Ultra low-res cut-scenes
#1
Posté 14 février 2010 - 10:46
#2
Posté 14 février 2010 - 10:47
Must be you.
#3
Posté 14 février 2010 - 10:54
#4
Posté 14 février 2010 - 10:55
#5
Guest_Heartlocker_*
Posté 14 février 2010 - 10:55
Guest_Heartlocker_*
#6
Posté 14 février 2010 - 11:00
#7
Posté 14 février 2010 - 11:00
#8
Guest_Crawling_Chaos_*
Posté 14 février 2010 - 11:02
Guest_Crawling_Chaos_*
So they are rendered at a lower resolution than what you're playing at (if you're playing at higher than 720p).
#9
Guest_Crawling_Chaos_*
Posté 14 février 2010 - 11:03
Guest_Crawling_Chaos_*
delesar wrote...
I'm playing at a 16/9 Resolution, they're grainy and blurry as hell, I can't imagine what they look like on a TV.
They would look just fine if the TV is lower than 1080p resolution.
#10
Posté 14 février 2010 - 11:10
#11
Posté 14 février 2010 - 11:46
It's especially jarring when you go from a real time cutscene, which at your resolution using the models you play with which are as crisp as your machine allows, to the pre-rendered. low-res [blurry] compressed videos.
With the hardware requirements for most games, you would think they could AT LEAST ease off on the compression. It breaks the immersion going from blurry to crisp like that.
#12
Posté 14 février 2010 - 11:58
I play on 1920x1200 so I see a huge difference. I have tried playing ME2 on 720 during the cinematics for the difference it's sucks that Final Fantasy is supposed to use 1080p cutscenes and ME2 doesn't.
It's also very grainy, I hate grain in my cinematics.
#13
Posté 15 février 2010 - 12:47
#14
Posté 15 février 2010 - 12:49
Ringo12 wrote...
If you look at the file names for the cutscenes it says they're at 720p...or 1280x720.
I play on 1920x1200 so I see a huge difference. I have tried playing ME2 on 720 during the cinematics for the difference it's sucks that Final Fantasy is supposed to use 1080p cutscenes and ME2 doesn't.
It's also very grainy, I hate grain in my cinematics.
Agreed.
Lets not even get started about the horrible new holograms.
#15
Posté 15 février 2010 - 12:57
#16
Guest_Crawling_Chaos_*
Posté 15 février 2010 - 01:01
Guest_Crawling_Chaos_*
uv23 wrote...
I haven't noticed that. What I have noticed is horrible aliasing on NPC outfits throughout the game during close ups. I don't remember that from ME1 but I may have forgotten.
ME1 was much worse by far with texture quality and that sort of thing.
#17
Posté 15 février 2010 - 01:06
petetehcanuck wrote...
I'm on a 24" widescreen @ 1900 x 1200 and those cut scenes are quite blurry and grainy.
*nods*
#18
Posté 15 février 2010 - 01:15
#19
Posté 15 février 2010 - 01:15
Not that it bothers me that much though.
Modifié par Duduris, 15 février 2010 - 01:17 .
#20
Posté 15 février 2010 - 01:20
Haasth wrote...
Ringo12 wrote...
If you look at the file names for the cutscenes it says they're at 720p...or 1280x720.
I play on 1920x1200 so I see a huge difference. I have tried playing ME2 on 720 during the cinematics for the difference it's sucks that Final Fantasy is supposed to use 1080p cutscenes and ME2 doesn't.
It's also very grainy, I hate grain in my cinematics.
Agreed.
Lets not even get started about the horrible new holograms.
Seriously the holograms in ME1 looks great. Is it that hard to add color to them? They're incredibly jagged even when I put AA and I don't really think I should suffer such a performance hit for something that looks good in the first game.
#21
Posté 15 février 2010 - 01:23
But still, I play 1920x1200 and it's pretty darn bad. Embarrassing almost.
#22
Posté 15 février 2010 - 01:25
#23
Posté 15 février 2010 - 01:27
#24
Posté 15 février 2010 - 01:33
delesar wrote...
I'm playing at a 16/9 Resolution, they're grainy and blurry as hell, I can't imagine what they look like on a TV.
I've played both on my widescreen 24'' Full HD monitor and my 42'' Full HD TV and the "blur" and "grain" that you complain about are just the "field of view" graphic effect (which adds lights blooming and the life-like field of view effect) and "film grain" which (for the game, I don't know if it affects also cinematics) can just be turned off in the game options.
#25
Posté 15 février 2010 - 02:43
LuPoM wrote...
delesar wrote...
I'm playing at a 16/9 Resolution, they're grainy and blurry as hell, I can't imagine what they look like on a TV.
I've played both on my widescreen 24'' Full HD monitor and my 42'' Full HD TV and the "blur" and "grain" that you complain about are just the "field of view" graphic effect (which adds lights blooming and the life-like field of view effect) and "film grain" which (for the game, I don't know if it affects also cinematics) can just be turned off in the game options.
You're talking about something else. He's talking about the prerendered cutscenes, not the film grain and depth of field in engine.
If you want to know what we're talking about, those of you who are running at lower resolutions, just take a screenshot during one of the cutscenes and use a photo editor to enlarge it to 1920x1200. All the artifacting will be magnified and everything will be blurrier.




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