I don't suppose there is references for the morph values within savgame.das file is there?
Changing morph values from savegame.das file
Débuté par
Guest_Bio-Boy 3000_*
, nov. 07 2009 12:23
#1
Guest_Bio-Boy 3000_*
Posté 07 novembre 2009 - 12:23
Guest_Bio-Boy 3000_*
#2
Posté 07 novembre 2009 - 12:38
I believe the morph values are converted to binary or something like that. What exactly were you wanting to do?
#3
Guest_Bio-Boy 3000_*
Posté 07 novembre 2009 - 12:42
Guest_Bio-Boy 3000_*
Was wondering if you could just copy the morph values from one save game and transfer them to another is all.
#4
Posté 07 novembre 2009 - 12:52
I don't see why not. As long as it's the same race/gender. You might want to back up the saved game file though.
#5
Guest_Bio-Boy 3000_*
Posté 07 novembre 2009 - 01:02
Guest_Bio-Boy 3000_*
I suppose I am asking if those said values can be modified from the toolset itself?
#6
Posté 07 novembre 2009 - 02:25
Some where the morph must be saved and probably accessable in the toolset. You can create a morph in the toolset and then edit a saved game to be able to use the toolset created morph. See the instructions on how to do so in the project named 'Beerfish Excel utilities'





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