I will go from a save point and change whats in my backpack now.
GRRRRRRRRRRRRRRRRRRR!
Modifié par Dawnielle, 21 février 2010 - 08:00 .
Modifié par Dawnielle, 21 février 2010 - 08:00 .
Bathead wrote...
I don't see what the big deal is. I paid for my DLC, got good use out of it, and now I will be getting new gear likley just as useful. I can live with that.
As I said, I can live with that. All that gets from me is a big "So what?". As always, YYMV. For me, it's not a big deal.FieryDove wrote...
Bathead wrote...
I don't see what the big deal is. I paid for my DLC, got good use out of it, and now I will be getting new gear likley just as useful. I can live with that.
What if you have many characters that ended the game with mostly DLC gear. They will be starting with many blank slots and its already been said in one of the previews you won't find anything for quite awhile. If you had lots of backup gear you'll be fine, but many of us sold it all at various vendors.
I have already decided I'm going to make some new characters to avoid this headache. In fact I think I will turn off all dlc so I don't forget to swap stuff out. Seems kinda extreme thing to do but better safe than sorry.
I can understand they couldn't do the dlc crossover so I'm not angry or anything, I just have to plan better.
Avaraen wrote...
ReubenLiew wrote...
They mentioned in the more recent Q&A that it's a technical problem, and they might fix this with a later patch.
That's extremely poor planning if that's the case. This game has been in development for years, and they've reportedly planned ~2 years of DLC content to keep us all playing (and paying), but they didn't think about not yanking the rug out from under players with regard to DLC items?
Modifié par Dansayshi, 22 février 2010 - 12:46 .
Reaverwind wrote...
Avaraen wrote...
ReubenLiew wrote...
They mentioned in the more recent Q&A that it's a technical problem, and they might fix this with a later patch.
That's extremely poor planning if that's the case. This game has been in development for years, and they've reportedly planned ~2 years of DLC content to keep us all playing (and paying), but they didn't think about not yanking the rug out from under players with regard to DLC items?
LOL - Are they seriously thinking they'll be selling more DLC like RtO after this? It should have been obvious it was designed as little more than a Monty Haul run, and not even a good one, at that. Caveat emptor.
Chris Priestly wrote...
Dragon Age: Origins DLC (from DAO or other prior DLC) is not available in Dragon Age: Origins - Awakening as we've already said.
While I know some fans are not happy with this, the main reason is, due to the advanced level of Awakening, the items you want to bring in would be rapidly less effective than the materials you start with or find early on in the game. Yes, in DA:O Starfang (or similar) are very powerful, but since you can reach level 30+ in Awakening, they would be ineffectual.
Trust me, there are heaps of cool new armors, weapons, spells, etc that you will want to use in Awakening that you will quickly learn to appreciate even more than your DLC items from DAO.
Modifié par MacrossMan, 22 février 2010 - 06:36 .
Modifié par Gaelem, 22 février 2010 - 11:21 .
Modifié par Krocodyle, 23 février 2010 - 11:34 .
Modifié par mrp383, 24 février 2010 - 02:07 .
Modifié par Sadenightfel, 02 mars 2010 - 11:48 .
Yrkoon wrote...
Lmao!Didius Falco wrote...
I would even accept it if you started a new character instead of importing one, since logically, the new character wouldn't have the equipment that the old character(s) had. Though it wouldn't surprise me to see a DLC for Awakenings that let you go back and re-recover the DLC gear - probably named something like "Return to Inventory", aka "Salt in the Wound".
Complete with Codex entries and Quest logs:
Item Codex entry #27: Helm of Honnleath. Here is the Helm of Honnleath, again. Fate has decreed that it should not be seperated from the head of the Gray Warden ever again. Fate has not decreed anything about the rest of the Gray Warden's body from the neck down, however.
Item Codex Entry #28 Cadish Stompers. These boots are made for walking. And that's just what they'll do. One of these days these boots are gonna walk right back to you!
Item Codex Entry #33: Marek's blade. From Marek to you in a DLC or two.
Also featured in this DLC: 2 new Acheivements.
1) In war, Victory. In Peace, Vigilence. In Case of DLC item theft: RECOVERY!
2) Loot re-snatcher (10 points)