Farscapebebop wrote...
I've seen mainy threads saying that BioWare has said they don't care, and won't fix the helmet issue, but I can't find any official quote or statement on the this. Does anyone have the link or thread of BioWare's official statement directly regarding the helmet issue and if they plan or do not plan on fixing it?
You can find Christina Norman's take on the situation here :-
social.bioware.com/forum/1/topic/103/index/779585/5#783994
Christina Norman wrote...
I can understand the desire to run around in collector armor with the
'helmet' off but that isn't the way they were designed in terms of
appearance or in terms of art assets. To state it simply the armor is a
single piece.
We do have a system for armor segments, and
you can use that to construct a custom look for Shepard, but armor has
to be designed artistically and otherwise for this system. To put it
another way - the collector armor wouldn't look like the collector armor
if we built it using the segmented armor system. We're able to get the
awesome look because it's a single armor piece. This is not a bug, so it
can't be "patched" to change the behavior.
I think roughly translated that comes across as "we did it that way, we aint about to change it. So tough luck".




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