Odd Hermit wrote...
I understand these are games of a different style, but they have some things in common, both involve hacking/tech, 'biotics', and shooter elements and I feel like some comparisons are a bit unfair as Bioshock is more focused on combat and it's first person rather than third, but some are very valid comparisons anyway.
You can't compare Bioshock 2 to Mass Effect 2, not even ME1. In fact, don't ever compare Bioshock 2 to anything.
I have both games. I've played 1-2% of Bioshock 2 and I am not playing any more until they fix it. Go to their tech forum, you'll see it's filled with 1000's of posts about this crap. Let me sum up the main factors:
1) Crashes before you can get into it.
2) Crashes once you're in it.
3) Multi player probs + crashes
4) Crossfire/SLI doesn't work and causes a Mass Screwed up screen Effect.
5) The audio problems plaguing the game are too numerous to count
6) The textures are terrible. Load it up, look at the pink flora, look at the columns, look at the 'wood' railing. Remind you of Unreal Engine 1 textures? Yeah, thats cause they took the 'stretch a Windows icon sized image around a column for a texture' approach.
7) The game is too short
8) Saving the little girl and then dieing crashes the game
9) The created a patch because the wide screen and FOV was a disaster
10) Patch caused more problem than it fixed, look at #3)
11) BS2 game should have been release as a bargain-bin $15 special in 2006.
12) Part 2 of a game should have better or atleast equal graphics as part 1. This has worse than part 1.
The texture part pisses me off more than the fact I paid 50euro for buggy beta software. Hdd space isn't the reasoning on this one. They could have made high res textures and saved space. The texture files are uncompressed. That means a 256x340 map that contains 10 mini sprite textures takes up 696,320 bytes (8 bytes per pixel, not bits. Bytes). I'd rather they compress it lossless and increase that to 1024x1024 so everything isn't a blurry mess when you're close to it.
ME2 is so extremely polished and perfect that Bioshock 2 should not be in the same thread as it.
Modifié par cancausecancer, 14 février 2010 - 03:16 .