McBeath wrote...
@ Jake71887
Just noticed your banner, and I salute you for ensuring that the hands of gamers worldwide do indeed stay above the keyboard. Well done Sir.
Lol, it's a dirty job, but if someone doesn't do it we'd all be dirty!
McBeath wrote...
@ Jake71887
Just noticed your banner, and I salute you for ensuring that the hands of gamers worldwide do indeed stay above the keyboard. Well done Sir.
intersect wrote...
As far as the love interests go, romance is as part of a complete RPG as anything else, more so in my opinion than how many weapon upgrades you can get. One last thing, the OP claims the romance-people are 15 year olds who are only interested in in-game sex. Yet the OP is actually the one equating in-game romance with sex, seems like someone needs to figure out who is the one being less mature...
Zouns wrote...
intersect wrote...
As far as the love interests go, romance is as part of a complete RPG as anything else, more so in my opinion than how many weapon upgrades you can get. One last thing, the OP claims the romance-people are 15 year olds who are only interested in in-game sex. Yet the OP is actually the one equating in-game romance with sex, seems like someone needs to figure out who is the one being less mature...
*Zouns approves +50*
Took the words right out of my mind...
Malificis wrote...
Come on people. This isn't a love-sim its an RPG.
jtav wrote...
Guys, the shipping here is actually fairly mild. I've been involved in HP fandom for years and I'd kill for the level of respect I've seen toward the competing Shepard ships.
kennyme2 wrote...
Dude, don't generalize ppl who value romances. It's insulting to see you call those ppl 15 year olds and so on.
I value the in game romance because it is the epitome of a relationship between Shep and a person. It signifies that yes, these two ppl love each other or atleast care deeply for each other.
David Gaider, lead writer for Dragon Age: Origins, actually remarked something on these forums some months back that I found very interesting - he noted that as character interactions became more deep, more real, people started having greater and greater expectations of what you should be able to talk to them about, and what they should respond to, and that people actually found it breaking when they couldn't do that.Malificis wrote...
Hmm i suppose so. Yes players get emotionally involved, hence the balance is quite good at the moment. But it gets many involved via a route I dislike as it is...inferior. Why can they not do it by making characters deep and interesting rather than the current route of relying almost entirely on romance?
jojon2se wrote...
I'm sure the creators let their own judgement decide in the end. Some of the best parts of ME2 are the jabs at related fanbase banter, even while appeasing it.
If Yahzee is reviewing ME2, I hope he has swung by the BW/ME2 forums - should provide fodder for an entertaining ZP episode. :9
Nhani wrote...
David Gaider, lead writer for Dragon Age: Origins, actually remarked something on these forums some months back that I found very interesting - he noted that as character interactions became more deep, more real, people started having greater and greater expectations of what you should be able to talk to them about, and what they should respond to, and that people actually found it breaking when they couldn't do that.Malificis wrote...
Hmm i suppose so. Yes players get emotionally involved, hence the balance is quite good at the moment. But it gets many involved via a route I dislike as it is...inferior. Why can they not do it by making characters deep and interesting rather than the current route of relying almost entirely on romance?
Now, I'm quite certain the point in time at which he said this was far too late for the observation to have any weight on the development of Mass Effect 2, but it's an interesting observation regardless. As I recall, he raised the question of whether it's better to acknowledge to the player that a character is just a flat construct so they won't expect them to act.. well.. real, or try to make them as deep and extensive as possible and set people up for disappointment when the illusion finally falls apart.
Malificis wrote...
Come on people. This isn't a love-sim its an RPG. Sure the romances are nice but why are people so obsessed with them?
In the end, Mass Effect is an RPG. It has a decent story and very good gameplay.
The characters need to be deep and interesting sure but if the community goes on too much about romance sub-plots. There will be a price. The price will be paid by the other elements of the game and the characters we like so much will be too love-sim orientated.
It annoyed me enough already that this has caused such things as Garrus being actually fairly boring if you AREN'T femshep and romancing him. That shouldn't happen!
Sure Tali is a good character but 19000 replies (getting a bit ridiculous) by people who for a large part seem a little...deprived, all calling for a huge Tali romance in ME3? If that happens, the aforementioned price will be high. Even as i write this I think my mere non pro-Tali stance will result in me being flamed by the legion of 15 year old Tali-Obsessives when I am raising a highly important issue.
I don't want Mass Effect to be ruined because people want in-game sex so much. The romances are a good thing but they should not be taken too far. This is not a complaint about explicitness or nudity (I laughed a lot at Miranda "riding" Shepherd fully clothed), but about the loss of other content due to fans wanting more sex.
Must be some people noticing this disturbing trend ;s
Malificis wrote...
I like the romances, they are a good thing. I value them.
I do not however, want them to cause a problem by being too prevalent in ME3 at the expense of other elements.
Guest_SirenCurse_*
Modifié par SirenCurse, 14 février 2010 - 06:44 .
jojon2se wrote...
Yahzee is not to be taken seriously, common mistake.
Modifié par Malificis, 14 février 2010 - 06:44 .
SirenCurse wrote...
I highly doubt they would cut down on other aspect of the game just so they could add more romance options in Mass Effect 2 or 3.
Malificis wrote...
jojon2se wrote...
Yahzee is not to be taken seriously, common mistake.
he symbolises the dumbing down of games universally. he symbolises the success of games which are produced purely for money with no plot and boring characters which rely entirely on the populist wish for 6 hour long games using huge explosions and cheese.
My point was, Gaider suggested - as far as I understood it, in the least - that it might be for the better to have shallower NPC interactions because it'll leave people less disappointed, taking Dragon Age: Origins in retrospect.Malificis wrote...
Gaider is a genius, period.
Modifié par Nhani, 14 février 2010 - 06:47 .
Malificis wrote...
SirenCurse wrote...
I highly doubt they would cut down on other aspect of the game just so they could add more romance options in Mass Effect 2 or 3.
why not? LOTS of people would have them do so. primary objective is money. what people want = more money. worrying.
Nhani wrote...
My point was, Gaider suggested - as far as I understood it, in the least - that it might be for the better to have shallower NPC interactions because it'll leave people less disappointed, taking Dragon Age: Origins in retrospect.Malificis wrote...
Gaider is a genius, period.
Personally, I'd disagree with him on that, but I do think he made a good point.
MerinTB wrote...
Malificis wrote...
SirenCurse wrote...
I highly doubt they would cut down on other aspect of the game just so they could add more romance options in Mass Effect 2 or 3.
why not? LOTS of people would have them do so. primary objective is money. what people want = more money. worrying.
Already been answered. By several people. Including me.
Tali isn't the only obsession, you know... there is obsessing over other people's likes.
Modifié par Malificis, 14 février 2010 - 06:51 .
Malificis wrote...
SirenCurse wrote...
I highly doubt they would cut down on other aspect of the game just so they could add more romance options in Mass Effect 2 or 3.
why not? LOTS of people would have them do so. primary objective is money. what people want = more money. worrying.