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Bioshock 2 vs. Mass Effect 2


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#26
-Zorph-

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serjwolf wrote...

-Zorph- wrote...

Mass Effect 2 story to Bioshock 2 story... I mean really? Mass Effect 2 characters to Bioshock 2 characters... I mean really?

I just like the whole Sci-Fi universe thing better than an underground horror city where you adopt "Little Sisters" that call you Daddy. Like seriously?


"I MEAN REALLY"

you apparently havent played the game and if by some slim chance you have, you cant your small brain wrapped around the enormous scope of the game


Oh so now were doing personal attacks?  Way to show you're maturity buddy!  No,  I haven't played the game THAT  MUCH, I rented it and was disappointed  (Bioshock 1 )  so I returned it the next day.   I just found the game pretty unappealing, but whatever.  

You can take you're personal attack comments out of you're posts next time though, because they are completely immature and irrelevant to the thread.

#27
SithLordExarKun

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EDIT.

Modifié par SithLordExarKun, 14 février 2010 - 02:15 .


#28
SithLordExarKun

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Odd Hermit wrote...

Their similarities, the reasons I compare them, and consideration for the fact that ME 2 has a different focus are included in my original post.


Odd Hermit wrote...
both involve hacking/tech, 'biotics', and shooter elements ...
...
Mass Effect definitely has more RPG elements, but as far as customization and combat go it could learn a lot from Bioshock...


I'm not calling Bioshock 2 a better game, I'm merely pointing out that it handled combat and abilities better, and that ME 3 could be better if it took some notes on Bioshock 2 - along with keeping the things that made ME 2 great of course.

Greenhelm wrote...

Odd Hermit wrote...


(no one likes console users anyway you don't need their money make ME 3 PC only)


That's childish.

I was just joking...ish...
:D


You DO realize that bioshock 2 and mass effect 2 are completely different games? Why don't you go compare the shooting of ME2 to that of modern warfare 2 instead?

#29
Bryy_Miller

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Actually.... considering that they used MOW2 as an example of how ME2 has changed... that's really ironic.

#30
joejoe099

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bioshock is a better shoter, for weapons, and how to upgrade them. also better at managing money/ADAM supplies, plus ammo as well, but ME2 has the purely awesome story, the better mystery, and the kick ass powers. why shot lighting from your fingers like your from freaking star wars when you can get 4 collecters swirlying around mid air?

#31
Frotality

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from experience i have to say bioshock 2 has much more rpg elements much better implemented into the gameplay. which is sad.

they can easily be compared because they both aim for fun shooter gameplay; but ME2 relegates the rpg hybrid part of the game to codex, characters and story, making the 2 aspects feel very disconnected from each other instead of blended throughout the whole game like ME1; in this biochock 2, an fps, feels much more like an action/rpg simply because it blends the elements of each much better than ME2. granted bioshock has a lot less rpg to blend (almost every shooter has some), but it does it alot more organically then ME2, which has a story, great characters and interaction, then a completely seperate mostly shooter-oriented gameplay.

#32
Irohh

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i wonder how many of u actually buy bioshock 2







and my opinion... i like muffins and donuts... why cant I have both?

#33
Cascadus

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I just realized something. Mass Effect 2 has music. Guitar Hero has music. They both have analogues for the players you can customize.

These are enough similarities for me to declare them worthy of being compared head to head.

#34
NightLad

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My vote with my wallet.



I bought MassEffect 2.



I borrowed BioShock 2 from a friend.



'nuff said.

#35
Bryy_Miller

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I played BioShock 2 at GameStop and then said "eff this".

#36
DarthCaine

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ME2 by far. BioShock 2 is nothing special, the first one was better

Modifié par DarthCaine, 14 février 2010 - 03:05 .


#37
Odd Hermit

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SithLordExarKun wrote...
You DO realize that bioshock 2 and mass effect 2 are completely different games? Why don't you go compare the shooting of ME2 to that of modern warfare 2 instead?


They are not completely different, they are more alike than most of the people in this thread seem to think.

Both are shooters combined with special powers and tech/hacking.
Mass Effect 2 certainly has more dialogue, characters, side quests, etc. but I'm specifically comparing the combat because that is where their similarities are and one succeeds over the other in many areas at it. In part because it is more focused on that aspect of the game I will admit, but that's no reason ME 3 couldn't have equally great shooter and RPG aspects if they took a good look at Bioshock 2's combat and learned some things from it.

#38
Odd Hermit

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joejoe099 wrote...

bioshock is a better shoter, for weapons, and how to upgrade them. also better at managing money/ADAM supplies, plus ammo as well, but ME2 has the purely awesome story, the better mystery, and the kick ass powers. why shot lighting from your fingers like your from freaking star wars when you can get 4 collecters swirlying around mid air?


Why swirl them around in the air when you can telekinetically throw them at other enemies?
:P

#39
cancausecancer

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Odd Hermit wrote...

I understand these are games of a different style, but they have some things in common, both involve hacking/tech, 'biotics', and shooter elements and I feel like some comparisons are a bit unfair as Bioshock is more focused on combat and it's first person rather than third, but some are very valid comparisons anyway.


You can't compare Bioshock 2 to Mass Effect 2, not even ME1. In fact, don't ever compare Bioshock 2 to anything.

I have both games. I've played 1-2% of Bioshock 2 and I am not playing any more until they fix it. Go to their tech forum, you'll see it's filled with 1000's of posts about this crap. Let me sum up the main factors:

1) Crashes before you can get into it.
2) Crashes once you're in it.
3) Multi player probs + crashes
4) Crossfire/SLI doesn't work and causes a Mass Screwed up screen Effect.
5) The audio problems plaguing the game are too numerous to count
6) The textures are terrible. Load it up, look at the pink flora, look at the columns, look at the 'wood' railing. Remind you of Unreal Engine 1 textures? Yeah, thats cause they took the 'stretch a Windows icon sized image around a column for a texture'  approach.
7) The game is too short
8) Saving the little girl and then dieing crashes the game
9) The created a patch because the wide screen and FOV was a disaster
10) Patch caused more problem than it fixed, look at #3)
11) BS2 game should have been release as a bargain-bin $15 special in 2006.
12) Part 2 of a game should have better or atleast equal graphics as part 1. This has worse than part 1.

The texture part pisses me off more than the fact I paid 50euro for buggy beta software. Hdd space isn't the reasoning on this one. They could have made high res textures and saved space. The texture files are uncompressed. That means a 256x340 map that contains 10 mini sprite textures takes up 696,320 bytes (8 bytes per pixel, not bits. Bytes). I'd rather they compress it lossless and increase that to 1024x1024 so everything isn't a blurry mess when you're close to it.

ME2 is so extremely polished and perfect that Bioshock 2 should not be in the same thread as it.

Modifié par cancausecancer, 14 février 2010 - 03:16 .


#40
UBER GEEKZILLA

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bioshock 2 sucks ass

#41
Jackal904

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Odd Hermit wrote...

Biotics -
Bioshock has a more satisfying biotic system.


Since when did Bioshock get biotics? You sir are an idiot. Bioshock 2 couldn't even hold a tea candle to the star that is Mass Effect 2.

#42
Odd Hermit

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cancausecancer wrote...

Odd Hermit wrote...

I understand these are games of a different style, but they have some things in common, both involve hacking/tech, 'biotics', and shooter elements and I feel like some comparisons are a bit unfair as Bioshock is more focused on combat and it's first person rather than third, but some are very valid comparisons anyway.


You can't compare Bioshock 2 to Mass Effect 2, not even ME1. In fact, don't ever compare Bioshock 2 to anything.

I have both games. I've played 1-2% of Bioshock 2 and I am not playing any more until they fix it. Go to their tech forum, you'll see it's filled with 1000's of posts about this crap. Let me sum up the main factors:

1) Crashes before you can get into it.
2) Crashes once you're in it.
3) Multi player probs + crashes
4) Crossfire/SLI doesn't work and causes a Mass Screwed up screen Effect.
5) The audio problems plaguing the game are too numerous to count
6) The textures are terrible. Load it up, look at the pink flora, look at the columns, look at the 'wood' railing. Remind you of Unreal Engine 1 textures? Yeah, thats cause they took the 'stretch a Windows icon sized image around a column for a texture'  approach.
7) The game is too short
8) Saving the little girl and then dieing crashes the game
9) The created a patch because the wide screen and FOV was a disaster
10) Patch caused more problem than it fixed, look at #3)
11) BS2 game should have been release as a bargain-bin $15 special in 2006.
12) Part 2 of a game should have better or atleast equal graphics as part 1. This has worse than part 1.

The texture part pisses me off more than the fact I paid 50euro for buggy beta software. Hdd space isn't the reasoning on this one. They could have made high res textures and saved space. The texture files are uncompressed. That means a 256x340 map that contains 10 mini sprite textures takes up 696,320 bytes (8 bytes per pixel, not bits. Bytes). I'd rather they compress it lossless and increase that to 1024x1024 so everything isn't a blurry mess when you're close to it.

ME2 is so extremely polished and perfect that Bioshock 2 should not be in the same thread as it.


I had one or two crashes and that's it, I've had about an equal number of crashes in ME 2. Technical issues suck, but this isn't a "which game is least buggy" thread - it's about a general approach to combining shooter aspects with powers - be it biotics or plasmids - and hacking/tech. And Bioshock 2 simply does it better than ME 2 does IMO. As for graphics, Bioshock 2 still looked good, I'm not overly concerned with graphics though, I can enjoy the sparkly new graphic games as much as anyone but I value other things more.

Jackal904 wrote...

Odd Hermit wrote...

Biotics -
Bioshock has a more satisfying biotic system.


Since
when did Bioshock get biotics? You sir are an idiot. Bioshock
2 couldn't even hold a tea candle to the star that is Mass Effect
2.

Plasmids are a similar concept to biotics and perform similar functions - controlling and dealing damage as well as providing some unique utilities like the tactical cloak in ME 2 or the scout plasmid in Bioshock 2.

Modifié par Odd Hermit, 14 février 2010 - 03:40 .


#43
joejoe099

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Odd Hermit wrote...

joejoe099 wrote...

bioshock is a better shoter, for weapons, and how to upgrade them. also better at managing money/ADAM supplies, plus ammo as well, but ME2 has the purely awesome story, the better mystery, and the kick ass powers. why shot lighting from your fingers like your from freaking star wars when you can get 4 collecters swirlying around mid air?


Why swirl them around in the air when you can telekinetically throw them at other enemies?
:P

or even make thier brains explode with nerual shock

#44
blink33

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I love Bioshock 1, I hate Mass Effect 1

I Love Mass Effect 2, I haven't played Bioshock 2 yet but i hope i'll love it

#45
vhatever

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My review of bioshock 2:



"Meh."

#46
GnusmasTHX

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Comparison fail.



CoD also has more guns than Forza.

#47
synergys2k

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Frotality wrote...

from experience i have to say bioshock 2 has much more rpg elements much better implemented into the gameplay. which is sad.

they can easily be compared because they both aim for fun shooter gameplay; but ME2 relegates the rpg hybrid part of the game to codex, characters and story, making the 2 aspects feel very disconnected from each other instead of blended throughout the whole game like ME1; in this biochock 2, an fps, feels much more like an action/rpg simply because it blends the elements of each much better than ME2. granted bioshock has a lot less rpg to blend (almost every shooter has some), but it does it alot more organically then ME2, which has a story, great characters and interaction, then a completely seperate mostly shooter-oriented gameplay.


....Seriously?

How do you logically get from this: "Bioshock 2 has much more rpg elements much better implemented..."
To this: "...granted Bioshock has a lot less rpg to blend...." 

Make sense please.

And why are we comparing an RPG (or RPG hybrid as people like to call it since it isn't hack and slash with an auto attack function game) to a FPS?  

While we are at it let's compare ME2 to MW2 and then maybe the Ghost Recon Series (it is a TPS and you play a role so why can't we compare?), and then we can have the grand finale review against Duke Nukem. I mean Duke Nukem has to be an RPG considering the main characters name is in the title ffs.......

Modifié par synergys2k, 14 février 2010 - 05:10 .


#48
jpetrey123

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Greenhelm wrote...

Odd Hermit wrote...


(no one likes console users anyway you don't need their money make ME 3 PC only)


That's childish.


i acctually kinda chuckled. yes lets exclude 80 percent or more of our consumer base.,...

#49
addiction21

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Bryy_Miller wrote...

Okay, so the games are similar in ways. Everything is similar in ways.


Around here that is called plaudarism...

#50
Bryy_Miller

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addiction21 wrote...

Bryy_Miller wrote...

Okay, so the games are similar in ways. Everything is similar in ways.


Around here that is called plaudarism...


Nice one.