
Sorry...we needed some humour
Guest_Maviarab_*

T1l wrote...
Aldridgeguy wrote...
Nothing valid? Who exactly are you to tell me that my opinion is not as valid or correct as anyone elses, I am not attempting to derail the thread in any shape or fashion. Someone mentioned earlier that I do not understand the topic of this thread, on the contrary, if you refer to the OP, there was NO mention of " Orlesian grey wardens " or " transfering save files " etc etc, these points were raised after the fact. The OP was an argument that, allowing people to upload previous characters that had performed the 'ultimate sacrifice' was making the characters death a minor inconvenience. My argument against this, I wont repeat, just scroll up !
To be fair, that's why my initial response to this thread was me going off my ****** and calling the nay-sayers inane whingers - and honestly, I think the original post deserves to be met with that criticism. The conversation in the thread, however, had developed and just posting a large reaction picture, lets face it, isn't the height of maturity or in the best interests of furthering the current discussion.
Elvhen Veluthil wrote...
I didn't read all the pages, can someone tell me if they are going to resurrect the dead Warden somehow or just assume that you took Morrigan's path (even if you sacrificed yourself)?
spottyblanket wrote...
Hamster :3 The game should have hamsters...
Vuokseniska wrote...
Feraele wrote...
Vuokseniska wrote...
you all have the idea that if you don't import the save from origins that your actions with the US is ignored... there is still the option that as your play the orlesian, you encounter a NPC that states stuff like: "Remember when (select enora/allister or both) came to power and marched with (select armies) to denerim where The warden sacrificed and killed the arche deamon?"
It's been done in Kotor 2 aswell and nothing stated that it won't happen again
Then if thats the case..it really needs to be indicated...thus far it has not.
you know game designers don't always put all info about the game on the interwebs.
they rarely do
AuraofMana wrote...
So the game doesn't have something you want? Sucks to be you, now STFU and stop ****ing.
Aldridgeguy wrote...
Holy freakin crap, if ya wanna import a dead character then do it, if you don't want to then don't IT'S NOT A HARD CONCEPT TO GRASP !! its not the end of civilisation as we know it just because bioware gave us the option to do so IF WE WANT TO. It's hardly a momentous, life changing, earth-shattering development is it? I have read a lot ( not all ) of the previous points and to be honest, if your lives are so devoid of anything to get upset or angry about that you have to get so freakin wound up about whether or not you can ressurect a dead character on a COMPUTER GAME then I am, to be quite honest, very jealous of you. Theres a lot more going on in this world that warrants getting genuinely angry and concerned about, as I once said to Alistair " get over yourself "
spottyblanket wrote...
Ask a Devthe FAQ states that you can import your dead warden file...to Awakening and have him mysteriously survive the fight with the Archdemon, but the Ultimate Sacrifice never happened.
Whoa, okay--thats a little strange. I don't know, do you think Bioware has something cooked up in that aspect? Seeing as the main route in the game is to make the ultimate sacrifice, I have a feeling it won't be overlooked so easily. Maybe (excuse my whedon ways here) you being alive will break the cosmos, or bring about some horrible evil. If thats the direction bioware is going in, I like that idea. Some kind of price you pay for mysteriously surving. Maybe other forces are at work....
Boo does appear in ME2.spottyblanket wrote...
Hamster :3 The game should have hamsters...
spottyblanket wrote...
Ask a Devthe FAQ states that you can import your dead warden file...to Awakening and have him mysteriously survive the fight with the Archdemon, but the Ultimate Sacrifice never happened.
Whoa, okay--thats a little strange. I don't know, do you think Bioware has something cooked up in that aspect? Seeing as the main route in the game is to make the ultimate sacrifice, I have a feeling it won't be overlooked so easily. Maybe (excuse my whedon ways here) you being alive will break the cosmos, or bring about some horrible evil. If thats the direction bioware is going in, I like that idea. Some kind of price you pay for mysteriously surving. Maybe other forces are at work....
Modifié par Feraele, 15 février 2010 - 02:33 .
Which in itself, could be a bad sign. Knowing how wrong this sits with so many potential customers, one would think they'd be front and center, clearing this up if all assumptions about importing choices and the dead Warden were so terribly wrong.
I'm no software person, but I don't see how a save-file can be ported over, that shows the decisions but exclude the dead Warden. So a nice little cut-scene, showing the appreciation for the ultimate sacrifice could go a long way.
I have no personal stake in this, none of my girls sacrificed themselves. But I can see the ire in having 50 - 80 (ymmv) hours of game-play, character development, etc, just nullified.
Edited, because spelling in English is an art
Modifié par Azure Zero, 15 février 2010 - 02:41 .
Feraele wrote..
Now if you would care to actually put a viewpoint across that actually addresses the conversation we have been having,
Azure Zero wrote...
Which in itself, could be a bad sign. Knowing how wrong this sits with so many potential customers, one would think they'd be front and center, clearing this up if all assumptions about importing choices and the dead Warden were so terribly wrong.
I'm no software person, but I don't see how a save-file can be ported over, that shows the decisions but exclude the dead Warden. So a nice little cut-scene, showing the appreciation for the ultimate sacrifice could go a long way.
I have no personal stake in this, none of my girls sacrificed themselves. But I can see the ire in having 50 - 80 (ymmv) hours of game-play, character development, etc, just nullified.
Edited, because spelling in English is an art
Probably by adding a few extra steps to the Orlesian char creation. Choose to start fresh, or choose to import a save file where it scans the file for relevant data (same way it probably scans an import save to fill in the blanks anyway) but have it ignore the character file as it is already filled in by the orlesian char generation file.
Look at tis site for example, it uploads the story file seperate from the character file. The story file just fills in blanks based on your choices. Given proper time they could code that into awakening which is why I feel awakening is a rushed project.
Feraele wrote...
This expansion is due to release March 16 ..thats not very far away at all now.
Azure Zero wrote...
Which in itself, could be a bad sign. Knowing how wrong this sits with so many potential customers, one would think they'd be front and center, clearing this up if all assumptions about importing choices and the dead Warden were so terribly wrong.
I'm no software person, but I don't see how a save-file can be ported over, that shows the decisions but exclude the dead Warden. So a nice little cut-scene, showing the appreciation for the ultimate sacrifice could go a long way.
I have no personal stake in this, none of my girls sacrificed themselves. But I can see the ire in having 50 - 80 (ymmv) hours of game-play, character development, etc, just nullified.
Edited, because spelling in English is an art
Probably by adding a few extra steps to the Orlesian char creation. Choose to start fresh, or choose to import a save file where it scans the file for relevant data (same way it probably scans an import save to fill in the blanks anyway) but have it ignore the character file as it is already filled in by the orlesian char generation file.
Look at tis site for example, it uploads the story file seperate from the character file. The story file just fills in blanks based on your choices. Given proper time they could code that into awakening which is why I feel awakening is a rushed project.
Modifié par Feraele, 15 février 2010 - 02:54 .
T1l wrote...
Feraele wrote...
This expansion is due to release March 16 ..thats not very far away at all now.
It'll probably go gold around March the 1st, so I'd think the Awakening crew would be mainly doing QA and polishing now. What's done is done. There's not going to be any massive gameplay or story changes between now and the 16th of March. So, with that in mind, it should be fairly easy for one of the Bioware guys to clarify the concern one way or the other.
Aldridgeguy wrote...
Feraele wrote..
Now if you would care to actually put a viewpoint across that actually addresses the conversation we have been having,
If by " the conversation we are having " you mean " the conversation we decided to have despite the topic of the OP " then by all means, continue
Aldridgeguy wrote...
Feraele wrote..
Now if you would care to actually put a viewpoint across that actually addresses the conversation we have been having,
If by " the conversation we are having " you mean " the conversation we decided to have despite the topic of the OP " then by all means, continue
KnightofPhoenix wrote...
@ Elvhen. The Warden's spirit died alongside the Archdemon's. If the Warden somehow survived, then wouldn't the Archdemon survive as well?
Ressurection is possible in a fantasy world, we are not arguing that. But then the "ultimate" sacrifice would have been meaningless. It's no sacrifice at all. Mind you the US ending is not my "main" playthrough, but I still find it annoying. Whatever emotion that the US ending stirred up would have been for noting.
The only way they could make a ressurected Warden interesting is for him to have both his spirit and the archdemon within him, both of which are struggling for ocntrol. That would be a good story, but I doubt it will happen.