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Playing with dead Warden = BS


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#751
Noilly Prat

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distinguetraces wrote...

Noilly Prat wrote...
Even DA:O itself, as a single, stand-alone game, glosses over a lot of issues in its main plot related to your choice of origin story.  (Going back to Orzammar as a dwarven noble on a second playthrough really confirms this-- practically nothing changes from the other origin possibilities.)


Really?

Oh.

/backburners dwarf playthrough


Well, not to overstate the case or anything like that.  I actually thought there were a lot of cool little changes, but there were just certain bigger changes that my origin story had led me to expect.  Also, I noticed at least one guy (forget his name, but he's the noble in the tavern who criticizes the caste system) whose dialogue was completely unchanged from my human noble playthrough.

If I had been a dwarven noble on my first playthrough, I probably would have just guessed he didn't recognize me, and was assuming I was a surface dwarf because of my traveling companions.  But I suppose the curse of multiple playthroughs in a game like this is that, while it is fun to see all the minor differences, it really drives home how many awkward similarities exist among all different plot variations regardless of origin.

#752
Bullets McDeath

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Well, you are ultimately presented with the same set of quests and ways to resolve them. You don't get any new options for being a dwarf noble, but you do get alot of extra dialogue. None of it too meaningful, but characters do react quite differently to you.

#753
Feraele

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Noilly Prat wrote...

Feraele wrote...


This was the only answer given, and I believe it wasn't given to us directly but to some interviewer..might have been IGN:


Fernando Melo wrote...

Can you import the world 'state', but start new in Awakening as the Orlesian Cmdr?  No.  The world 'state' only exists and lives on as part of your character's choices - most of the reactivity to events and choices in Origins would simply not make sense if it wasn't 'you' that did it.


At this point I suppose our concerns will not be addressed.  It doesn't seem to be important to Bioware.


Right, I've seen that quote.  Since it seems that it will not be possible to play the Orlesian Warden with a particular set of choices imported from DA:O, I'm guessing the Orlesian background comes with its own set of assumptions about what happened in the first game.  And I'm wondering if anybody knows any details about those assumptions yet.  I'm guessing probably not, but hopefully we'll hear something soon.

My thoughts are just that, if the first game's Warden's ultimate sacrifice were a set part of the story for the Orlesian Warden, that would at least partly address the complaints.  Not all of them, obviously, but at least people who chose that option wouldn't have to worry about Awakening completely ignoring their sacrifice, as some people seem to be assuming is the case.


Well..look at the date this thread was started..there was nothing given to us directly..that even hinted that our concerns might be ..unjustified.   To this date, this thread has been going long enough that "someone" if not all of them would have at least noticed it.

I have seen one post..posts that have been answered by devs or moderators.   lol

So this is probably because what we are discussing..if given an answer..would probably be a huge spoiler or..they just don't want to address it, either because they don't deem it necessary or because..it was an ingame oversight on their part.

So the speculation continues.   People are concerned about story carry-over..and I think its a legitimate concern, we are given to understand that choices made in Origins would be reflected somehow on all the other choices going into the Awakening expansion,  EXCEPT Ultimate Sacrifice.   

There we remain in the dark.   

#754
Rama_88

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Totally agree with Feraele

#755
Guest_distinguetraces_*

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Feraele wrote...
or..they just don't want to address it, either because they don't deem it necessary or because..it was an ingame oversight on their part.


Since most of the devs who post here are from the creative side, and since this is a feature that was expected by A Prominent Writer but then couldn't be delivered by the programming side, I have my suspicions that there is no great wish by dev posters to put an end to the complaining on this point.

#756
Feraele

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distinguetraces wrote...

Feraele wrote...
or..they just don't want to address it, either because they don't deem it necessary or because..it was an ingame oversight on their part.


Since most of the devs who post here are from the creative side, and since this is a feature that was expected by A Prominent Writer but then couldn't be delivered by the programming side, I have my suspicions that there is no great wish by dev posters to put an end to the complaining on this point.


I don't really see it as complaining at this point..just waiting for someone to come forward and clarify this for us.

How about it Bioware? :)

#757
Noilly Prat

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Yeah, I know what you mean about the silence probably meaning something in this case. Maybe not, I suppose we'll see soon enough. Like, within the next few weeks.



It does seem they've only been popping in here and there with occasional postings... probably pretty busy and all that. I haven't been following this Awakening board very long, but I remember seeing a lot of dev posts on the boards in the months before DA:O released.

#758
Lord_Darkmoon

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I guess the silence means that they think people who still hope that they can import the choices of their warden will buy Awakening. They would maybe lose those customers if they came out now telling that it will be impossible.

#759
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Lord_Darkmoon wrote...
I guess the silence means that they think people who still hope that they can import the choices of their warden will buy Awakening. They would maybe lose those customers if they came out now telling that it will be impossible.


I must seem like a pretty rabid fan with all my forum postings, but honestly at this point I am a losable forty bucks for them. Partly that's just because I've been playing the game way too much and I may just have to go on a videogame crash diet in March when my main guy's playthrough is finished -- but it helps me feel a lot less tempted that Awakening will not really be a continuation of this character's story.

Modifié par distinguetraces, 26 février 2010 - 05:43 .


#760
Feraele

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distinguetraces wrote...

Lord_Darkmoon wrote...
I guess the silence means that they think people who still hope that they can import the choices of their warden will buy Awakening. They would maybe lose those customers if they came out now telling that it will be impossible.


I must seem like a pretty rabid fan with all my forum postings, but honestly at this point I am a losable forty bucks for them. Partly that's just because I've been playing the game way too much and I may just have to go on a videogame crash diet in March when my main guy's playthrough is finished -- but it helps me feel a lot less tempted that Awakening will not really be a continuation of this character's story.


I have to say, that the glitter and shine of this new expansion has worn off considerably for me, considering all that we seem to be losing...so abruptly.   I will stay and play it through...if I find I like it after all,  I might stick around..if not well guess I'll be out of here.

#761
The Hardest Thing In The World

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31 pages and nothing has been done to allay our fears :(

#762
AlmondBrown

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What were the words of that once great philosopher?



"It is just a Game. Get a grip".

;)

#763
Guest_distinguetraces_*

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AlmondBrown wrote...

What were the words of that once great philosopher?


"It is just a Game. Get a grip".

;)


Yes, you're right -- this is causing me to be much less emotionally invested in the game.

#764
The Hardest Thing In The World

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distinguetraces wrote...

AlmondBrown wrote...

What were the words of that once great philosopher?


"It is just a Game. Get a grip".

;)


Yes, you're right -- this is causing me to be much less emotionally invested in the game.


True, might as well don't force us to make all those difficult decisions in the game if it's not going to be of any importance in the expansion. 

#765
Noilly Prat

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Not to suggest they're just jerking you guys around or anything, but maybe this is what BioWare meant when they said they aim for an Emotionally Engaging experience.

#766
Rama_88

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Lord_Darkmoon wrote...

I guess the silence means that they think people who still hope that they can import the choices of their warden will buy Awakening. They would maybe lose those customers if they came out now telling that it will be impossible.


That is the most probable option at this point i think, though i must say i loved DA:O Bioware seems to have disppointed us hard this time, they should at least man up and tell us that they screwed up the US ending in an amazingly stupid way.

Modifié par Rama_88, 27 février 2010 - 05:45 .


#767
The Hardest Thing In The World

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Noilly Prat wrote...

Not to suggest they're just jerking you guys around or anything, but maybe this is what BioWare meant when they said they aim for an Emotionally Engaging experience.


I'm really mad and dissapointed here as with many judging from their posts. so they''ve achieved their goals?

#768
Guest_Malcolm Theory_*

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I'd just like to drop in and say that I am very disappointed that Bioware has gone this route, and decided to completely erase the story continuity from the ultimate sacrifice ending (especially considering the fact that my main character made the ultimate sacrifice). Image IPB

#769
iMario

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Bioware is supposed to be the game developer that creates epic stories, meaningful plot decisions ect..



The fact that they havent even just written in a "loophole" to the dead warden thing is, in my opinion, not living up to that reputation. Man, they could have said "the maker brought him back" or he fights his way back out of the fade, something - just to tie it all in together, and then we wouldnt have an issue, i suppose, in terms of continuity of story and choices.



thats my 2 cents.

#770
Feraele

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Well you know what..after all this time and all this silence, I am hoping that Bioware at least comes up with something..to keep the story continuity for the US (Ultimate Sacrifice) warden.




#771
Feraele

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Humm...okay wait a minute here...

Quoting Chris:


There will be a new Dragon Age: Origins Awakening character video up this afternoon on Curse.com featuring the new party NPC Mhairi.

When Mhairi was a child, she was enraptured by tales of kings and nobles. All she wanted was to be like them, to fight for what she believed. Betrothed to a trader when she turned 16, she saw the life that lay ahead of her and enlisted in the army instead. Her fierce loyalty and devotion to Ferelden earned her the love and respect of her commanders and brothers-in-arms.


King Cailan’s betrayal and death hit Mhairi hard, and when she learned of the two Grey Wardens who quelled the Blight almost single-handedly, she vowed to serve the Wardens.
 
When
the call came for volunteers to help rebuild the order at Vigil’s Keep, Mhairi jumped at the chance to join.

The video is now available on Curse here: [urlhttp://www.curse.com/articles/dragon-age-origins/686209.aspx[url]

------------end quote------------------------

So there is "someone" in Awakening that at least is recognizing what went on in Origins..or am I reading this wrong?

Modifié par Feraele, 28 février 2010 - 05:11 .


#772
The Hardest Thing In The World

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Feraele wrote...

Humm...okay wait a minute here...

Quoting Chris:


There will be a new Dragon Age: Origins Awakening character video up this afternoon on Curse.com featuring the new party NPC Mhairi.

When Mhairi was a child, she was enraptured by tales of kings and nobles. All she wanted was to be like them, to fight for what she believed. Betrothed to a trader when she turned 16, she saw the life that lay ahead of her and enlisted in the army instead. Her fierce loyalty and devotion to Ferelden earned her the love and respect of her commanders and brothers-in-arms.


King Cailan’s betrayal and death hit Mhairi hard, and when she learned of the two Grey Wardens who quelled the Blight almost single-handedly, she vowed to serve the Wardens.
 
When
the call came for volunteers to help rebuild the order at Vigil’s Keep, Mhairi jumped at the chance to join.

The video is now available on Curse here: [urlhttp://www.curse.com/articles/dragon-age-origins/686209.aspx[url]

------------end quote------------------------

So there is "someone" in Awakening that at least is recognizing what went on in Origins..or am I reading this wrong?



I think so, yeah. Nothing mentioned of The Warden's sacrifice, just that he and Alistair fought the Blight. The way I see it. it'll be made very vague in Awakening regarding the sacrifice. Or am I wrong?

#773
GodWood

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...well that sucks.

#774
The Hardest Thing In The World

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You said it, man. You have to question what's the reason to include the Orlesian Warden origin. Before reading this thread I've always thought that:

1) Player made the ultimate sacrifice, does not return for Awakening, option to play as the Orlesian Warden. The game world reflects on everything the Warden did in Origins.

or

2) The Warden didn't make the sacrifice, returns for Awakening. The game world reflect on everything the Warden did in Origins.

As it is, if we play the Orlesian Warden, it will be set in a different reality and it would make everything more unmeaningful than the reason this Bioware guy gave(see below) for the world 'state' not being imported.

"Fernando Melo wrote...

Can you import the world 'state', but start new in Awakening as the Orlesian Cmdr? No. The world 'state' only exists and lives on as part of your character's choices - most of the reactivity to events and choices in Origins would simply not make sense if it wasn't 'you' that did it."

Modifié par The Hardest Thing In The World, 28 février 2010 - 06:50 .


#775
Maria Caliban

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I assume the Orlesian Warden is to offer a new insight on the world, just like in DA:O, the different origins were to give you a different view of the setting.