gr00grams wrote...
I do agree it's bad policy though in a sense, as Titan Quest did the same thing, but it outright crashed the game, and that generated serious bad press. Perhaps was one factor in leading to Iron Lore's closure.
You mean the game crashes if it's pirated? How would having a successful anti-piracy measure lead to their closure?
(I also have both the TQ games and love them. Not to mention the ever active community that kept the game alive with mods and custom patches.)




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