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Official Explanation for Only Gasmasks?


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#101
SkywardDescent

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They also wear an invisible robe and wizard hat.

#102
xxLDZxx

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BLA BLA BLA Bull**** talking PPL "you dont need a space suite in space" "you can survive in a vacuum"



"toxic sux my ass" "i dont belive in vacuum so nothing will happen"



Tell that the NASA guys and astronauts cosmonauts tell it the PPL in the ISS and every one that deals with toxic with hasmatsuits.Tell it all the space monkeys and dogs that where shoot in space to prove that you CANT! survive it.

I think they are waiting for your call. Damn science never went so wrong, some internet wannabe scientists are smarter.



"SINCE" fiction so their is some scientific begground in their and fiction too.

The thing is that in fantasy you can legit say:



A) it was a wizard with alchemy

B) it was a bad wizard alchemy

C) magic



in since fiction is their a explantion for that was its happening.Look the CODEX.

And this respirator thing is a big NO GO.

So in ME1 every one was wearing space/Combat/Hazard suits why not in ME2?

Give Jacob and Miranda the Cerberus battle armour.

Oh and by the way some one sad Miranda is having a "Shild"gernartor, so looking to her Starttreck like outfit where is she hiding it?the thing is pretty tide, Jacob too and dont wont mention Jack.And why i dont have such a "Shild" thingy so i can walk naked around?



Why is my Shepard ruining around with a HELM, I am patch up to the max modified beyond good and evil and i cant?walk in space with a respirator?



ohm?Why?



Some one from the dev´s shooed give us a answer



even when its is a "STFU" because this thread will never end.



This is a Nerd Rage thread warning!


#103
SkywardDescent

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xxLDZxx wrote...
Some one from the dev´s shooed give us a answer


Allow me to fill their role in this argument.

"It's a game. Now shut up."

#104
KalenNighteyes

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xxLDZxx wrote...

BLA BLA BLA Bull**** talking PPL "you dont need a space suite in space" "you can survive in a vacuum"

"toxic sux my ass" "i dont belive in vacuum so nothing will happen"

Tell that the NASA guys and astronauts cosmonauts tell it the PPL in the ISS and every one that deals with toxic with hasmatsuits.Tell it all the space monkeys and dogs that where shoot in space to prove that you CANT! survive it.
I think they are waiting for your call. Damn science never went so wrong, some internet wannabe scientists are smarter.

"SINCE" fiction so their is some scientific begground in their and fiction too.
The thing is that in fantasy you can legit say:

A) it was a wizard with alchemy
B) it was a bad wizard alchemy
C) magic

in since fiction is their a explantion for that was its happening.Look the CODEX.
And this respirator thing is a big NO GO.
So in ME1 every one was wearing space/Combat/Hazard suits why not in ME2?
Give Jacob and Miranda the Cerberus battle armour.
Oh and by the way some one sad Miranda is having a "Shild"gernartor, so looking to her Starttreck like outfit where is she hiding it?the thing is pretty tide, Jacob too and dont wont mention Jack.And why i dont have such a "Shild" thingy so i can walk naked around?

Why is my Shepard ruining around with a HELM, I am patch up to the max modified beyond good and evil and i cant?walk in space with a respirator?

ohm?Why?

Some one from the dev´s shooed give us a answer

even when its is a "STFU" because this thread will never end.

This is a Nerd Rage thread warning!


I think I speak for alot people when I say, "What the hell did you just say?"

I'm utterly confused by your post. It made no sense to me. If you are going to rage like that, then at least take the time to make sense and make it readable.

#105
dan107

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KalenNighteyes wrote...
But they are just as valid a discussion. So please, lets dicsuss those things as well and utterly forget that its a game that has more to it than things that are not practical.

Let's forget it has a story. Let's forget its got a great combat system (imho). Let's forget its got a multitude of side missions that let you know your squadmates a little better. Let's go ahead and talk about ALL the impractical things that are in the game.


We could. As a matter of fact there's a thread around somewhere where I argued for like 3 pages why the ME universe is logically inconsistent and unrealistic. But the difference is that you need magical FTL travel, you need blue skinned alien babes, and you need awesome looking weapons effects, otherwise Mass Effect wouldn't be Mass Effect. It wouldn't be the fun and cool science fiction setting that it is.

Breath masks are not part it's charm. They're just illogical, jarring, and blatantly out of place. They have no upside, and are almost definitely not what the designers really wanted, but what they had to settle for with limited time and resources.

#106
Scottthesnow

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KalenNighteyes wrote....

Let's forget it has a story. Let's forget its got a great combat system (imho). Let's forget its got a multitude of side missions that let you know your squadmates a little better. Let's go ahead and talk about ALL the impractical things that are in the game.


No one is forgetting that.  The story and game play are very good.  It actually exacerbates the problem.  Seeing things that are so good, next to something so bad just makes it easier to spot.  I dont think anyone has said that ME2 is a bad thing.

You dont feel this is clearly a step back from the first game?

#107
KalenNighteyes

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Oh by the way guys... I'm not getting angry with my posts, I'm just trying to understand why you guys can't just enjoy the game and not let little things like a breather mask get in the way of enjoying the game.



On the topic of a vacuum... Remember in Star Wars III Revenge of the Sith at the beginning when Anakin and Obi-Wan were captured by Grievous? Well Grievous ended up smashing the windows on the Bridge. How did they not die when the vacuum of space over took the bridge? Haha.



Or hell! Jimmy Neutron! They go in space with absolutely nothing protecting them! Explain that one! Ha! Lol

#108
4lice4nn

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I personally don't care about these kinds of details. They all could be wearing adult diapers and nothing else, for all I care. As long as the actual game is good, I tend to not pay so much attention to things like this.



Come on now... Commander Shepard in an adult diaper? It's far cooler than you can imagine.

#109
Scottthesnow

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I would rate Mass Effect over the recent starwars movies or Jimmy Neutron for that matter. I hold it to a a higher standard...or at least I have hope...

The graphic design is a large part of the presentation, and as such a part of the story and an important part of game design. I see the slipery slope that many of you are talking about that ends in useless nit-picking, this feels like bad game design though.  Its related to not having an inventory, which means the NPCs dont employ different models for costumes...which means they dont have pressure suits.

I kind of like the lack of an inventory, but it comes at a high price when your NPCs look dumb...and the designers apear lazy in this example.

Modifié par Scottthesnow, 16 février 2010 - 08:39 .


#110
CmdrFenix83

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dan107 wrote...

KalenNighteyes wrote...
But they are just as valid a discussion. So please, lets dicsuss those things as well and utterly forget that its a game that has more to it than things that are not practical.

Let's forget it has a story. Let's forget its got a great combat system (imho). Let's forget its got a multitude of side missions that let you know your squadmates a little better. Let's go ahead and talk about ALL the impractical things that are in the game.


We could. As a matter of fact there's a thread around somewhere where I argued for like 3 pages why the ME universe is logically inconsistent and unrealistic. But the difference is that you need magical FTL travel, you need blue skinned alien babes, and you need awesome looking weapons effects, otherwise Mass Effect wouldn't be Mass Effect. It wouldn't be the fun and cool science fiction setting that it is.

Breath masks are not part it's charm. They're just illogical, jarring, and blatantly out of place. They have no upside, and are almost definitely not what the designers really wanted, but what they had to settle for with limited time and resources.


Agreed.  There's no logical explanation for the lack of squaddie armor beyond "We didn't bother to take the time to make them this time."  Essentially, when they went with this 'different character models for each character' route, they didn't have the easy of spraying on the armor skins like they did in the first game.  Every character had a set body shape in the first game.  Every human male had the exact same body, every Turian had the exact same shape, etc.  It was easy for them to put the generic light, medium, heavy armor skins on and slap a helmet over it. 

This time, they went with unique character models with their own unique clothing.  Yeah, half of them look downright retarded in combat, but that's what we got stuck with.  Everytime I hear the Eclispe Captain on Miranda's loyalty mission say, "I was just waiting for you to finish getting dressed... or does Cerberus really let you **** around in that outfit?" I cannot help but laugh.  Their attire is fine for on-ship, but when they leave, it's time to put on actual gear.  When they step out into hostile environments, it's just more ridiculous for them to be so exposed, or even half-naked in Jack's case.

#111
binaryemperor

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DariusKalera wrote...
Jack's strap top?  Sex sells.  Can't really have a half naked chick running around if she is in full battle armor. 


I actually had Jack put on her vest as soon as I was able to do so because her nasty tattood skank body really turned me off.

If that kind of sex sells, I'm pulling out of the market... giggidy.

#112
MaaZeus

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KalenNighteyes wrote...

Oh by the way guys... I'm not getting angry with my posts, I'm just trying to understand why you guys can't just enjoy the game and not let little things like a breather mask get in the way of enjoying the game.

On the topic of a vacuum... Remember in Star Wars III Revenge of the Sith at the beginning when Anakin and Obi-Wan were captured by Grievous? Well Grievous ended up smashing the windows on the Bridge. How did they not die when the vacuum of space over took the bridge? Haha.



Dude, bridge windows got sealed when the glass broke and before all air and pressure was lost from the bridge. There is a lot of air in the ship, it just got very windy for few seconds.

And we arent unable to enjoy ME2. Hell, I am on my fourth playthrough, completely new character this time. But as scifi buffs idiotics like ones in this thread just make our eyes bleed, especially when it is so obvious (or seems like it) why Bioware made it. And what makes this whole situation even more ridiculous is that ME1 was PERFECT in Scifi standards.

Modifié par MaaZeus, 16 février 2010 - 08:35 .


#113
CmdrFenix83

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KalenNighteyes wrote...

Oh by the way guys... I'm not getting angry with my posts, I'm just trying to understand why you guys can't just enjoy the game and not let little things like a breather mask get in the way of enjoying the game.

On the topic of a vacuum... Remember in Star Wars III Revenge of the Sith at the beginning when Anakin and Obi-Wan were captured by Grievous? Well Grievous ended up smashing the windows on the Bridge. How did they not die when the vacuum of space over took the bridge? Haha.

Or hell! Jimmy Neutron! They go in space with absolutely nothing protecting them! Explain that one! Ha! Lol


In the case of Revenge of the Sith... the hole was breached, there was explosive decompression for all of two seconds, and then emergency shutters fell into place and sealed the opening.  No one said you'd be killed instantly from exposure to vacuum, just that walking around on missions like that is just so absurd that you cannot help but to notice the issue.

#114
KalenNighteyes

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I couldn't help but ask those two questions. All I'm trying to say is to not let it bug you too much. It is a hole in practicality but as I said, its a video game and that will be the only explanation you get from any of the devs I would think.



Have fun with this discussion, I was just imputing my two cents =)

#115
Scottthesnow

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binaryemperor wrote...

I actually had Jack put on her vest as soon as I was able to do so because her nasty tattood skank body really turned me off.

If that kind of sex sells, I'm pulling out of the market... giggidy.


Not to mention that body armor is nice when folks are shooting at you...biotics or not.

#116
abisha

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in since fiction is their a explantion for that was its happening.Look the CODEX.
And this respirator thing is a big NO GO.
So in ME1 every one was wearing space/Combat/Hazard suits why not in ME2?
Give Jacob and Miranda the Cerberus battle armour.
Oh and by the way some one sad Miranda is having a "Shild"gernartor, so looking to her Starttreck like outfit where is she hiding it?the thing is pretty tide, Jacob too and dont wont mention Jack.And why i dont have such a "Shild" thingy so i can walk naked around?

Why is my Shepard ruining around with a HELM, I am patch up to the max modified beyond good and evil and i cant?walk in space with a respirator?

ok let me explain
Miranda now..
http://img683.images...21/miriminj.jpg

miranda after logic apply
http://studysupport.... suit_small.jpg

hmm say's enough :)

Modifié par abisha, 16 février 2010 - 09:31 .


#117
davidt0504

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i may have missed a part in actual space but there is no part where you can assume that your team has been exposed to a vacuum (exception of joker which is fine since is was brief). Most fit fine in that the characters just need air. Like I know I'm specifically thinking of the collector ship, well your probably inside mass effect fields and you just need air to breath inside their ship.

#118
Soma Holiday

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Haasth wrote...

A wizard did it.


Image IPB

That really never gets old. hahahaha....

#119
notphrog

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Skyblade012 wrote...

The only time I know of that you are actually in a deep-space environment, is right at the beginning when the Normandy is being blasted to smithereens. The rest of the time, you might simply be in environments with inhospitable atmospheres. The Collector ship likely has some form of atmosphere, and the derelict Reaper had most definitely moved into the atmosphere of the brown dwarf.

As for Haestrom, the codex clearly explains that it takes hours of unprotected exposure for the radiation to kill you. The radiation is far more deadly to electronic systems than organic ones (which is why you never hear about people being killed by an EMP).

Also, for those saying that space is near zero kelvin, you are wrong. Space has no temperature. Not hot, not cold, nothing. It insulates because it prevents convection and conduction. You cannot pass temperature from one object to another if you are not in contact with another object (because, you know, space is empty. Mostly). The only way to rid yourself of excess heat is via radiation. This means that a buildup of heat is far more likely than slipping into hypothermia. But suit air conditioning systems (or, for that matter, heaters) could take care of either problem without needing to completely encase the body.

Pressure is the greatest problem. The human body is durable, but it is not designed to hold all of its mass in against a vacuum (or near vacuum, since space is not completely empty, just empty enough to ignore the matter in it for practical purposes). Survivable for a time, perhaps, but not for a long period. Here, however, mass effect fields can indeed solve the problem. A pressure bubble could be maintained extremely easily, by using the mass-increasing effect of the shields. Increased mass means increased gravity. By increasing the gravitational effect to a point that compensates for the interior pressure of the gas, you effectively create your own atmosphere. Doing so without harming yourself would be difficult, and likely require a secondary field compensating for the original one that applies to you, but not the gas around you, but is certainly possible.


Quoting myself from the "Skin Exposure" thread.

I think we have a winner, here.

#120
Rieverre

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We get upset because ME1 did it _right_ and suddenly seeing ME2 taking a step back in that respect is jarring in the extreme. That's basically it.

#121
newcomplex

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WHEN ARE YOU IN A COLD VACUUM IN THE GAME?

Collector have wings.    That clearly implies atmosphere.

The reaper ship has been pressurized, its explaned clearly in the lab area via a recording "We have finished pressurization of the work area"

The only place that might be not pressurized is the guess ship.

In the first game, you landed on a lot of hostile planets.    Their isn't a single planet you land on without some form of native life in the second one.    The only one you land on is the normandy crash site.      In which case your squadmates clearly do not follow you.   

Modifié par newcomplex, 16 février 2010 - 10:15 .


#122
MaaZeus

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newcomplex wrote...

WHEN ARE YOU IN A COLD VACUUM IN THE GAME?

Collector have wings.    That clearly implies atmosphere.

The reaper ship has been pressurized, its explained clearly in the lab area via a recording "We have finished pressurization of the work area"

The only place that might be not pressurized is the geth ship.   Only place in the entire game.   




But when you destroy the core, mass field collapses and it is open to space vacuum again. And Geth ship is obviously not pressurised. And also there are missions where you are in middle of corrosive and toxic fog with just breather on.

Modifié par MaaZeus, 16 février 2010 - 10:15 .


#123
Al-the-Catman

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Rieverre wrote...

We get upset because ME1 did it _right_ and suddenly seeing ME2 taking a step back in that respect is jarring in the extreme. That's basically it.


Exactly, THANK YOU!!!:D

#124
newcomplex

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MaaZeus wrote...

newcomplex wrote...

WHEN ARE YOU IN A COLD VACUUM IN THE GAME?

Collector have wings.    That clearly implies atmosphere.

The reaper ship has been pressurized, its explained clearly in the lab area via a recording "We have finished pressurization of the work area"

The only place that might be not pressurized is the geth ship.   Only place in the entire game.   




But when you destroy the core, mass field collapses and it is open to space vacuum again. And Geth ship is obviously not pressurised. And also there are missions where you are in middle of corrosive and toxic fog with just breather on.


Corrosive fog is easily neutralized by a mass effect feild.    Even the strongest acids only cause irratation with seconds of exposure to skin, not the "burns through skin in seconds" you see in movies.    Since the acid is in fog form, really, its not going to be super lethal.    The Mass Effect feild (which obviously isnt affected by acid) will keep exposure to a minimum, and if it drops, your not going to die immediately, before it comes back up in ~5 seconds.

The reaper ship is over a kilometer in length.     Even if the mass effect core was blown, it'd still take 10+ minutes before you'll be in a vacuum state.     And you have a Mass Effect feild that will protect against temporary exposure to vacuum.

As I said, the geth ship is the ONLY case of a possible continuity error.   

Your crew probably does have hazmat suits for landing on extremely dangerous planets.    You just happen not to land on any.    

Finally, in ME1, their were skin tight form fitting light armor.    If that is able to protect from planets with tempertures in ~300-400 celcius range, allowing you to remain alive, outside, for a minute, the same logic can be applied to Jacob or Miranda's armor.  

This isn't a legit argument.    I'm ok if you guys just whined about lack of character customization, and you want more squad armors.   

In fact, I do too.

However, this particular subject is a illogical venue that has no merit which you guys are trying to bend towards your agenda of having more armor for squadmates.

Modifié par newcomplex, 16 février 2010 - 10:51 .


#125
MaaZeus

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newcomplex wrote...

MaaZeus wrote...

newcomplex wrote...

WHEN ARE YOU IN A COLD VACUUM IN THE GAME?

Collector have wings.    That clearly implies atmosphere.

The reaper ship has been pressurized, its explained clearly in the lab area via a recording "We have finished pressurization of the work area"

The only place that might be not pressurized is the geth ship.   Only place in the entire game.   




But when you destroy the core, mass field collapses and it is open to space vacuum again. And Geth ship is obviously not pressurised. And also there are missions where you are in middle of corrosive and toxic fog with just breather on.


Corrosive fog is easily neutralized by a mass effect feild.    Even the strongest acids only cause irratation with seconds of exposure to skin, not the "burns through skin in seconds" you see in movies.    Since the acid is in fog form, really, its not going to be super lethal.

The reaper ship is over a kilometer in length.     Even if the mass effect core was blown, it'd still take 10+ minutes before you'll be in a vacuum state.     And you have a Mass Effect feild that will protect against temporary exposure to vacuum.

As I said, the geth ship is the ONLY case of a possible continuity error.   

Your crew probably does have hazmat suits for landing on extremely dangerous planets.    You just happen not to land on any.    



Good point.