Kosmiker wrote...
If romance is the only way you remember how to get immersion with a character then I'm afraid you failed.
Imagine for once that Shepard would like to develop a friendship instead of a romance, obviously there's only so much effort a Dev can put into the game, it will always be limited and sometimes something doesn't make the cut. Therefore it's very important to keep the overall interaction between squadmates very well balanced. We can't only demand romances, and with that in mind I support some of the pointviews mentioned by the OP.
We should first of all wish a very good main plot with a very good balance between the type of interaction between squadmates (and squadmates between themselves since that didn't happened in ME2 too often).
making progress,
more smart people posting here and i wont despair as much.





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