Playing with dead Warden = BS
#1101
Posté 09 octobre 2010 - 04:21
#1102
Posté 09 octobre 2010 - 05:04
I mean how many people play dead Shepard?
#1103
Posté 09 octobre 2010 - 05:11
Morrigans God son wrote...
Keep your warden alive. Problem solved.
I mean how many people play dead Shepard?
The whole point of the complaints is that they wanted to import the world state that they ended with having done the Ultimate Sacrifice and be able to play the Orlesian Warden from that point on.
#1104
Guest_Dalira Montanti_*
Posté 09 octobre 2010 - 08:23
Guest_Dalira Montanti_*
#1105
Posté 09 octobre 2010 - 10:07
use your imagination, man, the warden never rlly died or he took a blessing from David von gaider. who used his legendry
..OVER THREE YEARS, BIOWEAR AND YOU NEVER FOUND THIS? TO END LIKE THIS?

graet, killed my gritty, deep, rich and sexy rp quicker than an atom bomb dropped on a certain city in asia.
#1106
Posté 12 octobre 2010 - 05:17
Elhanan wrote...
I like the option myself.
I chose not to use it for my US Warden, as he was my first hero. If one prefers to be dead, they can so choose. If they wish to be partially dead, then that option is also available.
Man, this keeps killing me.
... that is all.
#1107
Posté 06 décembre 2010 - 08:40
#1108
Posté 08 décembre 2010 - 12:38
#1109
Posté 30 décembre 2010 - 10:27
Importing a dead Warden: You were dead, but you got better.
Playing an Orlesian Warden if your original Warden made the ultimate sacrifice: You died so hard you erased yourself from the fabric of time. (and thus all you did, never happened. Someone else saved the day.)
Makes about as much sense to me at the end of the day as anything else. It's a fantasy RPG. And if those reasons don't work? A wizard did it.
I can understand how some would be disappointed by the thread topic, however. Sorry. Let's just hope they handle things more smoothly next time. (Or that devs will stop having an 'ultimate sacrifice' ending option when they might have expansions/DLC that pick up where the story left off.)
#1110
Posté 04 décembre 2012 - 09:56
#1111
Guest_Faerunner_*
Posté 04 décembre 2012 - 11:55
Guest_Faerunner_*
I'll admit it's a bit silly to have the option to come back after supposedly making the ultimate sacrifice, but the nice thing about options is you don't have to choose them. If you don't want your Deader Than Dead Warden to come back for Awakening, then don't bring him or her back. It's that simple.
Modifié par Faerunner, 04 décembre 2012 - 11:57 .
#1112
Posté 10 décembre 2012 - 01:51
Because people who roleplay would prefer if the choices you made in origins carried over to awakening, while at the same time letting you play as the Orlesian warden.Faerunner wrote...
If it bothers you so much that the Warden is supposed to be dead, then why are you playing with your dead Warden?
#1113
Guest_Faerunner_*
Posté 11 décembre 2012 - 07:06
Guest_Faerunner_*
Buddy Dakota wrote...
Because people who roleplay would prefer if the choices you made in origins carried over to awakening, while at the same time letting you play as the Orlesian warden.Faerunner wrote...
If it bothers you so much that the Warden is supposed to be dead, then why are you playing with your dead Warden?
Exactly, you have the choice not to play your dead Warden, so don't play your dead Warden. Play the Orlaisian.
#1114
Posté 11 décembre 2012 - 05:21
#1115
Posté 12 décembre 2012 - 01:55
Back In The Day, OP's complaint was that there was no way for someone whose Warden did the Ultimate Sacrifice to play through Awakening with an Orlesian Warden and with their DAO choices ported in.
When the forums heard that there would be an Orlesian Warden option, it seemed obvious to many of us that of course this would be the way that US players could continue "their" Thedas's development. Then we got the game, and it wasn't the case, and it was disappointing. Just because my Warden died doesn't mean I'm not interested to know how things turn out for the people whose lives she touched.
#1116
Posté 16 janvier 2013 - 11:42
Corker wrote...
@Faerunner, if you play the Orlesian, you get a canned backstory for Awakening.
Back In The Day, OP's complaint was that there was no way for someone whose Warden did the Ultimate Sacrifice to play through Awakening with an Orlesian Warden and with their DAO choices ported in.
When the forums heard that there would be an Orlesian Warden option, it seemed obvious to many of us that of course this would be the way that US players could continue "their" Thedas's development. Then we got the game, and it wasn't the case, and it was disappointing. Just because my Warden died doesn't mean I'm not interested to know how things turn out for the people whose lives she touched.
Thus the beauty of mods and savegame editors.
#1117
Posté 17 janvier 2013 - 01:18
Last Darkness wrote...
Corker wrote...
@Faerunner, if you play the Orlesian, you get a canned backstory for Awakening.
Back In The Day, OP's complaint was that there was no way for someone whose Warden did the Ultimate Sacrifice to play through Awakening with an Orlesian Warden and with their DAO choices ported in.
When the forums heard that there would be an Orlesian Warden option, it seemed obvious to many of us that of course this would be the way that US players could continue "their" Thedas's development. Then we got the game, and it wasn't the case, and it was disappointing. Just because my Warden died doesn't mean I'm not interested to know how things turn out for the people whose lives she touched.
Thus the beauty of mods and savegame editors.
Wait, is there a mod that lets you import your US choices into an Orlesian warden Awakenings playthrough?
#1118
Posté 19 janvier 2013 - 01:25
There probably are options in the save game editors to allow you to change any background details the game imports, at least that was the case with ME savegame editors.
#1119
Posté 09 février 2013 - 11:50
Why not just make the same outcome as the imported (sacrificed) character just play as the other warden hero from Orlais?
Well it's kind of sad to see that desicions were nullified even before ME 3..
Modifié par BV1771, 09 février 2013 - 11:50 .





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