Why I feel done over by Bioware (Dragon Age Origins and Awakening)
#26
Posté 15 février 2010 - 06:25
#27
Posté 15 février 2010 - 06:50
#28
Posté 15 février 2010 - 08:15
And no dlc items? That's just asinine. There is absolutely no excuse for that.
#29
Posté 15 février 2010 - 08:34
#30
Posté 15 février 2010 - 08:36
shedevil3001 wrote...
ok everywhere i look people really aren't happy about the no romance option in awakening, and i don't blame them i'm not thrilled about it either, as i spent weeks playing it and got romantically involved with alistair for nowt, but i'm even more gutted that my character might not work because i used a hair mod
Don't worry too much about that. In the case your character doesn't work you can edit him/her with the toolset to revert him/her to one of the default unmodded hair. After that you can disable the mod, and the character will most probably be importable.
Most mods will be updated to be compatible with awakenings anyway.
Modifié par Abriael_CG, 15 février 2010 - 08:37 .
#31
Posté 15 février 2010 - 08:38
#32
Posté 16 février 2010 - 02:09
shedevil3001 wrote...
i dont know how to use the toolset, being trying for a month, but cant make head nor tail of it. typical woman i know !
Just changing your hero's appearence is pretty easy. If you really can't I'm sure there will be other people able to do so for you if you send them your save. Anyway, we still don't know what won't work and what will, so it's useless to worry for now.
#33
Posté 06 mars 2010 - 06:58
Salmon1BWFC wrote...
you make games just for money and not because you enjoy it.
Simple.
Finally, someone saw the whole picture....bioware is a COMPANY like any other, sure they can present idealistic views that seem different from the viewpoints of other companies but in the end that is called marketing strategy and its all about making a buck
#34
Posté 06 mars 2010 - 07:07
Modifié par Derengard, 06 mars 2010 - 07:15 .
#35
Posté 06 mars 2010 - 07:19
Abriael_CG wrote...
shedevil3001 wrote...
ok everywhere i look people really aren't happy about the no romance option in awakening, and i don't blame them i'm not thrilled about it either, as i spent weeks playing it and got romantically involved with alistair for nowt, but i'm even more gutted that my character might not work because i used a hair mod
Don't worry too much about that. In the case your character doesn't work you can edit him/her with the toolset to revert him/her to one of the default unmodded hair. After that you can disable the mod, and the character will most probably be importable.
Most mods will be updated to be compatible with awakenings anyway.
Unfortunately, not everyone can get the toolset to work on their computers. ~coughmecough~
I guess we'll just have to wait until the mods get updated. Or hope that they work with Awakening.
#36
Posté 06 mars 2010 - 07:37
shedevil3001 wrote...
i dont know how to use the toolset, being trying for a month, but cant make head nor tail of it. typical woman i know !
They said in last nights preview they're using the same graphics engine as DA:O, I'm hoping that means there won't be a problem with mods that only changed an appearance.
#37
Posté 06 mars 2010 - 07:46
At least that's the rumors I've heard from people in the industry but apparently it has something to do with how the multiple cores in a PS3 work. It's always a bigger pain to make a PS3 game than a PC or XBOX360 and it's slower to get it approved through Sony as well but everyone has to agree to wait for the simultaneous release if they want to produce for PS3. That somehow EA/BioWare got the PC and XBOX360 versions to go before the PS3 was an accomplishment for BioWare/EA - not some sort of slight to PS3 players.
The biggest problem DA is going to have is that the original game was freaking amazing. Huge amount of gameplay, well woven story and plot, a lot of great stuff. It also took 5 years to make. Every DLC, every Expansion is going to inevitably fall short of the bar that the original game set. I have no doubt that if DA:O were of a similar length/quality to, say, KotOR (both great games but lacking the layered complexity of DA:O with voice acting for a dozen expensive people, etc) then the DLC and Expansions would be great.
I feel your pain. Really I do. I've got to wonder statistically how many literally thousands and tens of thousands of permutations of 'final character results' are possible. What levels of friendship with what party members, what plots you did and did not involve yourself in and how you resolved them - or if you even did. A multi-year project is going to be the only thing that's going to do justice to that. Even Mass Effect/ME2, which had a lot of choices, didn't give you the same number of permutations when you look at end-result impacting events.
Awakenings is going to add a lot to the game. The core concept, Grey Wardens vs Darkspawn and what sort of a threat the Darkspawn and such are, the core mythology of the game and especially events at higher levels of power and skill will all get a huge boost. I'm looking forward to it. Given the choice between getting this now or waiting another 1-2 years to get one developed more on par with the original Origins, I'll take this now and DA2 in 18 months.
It reminds me in a way of Oblivion and Shivering Isles. SI was a great expansion. Huge amount of stuff, all very interesting. You effectively could become a god - yet what impact did that have on the core plot in Oblivion? It's not like it gave you the option to go to the Daedric Princes Lounge, sit down over tea with Mehrunes Dagon and say
'Look, Daggy, I know you've got a jones on for destroying the world. I get that. It's your thing. Now just isn't a good time. I've got a lot of my nice stuff there. Maybe you and I can come to an agreement. I'll let you spend a little QT with a bevvy of my Dark Seducers and you let me just swing by and curb-stomp that little mage guy trying to screw up the veil between the worlds. You wake up with a hangover and some good memories tomorrow and the world, well, still gets to wake up tomorrow and you and I don't have to get into a cosmic throwdown. Are we cool?'
Cute idea but it doesn't happen. Look at the time delay between ME and ME2. Coding, voicing and testing for that many permutations and options is what costs money. Especially voice acting. Employee man-hours are all part of the budget anyway; those folks are going to get paid their 40 hours just about no matter what. Buying outside talent and then going through a QA process, especially for something this complex, that I can say from experience is the worst effing grind in any business. Everyone is excited for development stuff nobody wants to bug stomp.
Anyway. Help keep it in perspective is my advice. This is an expansion to the gameworld as a whole, not simply your characters. Think of it as helping set the stage for DA2, which I'm sure we all hope will be the same sort of glorious epic win that DAO was.
#38
Posté 06 mars 2010 - 08:47
#39
Guest_Eli-da-Mage_*
Posté 06 mars 2010 - 08:49
Guest_Eli-da-Mage_*
I agreeruleonecardio wrote...
OP, your number 3 point is laughably stupid. You paid the money to play the DLC items for Dragon Age: Origins IN Dragon Age: Origins. They owe you nothing in regards to transferring to a standalone expansion/game. It's a privilege that we CAN carry over our characters. As for #3, well, that's just dumb. You character is dead.
#40
Posté 06 mars 2010 - 09:52
ruleonecardio wrote...
OP, your number 3 point is laughably stupid. You paid the money to play the DLC items for Dragon Age: Origins IN Dragon Age: Origins. They owe you nothing in regards to transferring to a standalone expansion/game. It's a privilege that we CAN carry over our characters. As for #3, well, that's just dumb. You character is dead.
Its not standalone, you need the original game. Its an expansion not DA2. If it was DA 2 I'd agree.
As for your last point its not dumb, one poster hit upon the reason when he said that this is a STORY based game, the decision not to be able to import your dead warden's choices breaks the story. A story I might add that they did a good job of getting people invested in, which is the main reason why people are so pissed now.
Modifié par Morroian, 06 mars 2010 - 10:06 .
#41
Guest_Maviarab_*
Posté 06 mars 2010 - 10:01
Guest_Maviarab_*
This has not happned, we were LIED too. can idiots like ruleone and Eli not get this into their thick skulls
#42
Guest_Eli-da-Mage_*
Posté 06 mars 2010 - 10:05
Guest_Eli-da-Mage_*
How am i an idiot i thought he was saying the OP was stupid. I thought it was saying reason 3 was stupid. If not then i meant reason 3 was stupid. Or do you mean you agree with the op?Maviarab wrote...
Especially as around 2 months ago we were TOLD that if you imported your US save into awakening s you would start as the new Orlesian Warden and your dead wardens decsions would stay constant...
This has not happned, we were LIED too. can idiots like ruleone and Eli not get this into their thick skulls
Modifié par Eli-da-Mage, 06 mars 2010 - 10:05 .
#43
Guest_Maviarab_*
Posté 06 mars 2010 - 10:10
Guest_Maviarab_*
Another point, in all of my play throughs, leliana is supposed to be either travelling with me or helping me rebuild the wardens....I mean...did she get a headache or something?
Its a sham, and calling it an expansion is stretching ones imagination.
#44
Posté 06 mars 2010 - 10:12
Maviarab wrote...
Another point, in all of my play throughs, leliana is supposed to be either travelling with me or helping me rebuild the wardens....I mean...did she get a headache or something?
No, the voice actress was too expensive.
Real life writes the plot.
#45
Posté 06 mars 2010 - 10:16
Behindyounow wrote...
Maviarab wrote...
Another point, in all of my play throughs, leliana is supposed to be either travelling with me or helping me rebuild the wardens....I mean...did she get a headache or something?
No, the voice actress was too expensive.
Real life writes the plot.
Which is the reason why I cut them some slack on that particular issue. Besides they have said that the romance will still be in the background we'll just be apart so its not like they're ignoring it.
#46
Guest_Maviarab_*
Posté 06 mars 2010 - 10:18
Guest_Maviarab_*
#47
Guest_Eli-da-Mage_*
Posté 06 mars 2010 - 10:24
Guest_Eli-da-Mage_*
Have you ever created programs like this? Can you honestly say you know the complications of importing items or are you just criticisng expecting that all they can just type import all Dlc item into a console and its done. There will be some reason possibly revealed in game why shes not coming. Perhaps if she was in love with you or she tells you she fell in love with someone else she might end up pregnant.Maviarab wrote...
Yes I do agree with the OP as it happens. nThe only reason you can now import RtO items is they realised the **** storm of lost sales from the PS3 users....so it obviously was NOT a techinical issue was it? They were excluded on purpose and by design, so why can't they now add other DLC items? The fact that you might/will get betetr equipment is frankly a very lame excuse and stinks of EA policy, the Bioware of old would never have pulled that.
Another point, in all of my play throughs, leliana is supposed to be either travelling with me or helping me rebuild the wardens....I mean...did she get a headache or something?
Its a sham, and calling it an expansion is stretching ones imagination.
#48
Posté 06 mars 2010 - 10:34
NOW...he didn't specify if that was items from dlcs OTHER THAN...RTO. So take that with a grain of salt. I WISH he had said directly what he was referring to..if that applies to the Shale dlc, the items you got for pre-ordering..etc.
I am assuming he just meant RTO item content...for now.
#49
Posté 07 mars 2010 - 12:06
Morroian wrote...
As for your last point its not dumb, one poster hit upon the reason when he said that this is a STORY based game, the decision not to be able to import your dead warden's choices breaks the story. A story I might add that they did a good job of getting people invested in, which is the main reason why people are so pissed now.
I'm sorry but I fail to see how you can argue for importing a dead character, a *dead* character that results from the cumuluative experiences of the *story* in which you chose to sacrifice yourself and die for the betterment of Ferelden. That's why they have you starting a character that comes from Orlais if you can't import because of said sacrifice.
Modifié par ruleonecardio, 07 mars 2010 - 12:07 .
#50
Posté 07 mars 2010 - 12:12
Maviarab wrote...
Especially as around 2 months ago we were TOLD that if you imported your US save into awakening s you would start as the new Orlesian Warden and your dead wardens decsions would stay constant...
This has not happned, we were LIED too. can idiots like ruleone and Eli not get this into their thick skulls
A.) I'm not an idiot
B.) I didn't know that the decisions won't be carried over if your warden dies, I was arguing against the importing of the actual dead warden.





Retour en haut






