Woah wait, i won't be able to import starfang, warden armor, and blood dragon armor?
#101
Posté 16 février 2010 - 07:45
"The modders will fix it" argument is pretty useless for the console gamers, and before anyone tells me that I should play on a PC, I'm not. I paid the same money for the game. The console support is nonexistant, and now this is ok because someone will mod it all better for the PCs? Uhmmmmmm, no.
And yes, I did pay for the DLC. No, they didn't specifically say that those items wouldn't port, but why would I assume that all other items would port but the ones I got with my brand new game? That was part of the draw to shell out the money to buy it new, and all of the DLCs have advertised the gear that comes with them. Bioware advertised the gear as an enticement for people to buy them. "They weren't intended for use in Awakenings" line would have been nice to know. I would have gotten the DLC anyway, but I wouldn't have been wearing those items at the end and wouldn't have sold off the other equipment to purchase those last few screaming expensive items before the big battle.
It doesn't much matter what I'll be wearing at level 30. I'm not starting at level 30. I'm sure there will be some great new items but unless they are auto-replacing my DLC items with these new items from the start, it isn't going to help my character much. Beyond which, my character is using Duncan's sword for sentimental reasons. The loss of only the DLC items isn't addressed by story. I say this because I seriously doubt they created an entire story arc just for those who imported saves with DLC to explain where all their equipment went, but have no need of such a story line for all other imports. Now that would be a waste of resources. I am not going to waste my time running around replaying hours of the game just to get all the DLC from my inventory.
Beyond which, if you've tried to find armor that doesn't look ridiculous for a female elf, you'd be equally leery of whole new equipment no matter how they explain it. If there really are technical issues with importing it, Bioware should say so instead of acting as if we should have expected them not to import. This has been described by Bioware people as basically a gigantic DLC so why would I assume that DLC items would be the only things not to import?
It's not a deal breaker for me, but why are folks so shocked that others might find this frustrating? I keep hearing variations of, "It doesn't really impact me because I don't use that or I can fix it with a mod. How dare it be an issue for you!"
#102
Posté 16 février 2010 - 11:06
"better gear" "to kill enemies better"
It's sad where gamers are going. I'd like to keep Warden's armor, since... it's a Warden armor but still, what the hell?
We don't even know what exactly will be in the xpack, how exactly we'll be introduced to it...
Then again, I'm not sure why they didn't make them importable, that is, if other items are.
#103
Posté 16 février 2010 - 11:23
Eh? It's always been like that with rpg gamers.ArathWoeeye wrote...
It feels to me like the multiplayer.. no, MMO spirit has been taking over single player games.
"better gear" "to kill enemies better"
It's sad where gamers are going.
Almost 10 years ago, players of BG1 would kill Drizzt for no reason but to steal his gear, which was more powerful than anything else in the game. Then BG2 came out and the Black Isle Forums were crawling with threads asking: " Do we get to keep Drizzt's equipment when we import our characters??
What you're describing here is "power gaming". Power-gamers have always been a huge part of the CRPG genre.
Modifié par Yrkoon, 16 février 2010 - 11:27 .
#104
Posté 16 février 2010 - 11:31
#105
Posté 16 février 2010 - 11:33
dark-lauron wrote...
I have no problem staying naked... oh no, wait, I don't have RtO and WK! So basically all valuable items I'd loose are the Cadash Stompers... And those aren't all that good.
The Thaig Shanker?
Best named dagger in the game. Besides Olafs Cheese Knife.
#106
Posté 16 février 2010 - 11:45
Not to mention my favorite armors in the game, the dragonbone plate and the Legion of the dead Armor are also from the original game. How about the knight commander plate, the gloves and boots of diligance, Duncan's shield, Aeducan shield, and 3 or 4 dozens of other good items? All from the original game and won't get removed. The Chasid great maul? Same thing. Just because you lose some 4 or 5 items, I can't see the whole dramatic thing. And those that say that bought the DLC just for the items, then you seriously won't care for the story of Awakening, so it's basically the same thing...
Edit : perhaps the most dramatic losses I can feel are the Helm of Honneleath and the Harvest Ring. The first one getting easilly replaced by Curroption (the helm you get near the end) and the second one by other ring sets (key of the city + lifesomething being my favorite)
Modifié par dark-lauron, 16 février 2010 - 11:47 .
#107
Posté 16 février 2010 - 11:49
Yrkoon wrote...
Eh? It's always been like that with rpg gamers.ArathWoeeye wrote...
It feels to me like the multiplayer.. no, MMO spirit has been taking over single player games.
"better gear" "to kill enemies better"
It's sad where gamers are going.
Almost 10 years ago, players of BG1 would kill Drizzt for no reason but to steal his gear, which was more powerful than anything else in the game. Then BG2 came out and the Black Isle Forums were crawling with threads asking: " Do we get to keep Drizzt's equipment when we import our characters??
What you're describing here is "power gaming". Power-gamers have always been a huge part of the CRPG genre.
Actually, this has nothing to do with "powergamers". It's been said that by the time we'll be level 30, we'll have better gear anyway, so that point is moot.
Vice versa: most of us aren't complaining that we can't carry our DLC items over 'cause they're better than the rest, but rather because they look prettier or have a special significance ( aside from having paid for them specifically).
That's pretty much the anthitesis of power gaming.
Au contraire, if you take at the WoW forums right before a new patch/expansion is released, the general attitude is "who cares for our current gear? We'll just have better gear in a couple of hours".
#108
Posté 16 février 2010 - 11:50
But it will probably be rendered superfluous by higher tier gear. And if you wouldn't get a warden commander armor being a warden commander, I'd be surprised.
I only use the shanker and frostbreath on my PC:s so there was no big loss on my part.
#109
Posté 16 février 2010 - 11:57
Problem is though I will be missing a main weapon >.>
#110
Posté 16 février 2010 - 12:48
That so? Most?Maedryc wrote...
Yrkoon wrote...
Eh? It's always been like that with rpg gamers.ArathWoeeye wrote...
It feels to me like the multiplayer.. no, MMO spirit has been taking over single player games.
"better gear" "to kill enemies better"
It's sad where gamers are going.
Almost 10 years ago, players of BG1 would kill Drizzt for no reason but to steal his gear, which was more powerful than anything else in the game. Then BG2 came out and the Black Isle Forums were crawling with threads asking: " Do we get to keep Drizzt's equipment when we import our characters??
What you're describing here is "power gaming". Power-gamers have always been a huge part of the CRPG genre.
Actually, this has nothing to do with "powergamers". It's been said that by the time we'll be level 30, we'll have better gear anyway, so that point is moot.
Vice versa: most of us aren't complaining that we can't carry our DLC items over 'cause they're better than the rest, but rather because they look prettier or have a special significance ( aside from having paid for them specifically).
That's pretty much the anthitesis of power gaming.
So much for the Fear that the "MMO spirit' has been taking over, then. lol
Modifié par Yrkoon, 16 février 2010 - 12:50 .
#111
Posté 16 février 2010 - 01:01
Yrkoon wrote...
That so? Most?Maedryc wrote...
Yrkoon wrote...
Eh? It's always been like that with rpg gamers.ArathWoeeye wrote...
It feels to me like the multiplayer.. no, MMO spirit has been taking over single player games.
"better gear" "to kill enemies better"
It's sad where gamers are going.
Almost 10 years ago, players of BG1 would kill Drizzt for no reason but to steal his gear, which was more powerful than anything else in the game. Then BG2 came out and the Black Isle Forums were crawling with threads asking: " Do we get to keep Drizzt's equipment when we import our characters??
What you're describing here is "power gaming". Power-gamers have always been a huge part of the CRPG genre.
Actually, this has nothing to do with "powergamers". It's been said that by the time we'll be level 30, we'll have better gear anyway, so that point is moot.
Vice versa: most of us aren't complaining that we can't carry our DLC items over 'cause they're better than the rest, but rather because they look prettier or have a special significance ( aside from having paid for them specifically).
That's pretty much the anthitesis of power gaming.
So much for the Fear that the "MMO spirit' has been taking over, then. lol
Indeed. For example, in my current walkthrough as a rogue I've equipped Duncan's dagger and The Edge rather than the Rose's Thorn because I find the idea of a gigantic kriss pretty dumb to begin with
I can crunch numbers well enough to know that the Rose's Thorn would be far better. That's why I tend to jump at the gun when I'm told for the nth that "I'm going to replace my gear anyway".
Really, the fact that after I've paid an extra for my DLCs I'll have to replay some of my walkthroughs or start mostly naked is just icing on the cake.
#112
Posté 16 février 2010 - 01:09
#113
Posté 16 février 2010 - 01:17
#114
Posté 16 février 2010 - 01:28
Vuokseniska wrote...
why the whole naked thing again? no one every said you start out naked. you prolly start off with decent gear anyway
1°: this is just speculation. Unless you're a developer, you have no means of knowing if we the DLC items just disappear or if they're replaced. Nobody said that we'd lose access to our DLC in the expansion, either, until the FAQ was released.
2°: you keep missing the point again and again.
Modifié par Maedryc, 16 février 2010 - 01:51 .
#115
Posté 16 février 2010 - 01:55
dark-lauron wrote...
Just because you lose some 4 or 5 items, I can't see the whole dramatic thing. And those that say that bought the DLC just for the items, then you seriously won't care for the story of Awakening, so it's basically the same thing...
4 or 5 items? I wish. I took a count on a character I had prepared for the expansion. He'll be losing 14 items, including every melee weapon and every piece of heavy armor he's carrying.
Anyone who says the items were not a factor in purchasing RtO is either wasteful with their money or full of crap. There was not enough story and gameplay in RtO to justify the price. The items added value in the eyes of many because they knew the expansion was coming and they had every reason to expect that the items would carry over to Awakening.
I don't know where you get the idea that we won't enjoy the story in Awakening. That is a truly ridiculous assertion, unless you expect Awakening to be as light on story as RtO was, in which case there will be quite a few people severely dissappointed.
#116
Posté 16 février 2010 - 02:04
#117
Posté 16 février 2010 - 02:07
sethroskull79 wrote...
Its real diappointing if we lose items we paid for. Is this specualtion or fact? Some of the DLC items are very plot oriented (Warden and Cailins Armor, Duncans sword and dagger).
Fact, I'm afraid.
From the FAQ:
2.5 – Will my items, armor, stats, etc transfer over if I import my character from Dragon Age: Origins?
Almost all items are imported with your character. The only
exceptions are the Origins promotional items and DLC loot, which were
meant for Origins alone.
#118
Posté 16 février 2010 - 03:15
#119
Posté 16 février 2010 - 04:10
I haven't said you won't enjoy the story of Awakening, but rather if you did not buy the DLC for story, then you'll be buying Awakening for items! I myself would like to buy the DLC because of the story, not for the items. I've seen them on the wiki, and I don't find those items to be too attractive in either way. But of course, I could be very wrong.Dethanos wrote...
4 or 5 items? I wish. I took a count on a character I had prepared for the expansion. He'll be losing 14 items, including every melee weapon and every piece of heavy armor he's carrying.
Anyone who says the items were not a factor in purchasing RtO is either wasteful with their money or full of crap. There was not enough story and gameplay in RtO to justify the price. The items added value in the eyes of many because they knew the expansion was coming and they had every reason to expect that the items would carry over to Awakening.
I don't know where you get the idea that we won't enjoy the story in Awakening. That is a truly ridiculous assertion, unless you expect Awakening to be as light on story as RtO was, in which case there will be quite a few people severely dissappointed.
#120
Posté 16 février 2010 - 04:13
dark-lauron wrote...
I haven't said you won't enjoy the story of Awakening, but rather if you did not buy the DLC for story, then you'll be buying Awakening for items! I myself would like to buy the DLC because of the story, not for the items. I've seen them on the wiki, and I don't find those items to be too attractive in either way. But of course, I could be very wrong.Dethanos wrote...
4 or 5 items? I wish. I took a count on a character I had prepared for the expansion. He'll be losing 14 items, including every melee weapon and every piece of heavy armor he's carrying.
Anyone who says the items were not a factor in purchasing RtO is either wasteful with their money or full of crap. There was not enough story and gameplay in RtO to justify the price. The items added value in the eyes of many because they knew the expansion was coming and they had every reason to expect that the items would carry over to Awakening.
I don't know where you get the idea that we won't enjoy the story in Awakening. That is a truly ridiculous assertion, unless you expect Awakening to be as light on story as RtO was, in which case there will be quite a few people severely dissappointed.
There's a world of difference between a DLC/expansion featuring 15/20 hours of story and a DLC like RtO, whose main point were 35 minutes of grinding.
Seriously, what kind of story did RtO contain? 2 cutscenes? Maybe 20 lines of dialogue?
Modifié par Maedryc, 16 février 2010 - 04:14 .
#121
Posté 16 février 2010 - 04:27
#122
Posté 16 février 2010 - 04:42
I would even accept it if you started a new character instead of importing one, since logically, the new character wouldn't have the equipment that the old character(s) had. Though it wouldn't surprise me to see a DLC for Awakenings that let you go back and re-recover the DLC gear - probably named something like "Return to Inventory", aka "Salt in the Wound".
I'd like to see EA try this kind of stunt with the Sims community. They'd get tarred and feathered, at the very least...
Modifié par Didius Falco, 16 février 2010 - 04:47 .
#123
Posté 16 février 2010 - 05:03
Lmao!Didius Falco wrote...
I would even accept it if you started a new character instead of importing one, since logically, the new character wouldn't have the equipment that the old character(s) had. Though it wouldn't surprise me to see a DLC for Awakenings that let you go back and re-recover the DLC gear - probably named something like "Return to Inventory", aka "Salt in the Wound".
Complete with Codex entries and Quest logs:
Item Codex entry #27: Helm of Honnleath. Here is the Helm of Honnleath, again. Fate has decreed that it should not be seperated from the head of the Gray Warden ever again. Fate has not decreed anything about the rest of the Gray Warden's body from the neck down, however.
Item Codex Entry #28 Cadish Stompers. These boots are made for walking. And that's just what they'll do. One of these days these boots are gonna walk right back to you!
Item Codex Entry #33: Marek's blade. From Marek to you in a DLC or two.
Also featured in this DLC: 2 new Acheivements.
1) In war, Victory. In Peace, Vigilence. In Case of DLC item theft: RECOVERY!
2) Loot re-snatcher (10 points)
Modifié par Yrkoon, 16 février 2010 - 05:09 .
#124
Posté 16 février 2010 - 05:07
#125
Posté 16 février 2010 - 05:09
Modifié par Vuokseniska, 16 février 2010 - 05:10 .





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