Maria Caliban wrote...
I assume the Orlesian Warden is to offer a new insight on the world, just like in DA:O, the different origins were to give you a different view of the setting.
Of course but set in a different reality?
Maria Caliban wrote...
I assume the Orlesian Warden is to offer a new insight on the world, just like in DA:O, the different origins were to give you a different view of the setting.
The Hardest Thing In The World wrote...
You said it, man. You have to question what's the reason to include the Orlesian Warden origin. Before reading this thread I've always thought that:
1) Player made the ultimate sacrifice, does not return for Awakening, option to play as the Orlesian Warden. The game world reflects on everything the Warden did in Origins.
or
2) The Warden didn't make the sacrifice, returns for Awakening. The game world reflect on everything the Warden did in Origins.
As it is, if we play the Orlesian Warden, it will be set in a different reality and it would make everything more unmeaningful than the reason this Bioware guy gave(see below) for the world 'state' not being imported.
"Fernando Melo wrote...
Can you import the world 'state', but start new in Awakening as the Orlesian Cmdr? No. The world 'state' only exists and lives on as part of your character's choices - most of the reactivity to events and choices in Origins would simply not make sense if it wasn't 'you' that did it."
The Hardest Thing In The World wrote...
Of course but set in a different reality?
Modifié par Maria Caliban, 28 février 2010 - 06:57 .
Maria Caliban wrote...
The Hardest Thing In The World wrote...
Of course but set in a different reality?
Sorry?
Lord_Darkmoon wrote...
The Hardest Thing In The World wrote...
You said it, man. You have to question what's the reason to include the Orlesian Warden origin. Before reading this thread I've always thought that:
1) Player made the ultimate sacrifice, does not return for Awakening, option to play as the Orlesian Warden. The game world reflects on everything the Warden did in Origins.
or
2) The Warden didn't make the sacrifice, returns for Awakening. The game world reflect on everything the Warden did in Origins.
As it is, if we play the Orlesian Warden, it will be set in a different reality and it would make everything more unmeaningful than the reason this Bioware guy gave(see below) for the world 'state' not being imported.
"Fernando Melo wrote...
Can you import the world 'state', but start new in Awakening as the Orlesian Cmdr? No. The world 'state' only exists and lives on as part of your character's choices - most of the reactivity to events and choices in Origins would simply not make sense if it wasn't 'you' that did it."
But what Fernando said doesn't make sense. "It wouldn't make sens if it wasn't "you" that did it." But if you play the Orlesian warden it wasn't you who did the things.
Am I getting something wrong here?
The only thing I can read out of Fernandos statement is that in the dialogue some of the events you did in Origins will be spoken about personally with you - the warden who did them. This means that they simply didn't include dialogue options in which the "things done in Origins" would have been referred to in third person.
So it seems to me that it is not a matter of importing the choices only not beeing technically doable but it simply is not possible because the dialoge options are not in the game.
shadowdragon8190 wrote...
I don't see why they didn't put the Orlesian Warden with our last grey wardens outcome. I mean all they had to do was make a code for the choices (which they have already made because if they didn't then there is no way that our choices in the first game can affect the expansion even if we import our character) and a seperate code which allows us to choose whether to import our Grey Warden or keep him dead. They should have 3 codes that are basically a decision at the beginning of Awakenings:
1. Import saved character.
2. Import saved character's decision (keep character dead).
3. Start New Game.
All they would have to do for the decisions your character made is tweak them up a bit if you choose him to be dead. I don't care if all they do is reminisce about my dead character. That's enough for me to say, "Okay he's dead we all know it and at least they're still talking about what he did." Good news for me is that my character made the deal with Morrigan so it doesn't affect me, but kinda disappointed that a lot of you guys that do have grey wardens won't be having the option to bring your decision to Awakening.
Alikain wrote...
Could it be that for those who took the Ultimate Sacrifice is for let say Dragon age two? They did give us the choice to either import our dead warden or start a new game. I have a question for most people who are not happy that all their decision made in DA: O is recounted, did they only play one origin, because if they did and only choose one ending then too bad for them. I only played two elf female mage who went for Ultimate Sacrifice and my Human female noble how went for the Dark Ritual. To me by mage is dead and am not importing her into the DA: O-A. All I care about is see how the arl howe family is going to react with me. I still will try out the new Orlesian-background warden. Another question didn’t the human noble origin play through say that your are the last of your family line, yet when you get to the ending you see you big brother.
Guest_Maviarab_*
Guest_TheFaceless93_*
Adam Bomb1 wrote...
I'm no writer but i'm just throwing this out there. If you performed the ultimate sacrifice, the credits said that Lelliana told a maid or something like that that she was going to see her true love again, another vision from the Maker? The expansion is called Awakening, maybe they could've had it where you're in the tomb in Weisshaupt, it's all black, then it gets bright and you hear an ominous voice, the Maker. He tells you the world still needs you or some other cliche explanation and you "awake". Tada, warden alive through divine intervention. It says somewhere that the Maker has abandoned humanity because we followed the Old Gods, but maybe he's getting involved because this is clearly like no other blight before. This way you can play with your previous character, choices, and you get to experience the end results. Please don't overanalyze this, i'm just saying this would satisfy me a lot more than what i've been reading so far.
I did too, i was just saying they could put a spin on it similar to that if they wanted.TheFaceless93 wrote...
Adam Bomb1 wrote...
I'm no writer but i'm just throwing this out there. If you performed the ultimate sacrifice, the credits said that Lelliana told a maid or something like that that she was going to see her true love again, another vision from the Maker? The expansion is called Awakening, maybe they could've had it where you're in the tomb in Weisshaupt, it's all black, then it gets bright and you hear an ominous voice, the Maker. He tells you the world still needs you or some other cliche explanation and you "awake". Tada, warden alive through divine intervention. It says somewhere that the Maker has abandoned humanity because we followed the Old Gods, but maybe he's getting involved because this is clearly like no other blight before. This way you can play with your previous character, choices, and you get to experience the end results. Please don't overanalyze this, i'm just saying this would satisfy me a lot more than what i've been reading so far.
I got the impression that meant she was going to kill herself to be with the warden
Actually, this would seem sound if the warden was recently dead. Maybe the same thing that kept Wynne alive would keep the Warden alive. Never thought of that. But I would have to say if the Warden was like 2 days dead then I wouldn't accept that he was brought back to life. I can accept one day, even a day and a half, but not 2 days. Lol and if that does come to it I hope the maker does say Tada!Adam Bomb1 wrote...
I'm no writer but i'm just throwing this out there. If you performed the ultimate sacrifice, the credits said that Lelliana told a maid or something like that that she was going to see her true love again, another vision from the Maker? The expansion is called Awakening, maybe they could've had it where you're in the tomb in Weisshaupt, it's all black, then it gets bright and you hear an ominous voice, the Maker. He tells you the world still needs you or some other cliche explanation and you "awake". Tada, warden alive through divine intervention. It says somewhere that the Maker has abandoned humanity because we followed the Old Gods, but maybe he's getting involved because this is clearly like no other blight before. This way you can play with your previous character, choices, and you get to experience the end results. Please don't overanalyze this, i'm just saying this would satisfy me a lot more than what i've been reading so far.
Teredan wrote...
although i think it's stupid that they didn't include this, but thinking about it with common sense it means they couldn't do it because of restrictions. well that can't be helped than...
Guest_distinguetraces_*
distinguetraces wrote...
Good lord, most conspicuously ignored thread ever.
Modifié par blademaster7, 02 mars 2010 - 11:50 .