SteelEagleShane wrote...
Myrmedus wrote...
SteelEagleShane wrote...
I'm not disagreeing with most of what you said. Like I have said numerous times, I don't think that saving the town is less valid than saving the industrial sector. However, I will disagree with the simple idea that it is small losses versus large losses, though that is half of it. It is small losses and no more colony versus large losses but a continuing colony.
That's the thing though: it's not no more colony if you choose the spaceport, it's no more colony for awhile.
In addition, if you nuke the colony itself then that's pretty much no more colony for awhile aswell. The colony would lack the population to actively sustain itself and it wouldn't be possible to repopulate it for years due to nuclear fallout. You'd have to erect an entire new colony for people to live in which would arguably take even longer.
We can terraform planets to an extent in ME and, combined with the advances in medical technology as well as the ability to create isolated structures like prefab, the chances of a quicker recolonization with the industry intact is higher than it would be if you had to first evacuate people, come back to the colony later, put those people back down there, and rebuild the industries.
Not only for those reasons, but because the Alliance would probably dislike the idea of having to rebuild the industries from scratch just to get the colony back up to speed once the people get back. If industries are nuked, the people are still taken out. The likelyhood of the colony being recolonized does not really increase, because chances are that most of the colonists would likely choose to be diverted to new colonies instead of waiting.
I am not saying that choosing to save the industry is actually better: Personally, I wouldn't want to recolonize a place that had been nuked and it may/may not take longer. I just dislike people trying to say that this choice is easy peezy lemon squeezy. It isn't. The colony is ****ed and so are her people, each choice just bones them differently.
I found it easy to be honest. A colony is lifeless metal and tech, it's the people of the colony that make it worth something. I really could care less about the money, resources, time etc. required to recolonize another planet or location because the second you start evaluating people's lives on the premise of those things you've lost your soul IMO. Besides, even from a resources point of view if you choose to nuke the colony it makes no sense: even if you manage to counteract the nuclear fallout on the colony you'd still need to rebuild the majority of it due to sheer physical damage dealt by the blast. Rebuilding the colony would probably end up costing a similar amount of resources as rebuilding the spaceport so there's little to no disparity between the choices from that perspective either.
And again, I point to the fact that an industrial complex is more easier to evacuate than a denser populated area like a colony. In addition, barring no evacuation you still save more lives bombing the spaceport anyway. Even if the spaceport took a little more resources to rebuild it was an easy choice for me since I value human life above and beyond any of those resources - it's a no brainer.
Modifié par Myrmedus, 14 février 2010 - 02:44 .





Retour en haut







