Aller au contenu

Photo

Why I feel done over by Bioware (Dragon Age Origins and Awakening)


  • Veuillez vous connecter pour répondre
56 réponses à ce sujet

#1
Salmon1BWFC

Salmon1BWFC
  • Members
  • 4 messages
***Warning this is basically me ranting about how I feel done over by Bioware concerning Dragon Age as a whole***

Firstly I am just going to say massive Bioware fan many top quality games that have stolen many hours of my life, but with each there seems to have been a problem with them, e.g.: couldn't load my save games on both KOTOR 1 and 2.

1) I had to wait two weeks after the initial release date of DAO before I could buy it because I own a PS3, this in itself was not a problem, but it was the fact that we (PS3 owners in the UK) were not even given any reason why.

2) Return to Ostagar was delayed from the 5th of Jan, to the 13th, and was finally released on PC and XBOX on the 29th. Now two weeks later still not released on the PS3 and yet again no reason given, just silence.

3) Not being able to use DLC items in DA: Awakening!?! I have paid £15 extra for those and now I can't use them, how is that fair!?!

4) Not being able to continue my Warden character who sacrificed themselves. In a story driven game like DAO that is a big moment and now they’ve turned the ultimate sacrifice into a minor inconvenience . C'mon, we have spent along time playing this character and their turning an important moment into a footnote. Why can't they just start off in the fade and have the warden make a deal with one of the benevolent spirits to be able to return to life, like Wynne (Hey just an idea).

5) Removing all but one of the former companions? We have invested time in these characters we care about them.

6) Removing romances, I know not a major gameplay point but they add to the depth of the story and characters rather then just a generic warrior, rogue and mage.

***Like I said mainly me just ranting. But I do feel done over. Just saying***

Modifié par Salmon1BWFC, 15 février 2010 - 05:09 .


#2
Valmy

Valmy
  • Members
  • 3 735 messages
Well nothing personal man. They had to make certain design decisions and I am sure they would rather make something that would make everybody happy there are only so many resources at their disposal.

#3
lewgiffard

lewgiffard
  • Members
  • 247 messages
As a 360 gamer, I think it sucks that you guys have been screwed over with Ostagar, I mean not even a Dev post to calm the situation.

As for the rest of your post, I pretty much echo Valmy's comment. No'one is stopping you use your DLC items again, just not in Awakening.

#4
DJ0000

DJ0000
  • Members
  • 1 105 messages

lewgiffard wrote...

As a 360 gamer, I think it sucks that you guys have been screwed over with Ostagar, I mean not even a Dev post to calm the situation.
As for the rest of your post, I pretty much echo Valmy's comment. No'one is stopping you use your DLC items again, just not in Awakening.


First of all thanks for not taking the usual "It's your fault for having an inferior console" stance that others take.

That's exactly why I may not buy RTO because when Awakening comes out I won't be playing Origins for a while and there's no replay value.

For me the dlc is ony worth it's price because like the rest of game there's replay value. But RTO loses that because wehaven't got enough time to get reasonable play out of it before Awakening.

If I had only played WK once, I would have thought it was an incredible rip off. 

#5
kyles3

kyles3
  • Members
  • 1 984 messages
their refusal to come out and take responsibility for the RTO delay is absurd. there's obviously something else holding it up and they won't tell us what it is, they just leave us in the dark. way to ignore a significant portion of your user base a month before the release of a major expansion, bioware. hope that works out for you.

Modifié par kyles3, 15 février 2010 - 04:30 .


#6
Aesthioseae

Aesthioseae
  • Members
  • 150 messages
There are things about the expansion that I understand working a certain way. There will be better fortune for you, I'm quite sure, for starters... but I feel similarly as the OP.

#7
Frozenmojo

Frozenmojo
  • Members
  • 68 messages
before anyone else comments on it, kotor 2 was developed by Obsidian not Bioware

#8
pChar

pChar
  • Members
  • 295 messages
OK
1)Dont know about that but it probably is sony's fault.

2)Again, Sony's fault.

3)I know right, that pretty much sucks, but you probably get new better looking armor in awakening about 30 min after starting the expansion so, yeah, not much of a problem

4)You can always start as a orlesian grey warden.

5)Well, some of your old companions will make cameos in expansion, and most of them have moved on with their life I guess, it wouldnt make sense if everybody were returning.

6)I agree

Modifié par pChar, 15 février 2010 - 04:46 .


#9
Abriael_CG

Abriael_CG
  • Members
  • 1 789 messages

pChar wrote...

OK
1)Dont know about that but it probably is sony's fault.

2)Again, Sony's fault.


Most other developers manage to release at the same time on all platforms, so the "Sony's fault" excuse doesn't hold much water now, does it?
Unless Sony hates Bioware, which I doubt is the case.

4)You can always start as a orlesian grey warden.


The problem is that such an option won't recognize his past actions. It's not a solution.

#10
kyles3

kyles3
  • Members
  • 1 984 messages
if it was still sony's fault we'd have a dozen more posts by victor telling us so. name some other dlc that has suffered such a long delay at the hands of sony's certification process.

this is a bioware problem and they don't want to cop to it. it's childish.

Modifié par kyles3, 15 février 2010 - 04:55 .


#11
Ignus Burns

Ignus Burns
  • Members
  • 143 messages
3) Agree, even though it doesn't bother me much. I don't play the game because of the kewl loot.

4) You CAN continue your dead warden if you want to. That's what 90% of the forum is ****ing about right now, they want to import continue with an orlesian warden and still import everything that happened from their last save. This you can't do it seems. You can however load your dead warden in which case it's assumed that you defeated the archdemon without sacrificing yourself.

5) Sure. But if there was only old companions in the expansion (logic says that time and money means that they can't do all the old + all the new) people would **** that there weren't any new ones. So Bioware loses however they do.

6) Disagree fully. In fact, I find it silly running around trying to romance my companions when we have better things to do. Like, I don't know, save Ferelden for example. Characters can be complex without lame sex scenes, you know.

#12
pChar

pChar
  • Members
  • 295 messages
[/QUOTE]

Most other developers manage to release at the same time on all platforms, so the "Sony's fault" excuse doesn't hold much water now, does it?
Unless Sony hates Bioware, which I doubt is the case.

[QUOTE]
I'm pretty sure the second one is sony's fault, I have read several threads about that and alot of people been saying that sony is ...basically slower. I did sound a little fanboyish though so im sorry about that, not being a fanboy or anything.

As for number four, well, you dont actually know that, maybe its not the case and it will recognize your previous playthrough as if you sacrificed yourself. Maybe your decisions will carry over.
And maybe im just sounding dumb because I dont know how to explain in english. :)

Modifié par pChar, 15 février 2010 - 05:06 .


#13
Abriael_CG

Abriael_CG
  • Members
  • 1 789 messages

Ignus Burns wrote...
6) Disagree fully. In fact, I find it silly running around trying to romance my companions when we have better things to do. Like, I don't know, save Ferelden for example. Characters can be complex without lame sex scenes, you know.


Romance and sex are two entirely different and not necessarily mutually inclusive things. Romance is one of the deepest feelings between human beings, and happens basically in every environment. Stories without romance normally lack depth, and romance is one of the few things that sets Bioware games aside from the mass. So no, characters without romance do lack a layer of complexity.

#14
Abriael_CG

Abriael_CG
  • Members
  • 1 789 messages

pChar wrote...

I'm pretty sure the second one is sony's fault, I have read several threads about that and alot of people been saying that sony is ...basically slower. I did sound a little fanboyish though so im sorry about that, not being a fanboy or anything.


Again. If it was sony's fault, i'd love to know why everyone else in the gaming market manages to release simultaneously.

#15
Ignus Burns

Ignus Burns
  • Members
  • 143 messages
I would also like to add that dead is dead in this gameworld according to David Gaider. That means that no amount of spirit deals will save you when you are dead. So, without sacrificing the story, it seems like this was the only way to continue playing a dead warden, by pretending he/she didn't die in the first place.

#16
pChar

pChar
  • Members
  • 295 messages
oh, god whats wrong with my internet connection/forums today ... completely messed up my previous post.

#17
TrueAlucard

TrueAlucard
  • Members
  • 60 messages
It was Sony's fault for their slow uploading. If Bioware said this on the forums the Sony higher ups will get angry with EA. The DLC was just bad luck because of lack of communication.

#18
Ignus Burns

Ignus Burns
  • Members
  • 143 messages
Maybe it's just me but the amount of romance dialogue in my DAO games have been extremely few compared to all the other dialogue I've had with my romancable companions. So I can't honestly see how this would make them much less complex. It's not as if once you have begun a romance, you learn about how complex that character is, you already know 95% of those details that make them complex.

#19
Abriael_CG

Abriael_CG
  • Members
  • 1 789 messages

Ignus Burns wrote...

Maybe it's just me but the amount of romance dialogue in my DAO games have been extremely few compared to all the other dialogue I've had with my romancable companions. So I can't honestly see how this would make them much less complex. It's not as if once you have begun a romance, you learn about how complex that character is, you already know 95% of those details that make them complex.


A person behavioir during a romance situation is definitely part of that person's complexity, also, when you romance them, the characters tell you quite a lot of details about their past that they wouldn't tell otherwise.
Stories without romance tend to be dull exactly for that reason, and that's why romance gets included in basically every kind of storytelling media even if they're not romance stories per-se.

#20
Ignus Burns

Ignus Burns
  • Members
  • 143 messages
Dull stories are dull. Has got nothing to do with if there is a romance in them or not. Otherwise, I agree with you, just not sure what it's got to do with this game, since the romances I've played through imo didn't add much complexity to the companions that wasn't already there.

Modifié par Ignus Burns, 15 février 2010 - 05:34 .


#21
Velvetmeds

Velvetmeds
  • Members
  • 106 messages

Abriael_CG wrote...

Ignus Burns wrote...
6) Disagree fully. In fact, I find it silly running around trying to romance my companions when we have better things to do. Like, I don't know, save Ferelden for example. Characters can be complex without lame sex scenes, you know.

 Stories without romance normally lack depth, and romance is one of the few things that sets Bioware games aside from the mass. So no, characters without romance do lack a layer of complexity.


er, no no no no, please, no. there's no need for romance to give depth to a story, and i fail to see how that's a thing that sets bioware games aside from the mass, considering there are many other things.

in ICO, there is no romance between you and Yorda, yet it comes across as the most beatiful and worthy relationship in a videogame. they hardly even talk. they don't kiss, they don't share feelings with each other, etc etc. and it's above any romance bioware's ever done.

#22
catofnine

catofnine
  • Members
  • 374 messages

Salmon1BWFC wrote...
3) Not being able to use DLC items in DA: Awakening!?! I have paid £15 extra for those and now I can't use them, how is that fair!?!


It's probably so they can get you to buy future Awakening DLC that has more new and shiney stuff.  That's how I see it anyway..."take it for what it is."

#23
KoRnAh

KoRnAh
  • Members
  • 71 messages

Salmon1BWFC wrote...

3) Not being able to use DLC items in DA: Awakening!?! I have paid £15 extra for those and now I can't use them, how is that fair!?!

5) Removing all but one of the former companions? We have invested time in these characters we care about them.

6) Removing romances, I know not a major gameplay point but they add to the depth of the story and characters rather then just a generic warrior, rogue and mage.


I'll have to agree on 3, 5 & 6 :unsure:

1st: I paid for something i'm no longer allowed to use........? Nicely done... huh.. (yesh, i know that this is just in awakening and STILL..)
2nd: Why the hell did i romance alistair with my female warden and ended up both ruling ferelden for then?
3rd: idem

Really.. i mean.. i was looking forward with great expectations towards Awakening and now it went all down the pipes for me and i already bought the pre-purchase... THANKS A LOT.

I don't usually complain about anything, less if it's about gaming since usually the games i play end up satisfying my gaming rage but... you guys at bioware really f'ed up on this one (don't take it personal, it's just my way of expressing myself)

If this is what i have to expect from ME3, consider myself done with you guys, really.. if i end up romancing Tali or Miranda, whole crew surviving the suicide mission and everything.. and this things magically dissapear on ME3... or whatever you come up with, then you make games just for money and not because you enjoy it.

Simple.

I started worshiping Bioware not long ago, Dragon Age and Mass Effect became the best games i've ever played in my entire life and now it's all going to hell just because you guys feel like it, whatever reasons you may have...

Thank you.. really, thank you for opening my eyes... I thought you guys did care about your customers and knew what they expected from your games / sequels.. but i guess i was wrong.. and please don't think / tell me i'm beeing dramatic, because it's just the way it is... a lot of people got pissed off when RTO got delayed and there was no knews about why that happened... If you're going to give major changes like these or delay something that has an upcoming Date... SHARE INFORMATION, people like to know why things they invest in are having problems or whatever....

Whatever... i guess i'll have to play this expansion with that freaking orlesian warden instead of my character, thanks a lot. :mellow:

Modifié par KoRnAh, 15 février 2010 - 05:54 .


#24
Feraele

Feraele
  • Members
  • 3 119 messages

Ignus Burns wrote...

3) Agree, even though it doesn't bother me much. I don't play the game because of the kewl loot.

4) You CAN continue your dead warden if you want to. That's what 90% of the forum is ****ing about right now, they want to import continue with an orlesian warden and still import everything that happened from their last save. This you can't do it seems. You can however load your dead warden in which case it's assumed that you defeated the archdemon without sacrificing yourself.

5) Sure. But if there was only old companions in the expansion (logic says that time and money means that they can't do all the old + all the new) people would **** that there weren't any new ones. So Bioware loses however they do.

6) Disagree fully. In fact, I find it silly running around trying to romance my companions when we have better things to do. Like, I don't know, save Ferelden for example. Characters can be complex without lame sex scenes, you know.


Actually for the dead warden thingie we aren't asking to import "everything"...just brief necessary history that indicates what the former GW "hero" died for..or from.   Information passed along in some form, like a conversation or a short, cutscene..that allows the story some continuity and to move on into the expansion..seamlessly. 

  No plot holes, no walking dead wardens, no miracle baby wardens.....etc.  :P

#25
Abriael_CG

Abriael_CG
  • Members
  • 1 789 messages

Velvetmeds wrote...
er, no no no no, please, no. there's no need for romance to give depth to a story, and i fail to see how that's a thing that sets bioware games aside from the mass, considering there are many other things.


For instance?

in ICO, there is no romance between you and Yorda, yet it comes across as the most beatiful and worthy relationship in a videogame. they hardly even talk. they don't kiss, they don't share feelings with each other, etc etc. and it's above any romance bioware's ever done.


Oh please. Ico's story is just hinted at, and it could have been TONS better if it was more flashed out.