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Woah wait, i won't be able to import starfang, warden armor, and blood dragon armor?


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#226
Dawnielle

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This is ANOTHER crock of crap.
I will go from a save point and change whats in my backpack now.
GRRRRRRRRRRRRRRRRRRR!

Modifié par Dawnielle, 21 février 2010 - 08:00 .


#227
Witcha

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One way to make this fair to all players would be to strip the Warden of all his/her DA gear(DLC or otherwise) and replace it with some fixed high-level starting gear. But then folk with non-DLC gear will cry foul...

#228
Bathead

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I don't see what the big deal is. I paid for my DLC, got good use out of it, and now I will be getting new gear likley just as useful. I can live with that.

#229
FieryDove

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Bathead wrote...

I don't see what the big deal is. I paid for my DLC, got good use out of it, and now I will be getting new gear likley just as useful. I can live with that.


What if you have many characters that ended the game with mostly DLC gear. They will be starting with many blank slots and its already been said in one of the previews you won't find anything for quite awhile. If you had lots of backup gear you'll be fine, but many of us sold it all at various vendors.

I have already decided I'm going to make some new characters to avoid this headache. In fact I think I will turn off all dlc so I don't forget to swap stuff out. Seems kinda extreme thing to do but better safe than sorry.
 
I can understand they couldn't do the dlc crossover so I'm not angry or anything, I just have to plan better.

#230
Bathead

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FieryDove wrote...

Bathead wrote...

I don't see what the big deal is. I paid for my DLC, got good use out of it, and now I will be getting new gear likley just as useful. I can live with that.


What if you have many characters that ended the game with mostly DLC gear. They will be starting with many blank slots and its already been said in one of the previews you won't find anything for quite awhile. If you had lots of backup gear you'll be fine, but many of us sold it all at various vendors.

I have already decided I'm going to make some new characters to avoid this headache. In fact I think I will turn off all dlc so I don't forget to swap stuff out. Seems kinda extreme thing to do but better safe than sorry.
 
I can understand they couldn't do the dlc crossover so I'm not angry or anything, I just have to plan better.

As I said, I can live with that. All that gets from me is a big "So what?". As always, YYMV. For me, it's not a big deal.

#231
Reaverwind

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Avaraen wrote...

ReubenLiew wrote...

They mentioned in the more recent Q&A that it's a technical problem, and they might fix this with a later patch.


That's extremely poor planning if that's the case. This game has been in development for years, and they've reportedly planned ~2 years of DLC content to keep us all playing (and paying), but they didn't think about not yanking the rug out from under players with regard to DLC items?



LOL - Are they seriously thinking they'll be selling more DLC like RtO after this? It should have been obvious it was designed as little more than a Monty Haul run, and not even a good one, at that. Caveat emptor.

#232
NvVanity

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I don't mind not having the DLC armors. Luckily I have every rare item in the game on my person at all times.



My Warden be packing.

#233
Adynata

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At first I was bothered by this as well, but then I realized that I was a little sick of wearing the same uber gear anyway. If someone doesn't take it away from me I will unlikely equip anything else.

#234
Dansayshi

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I wouldnt mind starting with nothing. Reason is because I simply have too much stuff anyway, currently playing through DAO for a char to use in awakening and have 6 or so armour sets, about 30 good weapons and a collection of accessories that makes me wish my char had 3 necks, 3 waists and 20 fingers. I just hope they increase the size of your inventory, or perhaps combine all peices of an armour set into one complete set, ie, takes up 1 inventory slot, but will allow you to "dismantle" it through rightclick options.

Also sort of hope that godly items are a little harder to come by. My char was geared within 2 hours of playing, that armour may aswell of just been weilded onto my chars skin.

Modifié par Dansayshi, 22 février 2010 - 12:46 .


#235
space_midgit

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BG was excellent, but there was a difference in that you didn't pay extra to get access to new items, so in making one pay for the rest of the content it should be available for the entirety of the game, its paid for it should be available. I believe the term indian giver is appropriate, (except we paid for it) kinda like theft really isn't it.

#236
bluewolv1970

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Reaverwind wrote...

Avaraen wrote...

ReubenLiew wrote...

They mentioned in the more recent Q&A that it's a technical problem, and they might fix this with a later patch.


That's extremely poor planning if that's the case. This game has been in development for years, and they've reportedly planned ~2 years of DLC content to keep us all playing (and paying), but they didn't think about not yanking the rug out from under players with regard to DLC items?



LOL - Are they seriously thinking they'll be selling more DLC like RtO after this? It should have been obvious it was designed as little more than a Monty Haul run, and not even a good one, at that. Caveat emptor.


thank you

#237
MeltyLotus

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I think I'm letting my DA run end with origins with this.



Why import a character now? Wouldn't matter if some of the best items weren't all found the DLC in the first place.

#238
Hrodberht

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C'mon, it's just like Bethesda, where all that Oblivion DLC stopped working after the Shivering Isles expansion, oh, wait........

This is just a real WTF moment, Bioware is making an expansion that disables their own DLC for the same game. I guess thay had to make sure you'd need to buy all the new DLC.

#239
Hrodberht

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Chris Priestly wrote...

Dragon Age: Origins DLC (from DAO or other prior DLC) is not available in Dragon Age: Origins - Awakening as we've already said.

While I know some fans are not happy with this, the main reason is, due to the advanced level of Awakening, the items you want to bring in would be rapidly less effective than the materials you start with or find early on in the game. Yes, in DA:O Starfang (or similar) are very powerful, but since you can reach level 30+ in Awakening, they would be ineffectual.

Trust me, there are heaps of cool new armors, weapons, spells, etc that you will want to use in Awakening that you will quickly learn to appreciate even more than your DLC items from DAO. :)



:devil:


Now here's an explanation that makes little sense-why not just let the DLC work, and let us decide when to swap stuff out?  Does the game explode if we have too many choices?

#240
MacrossMan

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I echo these sentiments found in a previous post:

Bioware, you have been pathetic with Dragon Age. The support for the console versions, is crap, with multiple glitches and bugs (some game-breaking like dex for daggers), the DLC is extremely over priced, and now this?!

-------------------

I didn't mind spending the money for the previous DLC. However, I did the RTO DLC after I finished the Origins game thinking I would get to use the items later on. And now this?!!! Bioware can kiss my money good bye!! Until they resolve the DLC issue and the Dexterity issues for the console versions, I'm playing other games.

Later.

Modifié par MacrossMan, 22 février 2010 - 06:36 .


#241
Gaelem

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This is really lame. Doesn't make me want to buy any DLC going forward if they won't even keep the gear going forward. I mean Shale was a pretty awesome character, him going with Wynne was interesting. It changes the world too much. It boggles my mind. They didn't do it in Baldur's Gate. Pantaloons anyone?

I was planning on getting RTO but I guess it doesn't matter because it doesn't happen in Awakenings.
It's just odd lame decision. People invest allot of time and money with DLC in the game and Bioware doesn't value that. So why should I value their DLC. It enhances the story but really if it doesn't carry over it's not like it matters to the story. It's just a waste to me. Imagine Oblivion did this, or Fallout or any MMO game. It's not acceptable there why here. Yes better items will be available, heck they better but that's not a justification of stripping characters and you the purchaser of those items. Sure they can make a business decision to do this, but don't pretend that this would not impact my future purchasing decisions.

Even Mass Effect 2 did this and it ruins the continuity of the game. It doesn't make me want to invest the time if that time doesn't matter to them and by consequence my money.

This decision really taints the feelings of accomplishment I had with the Dragon Age story, and with Mass Effect 2 I feel the same way with Mass Effect 1. It's not something I'm proud of for Bioware. It's loosing that touch that I thought they had with Baldur's Gate, Neverwinter and on. This is just dumbfounding.

Modifié par Gaelem, 22 février 2010 - 11:21 .


#242
Hrodberht

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The official explanation is also nonsense for the following reason-SInce we start (assuming an import) at the same level we ended with in our savegame, that disabled DLC gear would have been pretty useful for a while. I seriously doubt we all start with gear that is better than the DLC stuff. So there's a real answer-they thought that all the DLC gear might make the beginning part of Awakening too easy, and didn't want to try to figure out how to also balance it for those folks that didn't have all the DLC. Why they didn't have the stones to just come out and say that is a mystery. They should have learned by now that nothing generates bad PR more than the players getting the feeling they are being fed BS.

#243
Ralnith

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Hmm, lets say I have a warrior character who wears Warden Commander armor with the Helm of Honnleath and fights with Starfang and Duncan's sword. Lets say this PC didn't die and was imported so I can play him in Awakening. Does he start unarmed and naked?

#244
Cuthlan

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Sounds like it.

#245
Krocodyle

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So basicaly your stripping the DLC We bought in Awakening Because it will be easily replaced, Even tho, The Origins Gear we can Transfer is Worse than the DLC, what i mean to say is We can Take Wades or Juggernaut but Not Cailens or Wardens that i argue are better Visualy and Statwise, if your arguing that the stats Will be easily replaced then surely Cailens and Wardens gear will be harder to replace so why can't we carry it over? the reason your propose makes no sence.

I would also like to argue that the DLC did add story but no more than 30mins tops in my experiance and the Armor i took away from the DLC was my reminder of my Accomplishment, I don't believe my Character would have so little disregard for the Wardens Armor he took from Sophia one of the last Wardens in Ferelden and im just going to throw away an Ancient Warden Relic? Sorry but it sounds to me that your Dictating my characters story to me, alot of people are arguing that there characters wouldn't throw the items away because of RP reasons and i agree i invested alot of time into my character and he never sold anything useful.


As Stated above if the real reason was for balancing issues regarding the start being 2 easy then i expect you will Nerf my Arcane warrior because he'l most likly make mince meat of the first 10 minutes anyway Image IPB

Modifié par Krocodyle, 23 février 2010 - 11:34 .


#246
mrp383

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im just mad about the history being lost like Maric's blade that right there is a relic and the wardens armor also. The Last Commander in Fereldan wore that armor so why not the new one. Though i am excited about the new gear i wish we could keep the old for sentimental reasons ecleast allow Alistar to wear Cailens or give us a trouphy room in vigils keep so we can look back at out characters past victories. Something to remember our fallen friends and our victories!

Modifié par mrp383, 24 février 2010 - 02:07 .


#247
Sadenightfel

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i now do care so much but i would like to know if there is an armor like the blood dragon. its just useful to a SW mage due to spell power boost and largeish fatige drop.

(srry about spelling.)

Modifié par Sadenightfel, 02 mars 2010 - 11:48 .


#248
Feraele

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Yrkoon wrote...

Didius Falco wrote...


I would even accept it if you started a new character instead of importing one, since logically, the new character wouldn't have the equipment that the old character(s) had. Though it wouldn't surprise me to see a DLC for Awakenings that let you go back and re-recover the DLC gear - probably named something like "Return to Inventory", aka "Salt in the Wound". 


Lmao! Image IPB

Complete with Codex entries and Quest logs:


Item Codex entry #27:   Helm of Honnleath.    Here  is the Helm of Honnleath, again.  Fate has  decreed that  it should not  be seperated from the head of the Gray Warden ever again. Fate has not  decreed anything about the rest of the Gray Warden's body from the neck down, however.

Item Codex Entry #28  Cadish Stompers.  These boots are made for walking.  And that's just what they'll do.    One of these days these boots are gonna walk right back to you!


Item Codex Entry #33:  Marek's blade.  From Marek to you in a DLC or two.


Also featured in this DLC:  2 new Acheivements.

1) In war, Victory.  In Peace, Vigilence. In Case of DLC item theft: RECOVERY!
2) Loot re-snatcher  (10 points)


OMG ..how did I miss this post..its Hilarious :D

#249
wcholcombe

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Just to let ya'll know, everything from RTO will carry over.

#250
Special_Agent_Goodwrench

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Yes but the other DLC...



It has nothing to do with stats of the weapons/armor/equipment. I'm very sentimental with equipment I get in RPGs. Heck, I brought down the Archdemon with the Cousland Family Blade.