Am I the only one that finds most Heavy Weapons lack "oomph"
#26
Posté 15 février 2010 - 02:17
where does the flamer, cryo gun, and cain come in?
#27
Posté 15 février 2010 - 02:26
Cypher0020 wrote...
hmmm I found the grenade launcher, particle beam, and missile launcher... the particle beam helped loads on Halestrom
where does the flamer, cryo gun, and cain come in?
You pick up Flamestorm from Zaeed's mission. The other 2 are from researching ammo capacity.
#28
Posté 15 février 2010 - 04:54
#29
Posté 15 février 2010 - 05:50
#30
Posté 15 février 2010 - 06:11
#31
Posté 15 février 2010 - 10:14
Atmosfear3 wrote...
The firestorm is pretty much like a short range particle beam that can affect more than one target at a time. Its actually very effective on insanity. I used it to survive all the varren on the Quarian rescue mission. It would probably be damn near impossible to win that if not for the flamethrower.
I mostly tossed the varren around with Pull and Shockwave and let the rest of the squad focus on actually killing them.
#32
Posté 15 février 2010 - 10:28
The cryo gun does very nice damage to defenses, and it fires very quickly. The fact that it freezes undefeneded targets is just icing on the cake. Pun intended.
The blackstorm gun is amazing on insanity because when it explodes it does massive damage to defenses. (I used it a lot on the SM on my infiltrator, and it completely stripped every low level target in an area and almost killed harbinger outright!)
The particle beam is my go-to weapon. It cuts through defenses very quickly and is great for an adept that wants to toss people around. It's got a lot of ammo and you can use it for this quite often. It kind of sucks for bosses and scions though, it takes ages and almost all your ammo to even kill one boss/sub boss.
The flamethrower is nice but limited by range. This means it's a vanguard's best friend for obvious reasons.
The cain is weak on insanity. It does about 1/2 to 1/3 the damage that I'd say it's weaknesses entitle it to. (The huge ammo cost, the horrible charge time, the danger of gibbing yourself.) I used it twice against the final boss, and it seemed to do about 1/8th of the bosses total health. I fired it twice and still needed to shoot him up for quite a while. It takes 2+ shots to kill a ymir mech. No thank you.
The grenade launcher and missle launcher: They don't seem to do enough damage to make up for not having a lot of ammo. I guess they're okay for what they are though.
#33
Posté 15 février 2010 - 10:47
Atmosfear3 wrote...
The firestorm is pretty much like a short range particle beam that can affect more than one target at a time. Its actually very effective on insanity. I used it to survive all the varren on the Quarian rescue mission. It would probably be damn near impossible to win that if not for the flamethrower.
I was able to beat the Quarian rescue mission with Grunt's/Miranda's firepower/powers and sniping with the Widow. Granted it took a few attempts, but finally got it.
The only time I used HW on insanity was the Cain on the Human Reaper. Was nice to start with it at 1/2 life. The Collector Beam is nice to, because it does stun your enemies. But on the higher difficulties the only time the stun effect is really helpful is against lone Scions to stop their shockwaves.
#34
Posté 15 février 2010 - 10:59
thisisme8 wrote...
I never bring the Particle Beam Cannon because it doesn't match my uniform... I'm totally serious too.
It doesn't match my guns so I don't use it. I use flamethrower and grenade launcher because i like the way they look. Seriously.
#35
Posté 15 février 2010 - 11:09
thisisme8 wrote...
I never bring the Particle Beam Cannon because it doesn't match my uniform... I'm totally serious too.
I kinda liked the way it looked.... it matches my gear better than other choices (the Tempest, Scimitar and Viper all look like they've been made by the same company)
#36
Posté 16 février 2010 - 01:13
#37
Posté 17 février 2010 - 11:22
p95h wrote...
Cain doesn't seem to work for me. maybe it's my system (64 bit OS), but I get NOTHING out of Cain. Collector Particle Cannon is my absolute fav for knocking down armor. Plus, it does smack lesser enemies down like a mac truck on steroids. Grenade Launcher is good for taking out massed groups of loki mechs.
Cain needs to have 100% ammo or higher, then you need to charge it for a few seconds by holding down fire.
#38
Posté 17 février 2010 - 11:41
Awesome Helmet wrote...
they serve their purpose. there not suppose to be main weapons, they have limited ammo. if there was more ammo or they were more powerfull, you wouldnt need to use any other weapon.
Not really, the only good heavy weapons are the Cain or the Particle Beam the rest are pretty poor.
I expect if you are going to call a weapon a "Heavy Weapon" that you should be able to cause some damage but really your main weapons do much more damage per second than your heavy weapons ever could (with the exeption of the Cain and Particle Beam).
For instance the Widow sniper Rifle does so much more damage with one shot than the missle launcher can do with 5.
#39
Posté 17 février 2010 - 01:58
haha
#40
Posté 17 février 2010 - 03:41
#41
Posté 17 février 2010 - 03:45
#42
Posté 17 février 2010 - 03:54
I actually played Insanity without firing a shot of Heavy Weapon because I wasn't going to have enough paragon points to maintain both Jack and Miranda's loyalty. So I used the +10% heavy ammo leg armor with a 6/6 ammo upgraded Cain. I never used it, but never put it down, so I always had 200% ammo. Killed the Human Reaper in under a minute so Miranda didn't kick the bucket from disloyalty issues. But yeah, unless you're trying to bullrush the Human Reaper, the Cain is limited in use.
The only areas in the game that warrant the use of a Cain:
1. Derelict Reaper Core (can kill it before it closes if you're quick enough and skip the entire fight)
2. Final platform before the Human Reaper (two scions and three aboms instantly eliminated)
3. The Human Reaper
4. Anything you really, REALLY want to see die in a fiery explosion.
#43
Posté 17 février 2010 - 04:14
#44
Posté 17 février 2010 - 04:23
Back to topic. Other than Cain, the most I used was the avalanche and missle launcher. I hated the avalanche's arc when firing...but the freeze effect was good, it was area. Missile launcher was decent enough...but I couldn't rely on it much due to the low damage. Cain was then basically for every other thing that couldn't be made Popsicle...
Modifié par EverteMax, 17 février 2010 - 04:24 .




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