Question about the best Assault Rifle: Revenant, Collector rifle or Geth Pulse Rifle?
#1
Posté 14 février 2010 - 11:20
Revenant, Collector rifle or Geth Pulse Rifle?
Currently I'm playing on Insanity difficulty and I'd like to maximaze the efficiency of my weaponry. I have completed the Collectors' ship level plus Miranda, Jacob and Samara loyality missions.
The Revenant seems to offer a greater firepower but the collector assault rifle appears more efficient. It has not only a superrior accuracy but it seems to inflict more damage.
I haven't used the Geth pulse rifle yet, since I played the previous two walkthroughs on Normal and Veteran, just to focus more on story.
What assault rifle do you suggest to use?
Thank You for your assistance, fellow Mass Effect fans.
#2
Posté 14 février 2010 - 11:27
#3
Posté 14 février 2010 - 11:27
#4
Posté 14 février 2010 - 11:27
The Collector Rifle has less recoil than the Revenant.
However, it does less damage per shot, and has a lower rate of fire, meaning its dps is much less than that of the Revenant.
Rev >> Collector > GPR in my opinion.
#5
Posté 14 février 2010 - 11:34
#6
Posté 14 février 2010 - 11:37
That said, the Revenant is just strictly superior to the other ARs. The rate of fire, damage, and ammo capacity just make it a workhorse. With any kind of control you should be able to hit targets easily at moderately far distances (for anything really far away just use your Sniper rifle).
The Collector AR was pretty disappointing. It has a good rate of fire and decent accuracy, but its damage per hit is very low.
The Geth Pulse Rifle I thought was decent, though I prefer the Vindicator.
#7
Guest_Guest12345_*
Posté 14 février 2010 - 11:40
Guest_Guest12345_*
#8
Posté 15 février 2010 - 12:29
Modifié par Whailor, 15 février 2010 - 12:32 .
#9
Posté 15 février 2010 - 03:34
The question of what to use is really more important when playing another class. Adepts and engineers both benefit the most from the Geth rifle. It's accurate, has a large ammo clip and its ability to strip shields and barriers in one or two bursts is invaluable on hardcore and insanity (weird how this gun's main use is on the difficulties you can acquire it, almost like they planned it that way).
#10
Posté 16 février 2010 - 02:44
#11
Posté 16 février 2010 - 02:47
#12
Posté 16 février 2010 - 03:03
#13
Posté 16 février 2010 - 03:05
But your other point is taken.
#14
Posté 16 février 2010 - 03:10
#15
Posté 16 février 2010 - 03:13
#16
Posté 16 février 2010 - 03:38
If you need a long range weapon, use a sniper. In fact, Soldier's have unique advantage with sniper rifles... Adrenaline Rush. The damage bonus is +100%. That's great if you have a Widow, and better when you use the Viper. The thing is, the Widow can only shoot once in the span of an Adrenaline Rush... but the Viper can fire through the whole thing. Soldiers get more DPS out of the Viper than the Widow.
Basically, the Revenant > other AR's. :3
#17
Posté 16 février 2010 - 03:41
#18
Posté 16 février 2010 - 03:51
#19
Posté 16 février 2010 - 04:03
#20
Posté 16 février 2010 - 04:13
#21
Posté 16 février 2010 - 05:16
#22
Posté 16 février 2010 - 05:17
1. Fire short bursts unless you are so close you can't miss.
2. Aim for the target's midsection. The guns muzzle will rise when you shoot. The longer you shoot, the more it rises. The less of a target you see, the shorter your bursts should be. For instance, fire very short bursts if you can only see the head and shoulders or part of the side of a target partially behind cover.
3. There are two notable exceptions to Rule 2. A head shot using a Revenant is quite possible and quite devastating if you are properly using Adrenaline rush. The second exception is, of course, husks. Use the Revenant to saw their legs off. You still aim at their midsections but pour it on.
4. Sniper rifles work well against long-range and even mid-range targets. Learn to use the sniper rifle at less-than-extreme range, particularly with disruptor ammo to peel away shields. Then kill the thing with the Revenant.
5. Be flexible in ammo use. Disruptor rounds combined with the Revenant's rate of fire will peel barriers right off. That leaves the target more vulnerable to your squadmates, which leads us to rule 6, perhaps the most important one of all.
6. A soldier with a Revenant should consider himself to be the base of fire for the TEAM, not the solo killer, IMO. For instance, he should use his gun to peel off the barriers and get through the armor of tough targets, making them easier for the other team members to kill. The Revenant has an armor-piercing multiplier of 1.5, IIRC. Also, anything or anybody getting plastered by a Revanant has a hard time concentrating fire on something else. Use your monster gun to clobber anything that has a team member trapped.
Modifié par Thompson family, 16 février 2010 - 05:18 .
#23
Posté 16 février 2010 - 06:30
Thompson family wrote...
6. A soldier with a Revenant should consider himself to be the base of fire for the TEAM, not the solo killer, IMO. For instance, he should use his gun to peel off the barriers and get through the armor of tough targets, making them easier for the other team members to kill. The Revenant has an armor-piercing multiplier of 1.5, IIRC. Also, anything or anybody getting plastered by a Revanant has a hard time concentrating fire on something else. Use your monster gun to clobber anything that has a team member trapped.
A Soldier w/ Revenant should (Excepting Hardcore and Insanity) be able to rape anything and everything with a Revenant. I have twice taken a CPB with me for the Teminator only to either take way too long or have the Revenant w/ Inferno Ammo make much faster and academic work of of the Teminator without even having to resort to any Rush.
#24
Posté 16 février 2010 - 05:22
Revenant is on a opposite end of spectrum. Accuracy is lacking but fire rate and magazine size makes it great close range weapon. Accuracy upgrade helps a lot with this weapon.
Avenger and Collector rifles fall between Vindicator and Revenant in terms of utility. Avenger feels closer to Revenant and Collector's rifle feels closer to Vidicator.
Just pick the one that fits your play-style and class. Bioware did a great job with balancing ARs.
Modifié par SwiftSweeper, 16 février 2010 - 05:23 .
#25
Posté 16 février 2010 - 05:31
Sora Kitano wrote...
A Soldier w/ Revenant should (Excepting Hardcore and Insanity) be able to rape anything and everything with a Revenant.
That's a big exception there, Sora Kitano. I'd argue that there's no use learning bad habits that will get you killed in Hardcore and Insanity.
As a matter of fact, I deplored the Revenant because of its lack up accuracy. I switched back -- and got killed on Insanity level. So I went back again and learned how to shoot with the Revenant.




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