and don't mind them at all.  I personally prefer the helmets at some
parts.


We are not asking for the helmets to be removed completely, we are asking for them to be toggled for those that DON'T want them during conversations.  I will admit there are certain sections of the game where a helmet "makes sense" but equally there are sections of the game where a helmet does not make sense.

Squallmerlin wrote...
There is an Ancient Greek saying that translates quite well into English: There is no such thing as a free lunch. Assuming there is a "fix" for the helmet issue in the works, most people seem to be forgetting that it takes time and resources for the armor suits to be remodeled and the toggle to be programmed in. The games hasn't even been out for a month yet, give them time to get to it.


Again we are not expecting them to have this fix straight away.  However the feed back from Bioware so far is NOT encouraging, their attitude seems to be "hey that is how we did it so suck it up matey".  Now that is fair enough but I will think twice next time about forking out an extra £10 for the DDE version of Mass Effect 3.  I will also think twice about pre-ordering it and will quite happily wait till Mass Effect 3 hits the £10/£20 price bracket.

Modifié par charmingcharlie, 14 février 2010 - 02:23 .


#45
Trauma3x

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still it feels like a step backwards for BW to not include a toggle feature and all under the guise of artistic merit. It seems little consideration given to the Massfans who took time to create"Their Commander Shepard". Why have creation feature to begin if it will be covered up when DLC armor they are only offering to E type of fan. Look N7 is cool but it seems as though we're being alienated from the DLC armor. I know that is not BW intention however given that I have not touched my dlc (that looks really cool) I would think that BW would atleast come up with segmented armor to capture the other Massfans that care which seems like alot from all the threads i've seen. I know it's about choice but I believe we should be given the option to toggle the helmet so you can wear 1 or not, understandably given that it's not a harsh environment off world. I believe in Bioware hopefully they can do something B4 ME3 cause the ME2 narrative is trully incredible and would be even more so if they can resolve this for the Massfans.







Dwarven crap! Fine Dwarvin crap, direct from Ozammar!

#46
AnathamaDye

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I am upset that I can't take off the helmets from the DLC armor so I never use them :(

Hopefully future armor is customizable.

Modifié par AnathamaDye, 14 février 2010 - 02:50 .


#47
RiverRat

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Dethateer wrote...

Trauma3x wrote...

some1 hand me a set of plyers and I'll have this all patched oops I mean "fixed" in a minute.


if BW can't patch it the i'm callin Macgyver. He can patch anything. Now where did I put that paint can and bag of rust?

He's too busy saving Earth from sapient snakes to bother with your puny helmet issue.


Bwahahaha! Well played! :D

#48
durasteel

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valiala wrote...

first patch? unless people find a game-breaking bug, I dont expect any kind of patch

There is always a patch.  Show me any BioWare game that was never patched.  There are little issues like pathing taking you above the terrain, characters not showing up in cut scenes, stuff like that... there will be a patch.  The fact that these are not, as you put it, "game breaking" means that the patch will be released "when it's done."

#49
Farscapebebop

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I've seen mainy threads saying that BioWare has said they don't care, and won't fix the helmet issue, but I can't find any official quote or statement on the this. Does anyone have the link or thread of BioWare's official statement directly regarding the helmet issue and if they plan or do not plan on fixing it?


#50
Deamon023

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javierabegazo wrote...

Zlarm wrote...


What about the people who bought the collectors edition for the armour/weapon?


I didn't buy the ME2 CE for the armor and weapon, I bought it for the case, the extra art booklet, and the DVD, and because I don't mind shelling out a bit more money for a more complete product from one of my favorite game developers. The armor was simply another erroneous extra, that, while nice to have, I don't really use at all.


I bought the CE for the pretty case also, the rest are nice extra's.
I don't use the armor either (looks cool tho) and the weapon is only used by some squaddies.