why buy the content if what you do there is null and void??? gear is about progrerssion, the items from the DLC is your reward for 1) buying the content 2) progressing through the content. As awakenings plays on the same exact engine using the same exact code - there should be absolutely no reason whatsoever to nullify any content from the previous game. even if I wear my BDA for 10 minutes before something better comes along, I want my Blood dragon Armor, or Cailans Armor - especially since RTO was released in January. why would someone pay for DLC when the rewards for doing so are taken away?TheMadCat wrote...
TheLion36 wrote...
Because people paid for the gear.TheMadCat wrote...
Why go through the added effort of making certain items that not everyone has in their game importable when you'll more then likely be equipped with better gear half an hour into the game.
Interesting, so people bought these packs strictly for the items, got nothing else out of them, and didn't get to use them for say 30-50 hours in Origins and will continue to be able to use them whenever they load up Origins, and the fact you won't ever really use it in Awakening due to the fact that the gear will quickly be outclassed holds no water apparently. Would the added hassle and effort needed to make it function properly really be wroth it in the end or would that time and constant testing be better spent elsewhere.
Woah wait, i won't be able to import starfang, warden armor, and blood dragon armor?
#201
Posté 19 février 2010 - 04:35
#202
Posté 19 février 2010 - 04:35
Burningskull13 wrote...
i still think they are going to auto equip you. like even if you were wearing say... Jugernaut armor and using Ageless they'll still auto equip you in something else at the start. but your Jugy armor will be in your inventory.
at least i'm hoping this is what's going to happen.
Yeah we get to keep Juggernaut thank goodness..it IS my fave armor for my arcane warriors.
#203
Posté 19 février 2010 - 04:44
Chris Priestly wrote...
Dragon Age: Origins DLC (from DAO or other prior DLC) is not available in Dragon Age: Origins - Awakening as we've already said.
While I know some fans are not happy with this, the main reason is, due to the advanced level of Awakening, the items you want to bring in would be rapidly less effective than the materials you start with or find early on in the game. Yes, in DA:O Starfang (or similar) are very powerful, but since you can reach level 30+ in Awakening, they would be ineffectual.
Trust me, there are heaps of cool new armors, weapons, spells, etc that you will want to use in Awakening that you will quickly learn to appreciate even more than your DLC items from DAO.
I hope it's stuff that accually drops off bosses this time around!
#204
Posté 19 février 2010 - 04:44
#205
Posté 19 février 2010 - 05:02
Yrkoon wrote...
Well, let me start by answering your question: No, not neccessarily. Because it might not be about "code-writing" and "effort" at all. It could be a design decision based on game balance, instead. Many of the DLC items are significantly more powerful than the initial game items. And while I'm sure the stuff in the expansion is going to trump them ALL in terms of power, Bioware may be concerned about the game balance of the beginning of Awakening.TheMadCat wrote...
I'm not going to pretend I'm an expert here but this si what I go off of. Ferret said there were technical difficulties importing the storage chest into Awakening, never said why and my assumption is it's because not everyone will have it. I mean don't you think if it was as simple as it was importing the other items it would have been done?
BG2 was the same way. We were told that we'd be stripped of our imported BG1 items, and everyone started whining about that. Then we later learned WHY we were stripped: Bioware wanted the first Dungeon to be a challenge. They wanted our experienced, accomplished heros to have to fight for scraps all over again (like we did when we were level 1)... and then LATER we'd be rewarded with truly Uber gear.
Again, I'm still not convinced it's a technical issue. If it is a technical issue, then how come some custom equipment is getting ported over?
As for Ferret's comment... Yeah that explains why a Container-full-of-items can't be ported over. That's quite a bit different. Because it's not just an item... it's an unmovable item that contains items. That's ALWAYS been an import problem in Bioware games. In Hordes of the underdark, if you import a full bag of holding, the bag will port, but all the gear inside will be gone.
But like I said, I'm no Techie. I could be talking completely out of my ass here. in about a month, we'll know the truth.
*chuckles evilly* You do know that there was a way around losing all your important gear from BG1 when you started BG2? The devs failed to strip everything on import. In the opening scene , just after the cutscene and before you actually woke up in the cell, you could pause the game , drop everything you were wearing and in your inventory unpause and poof, everything was right on the floor for you to pick up.
it is a crying shame that there will NEVER be another RPG that comes even close to equalling everything we got from the BG series. What we got in BG was a great storyline, Multiple ways to play the game, realistically take 200-300 hours to play from BG1 to ToB - a few excellent Mods that add an additional 50-100 hours of gameplay(darkside of the sword coast for Bg1 and the Darkest Day for BG2) great and memorable party members ( Butt kicking for goodness!!) and the sense of accomplishing something epic when you finished the game. I had 3 chars ready and waiting to be imported to NWN with the expectations of continuing my chars adventures and was sorely crushed when it was announced that importing was not going to be an option. As a matter of fact, I think I will pass on DA_O awakenings to replay the entire BG series.
Modifié par Hostetler, 19 février 2010 - 05:25 .
#206
Posté 19 février 2010 - 05:25
Chris Priestly wrote...
Dragon Age: Origins DLC (from DAO or other prior DLC) is not available in Dragon Age: Origins - Awakening as we've already said.
While I know some fans are not happy with this, the main reason is, due to the advanced level of Awakening, the items you want to bring in would be rapidly less effective than the materials you start with or find early on in the game. Yes, in DA:O Starfang (or similar) are very powerful, but since you can reach level 30+ in Awakening, they would be ineffectual.
Trust me, there are heaps of cool new armors, weapons, spells, etc that you will want to use in Awakening that you will quickly learn to appreciate even more than your DLC items from DAO.
So players won't be allowed to import Starfang because they would be underpowered in Awakening, yet if they want they can import a Grey Iron Longsword they looted from Kocari Wilds. If you are going to tell us lies about why DLC items can't be imported into Awakening, at least don't be so obvious about it. I'm sure Awakening will have lots of great loot, but that isn't the point.
Modifié par FilliamHMuffman, 19 février 2010 - 05:26 .
#207
Posté 19 février 2010 - 05:46
#208
Posté 19 février 2010 - 06:29
#209
Posté 19 février 2010 - 06:38
How the game checks for DLC is part of the executable, right? I know I have to wait after it loads up to find everything. Perhaps official DLC don't like being referenced by more than one executable or copy of the game?
It's largely speculation though. Is it fixable? Probably, but if they're going to include a bunch of gear you're just going to replace the DLC stuff with anyway, a better question is 'is it worth the effort'? Probably not for most consumers.
Admittedly most of the gear I use is either core Origin stuff or player made content so I'm quite biased. Still, I'd say it's not a big deal to me.
#210
Posté 19 février 2010 - 06:44
13Dannyboy13 wrote...
Anyone know if gold carries over? Since I'm losing some of my favorite gear I sure hope I can bring my money to buy new stuff. Sucks that I destroyed most of the other gear to keep the game from corrupting my saves though....either way I'm not buying this till there's a patch for all the bugs, it's hard enough avoiding the ones now without adding more.
Money does carry over.
http://social.biowar...ex/1286796&lf=8
#211
Posté 19 février 2010 - 07:52
Silensfurtim wrote...
you can import a Blank Velium yet you can't import Starfang. screw you bioware lol
Hahahahaha, or the all powerful Fancy Vase, Silver Chalice, and private documents.
#212
Posté 19 février 2010 - 08:56
#213
Posté 19 février 2010 - 09:30
#214
Posté 19 février 2010 - 11:57
#215
Posté 20 février 2010 - 06:48
I know, EA is more influential than I thought.worksa8 wrote...
Still, I just LOOOVEEE how they told us this AFTER we all bought the DLC. I guess that makes sense from a marketing standpoint, but I don't feel any happier about being tricked. I don't trust Bioware anymore to say the least...
Greedy ***tards....
Modifié par Mass Fraud, 20 février 2010 - 06:49 .
#216
Posté 20 février 2010 - 08:11
#217
Posté 20 février 2010 - 08:18
There's going to be a mod that will allow this, you mark my words.
#218
Posté 20 février 2010 - 08:43
Modifié par Witcha, 21 février 2010 - 06:44 .
#219
Posté 20 février 2010 - 08:48
It's more of a time problem as I understood. EA want Awakening ready as soon as possible and so they hurry Bioware up. I only hope it wouldn't repeat KOTOR2 fate.ReubenLiew wrote...
They mentioned in the more recent Q&A that it's a technical problem, and they might fix this with a later patch.
There's going to be a mod that will allow this, you mark my words.
#220
Posté 20 février 2010 - 08:53
ReubenLiew wrote...
They mentioned in the more recent Q&A that it's a technical problem, and they might fix this with a later patch.
That's extremely poor planning if that's the case. This game has been in development for years, and they've reportedly planned ~2 years of DLC content to keep us all playing (and paying), but they didn't think about not yanking the rug out from under players with regard to DLC items? Technical issues aside, I really dislike plot contrivances that permanently strip gear from players; if the expansion gear is so much better than the OC/DLC gear, let me decide if I want to vendor my old gear or stick it in a chest for nostalgia. I hope you're correct about their patch plans, and they actually follow through on it sooner rather than later.
Modifié par Avaraen, 20 février 2010 - 08:53 .
#221
Posté 20 février 2010 - 11:10
#222
Posté 20 février 2010 - 02:31
ReubenLiew wrote...
They mentioned in the more recent Q&A that it's a technical problem, and they might fix this with a later patch.
There's going to be a mod that will allow this, you mark my words.
I'll probably wait for that patch then.
#223
Posté 21 février 2010 - 02:30
#224
Posté 21 février 2010 - 03:48
#225
Posté 21 février 2010 - 04:58
Vuokseniska wrote...
The Woldan wrote...
Because I want to start the expansion with good gear to kill enemies to loot their better gear?
as if you won't be able to do that with the gear you are wearing in the expansion? As if You'll start off with simple commoner clothes and a stick and you need to fight a Hurlock general the first 2 seconds of the game
Right. So I pay for DLC sometimes only for the items. I take the time to collect items in those DLC. I do that out of respect for Bioware's work, and because I want everything done about DA univers even though the DLCs are overpriced for the content.
And I have to start butt naked without any swords in the next expansion because for some reason I can not equip any item from DLCs and I should be happy about it because I will "loot better later on"?
I only have 3 items not from dlcs. My boots, my belt and another one that I'm too lazy to log on to check which it is.
I have no back up items because there was NO reason to keep inferior items in bags when you are limited in space.
Not to forgot that if f you played DA:O you should know that mobs don't drop good items that often . Those are rare. At first you'll get random useless white item whose only purpose are to be sold to a merchant to get money. DA is no epic drop fest.
And even if I'm able to kill all the enemies butt naked. I still feel I should be able to do that with the items I paid for !
Otherwise, what's the purpose of the DLCs?
Why should I pay for 20 mns adds ons that would give me a full set of armor as the main attraction if I can not use that armor later in the game?
And the excuse "why would they spend time to make items comaptible that not everyone would have" as someone said before.
Those items can still be used in the DLCs, and the main game. There is no reason it should be different in this expansion.
Modifié par Parame, 21 février 2010 - 05:01 .





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