127. In the future we will have made advances beyond anything imaginable. And politicians will still be ****ing idiots.
100 things you learned from playing Mass Effect 2
Débuté par
Moogliepie
, févr. 15 2010 12:51
#126
Posté 15 février 2010 - 03:30
#127
Posté 15 février 2010 - 03:31
126. It's good to be a SPECTRE
127. If EDI starts singing Daisy, Joker is outta here.... and he'll have to catch me cause I'm gone too!
127. If EDI starts singing Daisy, Joker is outta here.... and he'll have to catch me cause I'm gone too!
#128
Posté 15 février 2010 - 03:31
128. Go recruit Blasto
#129
Posté 15 février 2010 - 03:33
129. You can get an STD from a Varren.
#130
Posté 15 février 2010 - 03:35
130. Not only do Collectors have daddy bags, we're going to kick them. Yes, Collector's got nards.
131. Never challenge Shepard to play Skyllian Blitz. You're guaranteed to lose.
132. As one of the side effects of the Lazarus project, Shepard's knees are weak and no longer have the ability to crouch, unless there's an object to conveniently lean against. Never mind the fact that running for short bursts is basically unimpaired.
131. Never challenge Shepard to play Skyllian Blitz. You're guaranteed to lose.
132. As one of the side effects of the Lazarus project, Shepard's knees are weak and no longer have the ability to crouch, unless there's an object to conveniently lean against. Never mind the fact that running for short bursts is basically unimpaired.
Modifié par Spazticus, 15 février 2010 - 03:35 .
#131
Posté 15 février 2010 - 03:38
133. He's in a great place to work on firing algorithims right now.
134. You can't make him uncomfortable. Nervous, yes, but never uncomfortable.
135. Don't book the room until the last minute.
136. Two hours is long enough.
134. You can't make him uncomfortable. Nervous, yes, but never uncomfortable.
135. Don't book the room until the last minute.
136. Two hours is long enough.
#132
Posté 15 février 2010 - 03:41
137. An enemy holding a shotgun HAS to move constanly foward toward Shepard
#133
Posté 15 février 2010 - 03:45
133. When Shepard dies for who-knows-how-long, there is no memory loss. Instead, the entire galaxy forgets most significant events for about 5 years. ESPECIALLY THE COUNCIL.
134. Krogan females will give a human a chance if they kill the thresher maw.
135. Shepard's squadmates carry enough ammo for an entire mission, but Shepard himself must scavenge every fallen enemy to keep shooting.
136. Quarians have all kinds of...erm...gadgets, built into their suits.
137. Filling up a advanced warship's fuel tank costs less than one space hamster.
138. One well equipped ship can strip mine the galaxy.
134. Krogan females will give a human a chance if they kill the thresher maw.
135. Shepard's squadmates carry enough ammo for an entire mission, but Shepard himself must scavenge every fallen enemy to keep shooting.
136. Quarians have all kinds of...erm...gadgets, built into their suits.
137. Filling up a advanced warship's fuel tank costs less than one space hamster.
138. One well equipped ship can strip mine the galaxy.
#134
Posté 15 février 2010 - 03:47
139:Everyone know Shepard email in the galaxy.
#135
Posté 15 février 2010 - 03:47
138. Surrender is a term unkown to most creatures in the universe.
139. In spite of all technological progress, pink and white are still considered appropriate colors for military-issue armor.
140. Stand with your back to a several hundred meters abyss with only a glass wall separating you from it--don't.
139. In spite of all technological progress, pink and white are still considered appropriate colors for military-issue armor.
140. Stand with your back to a several hundred meters abyss with only a glass wall separating you from it--don't.
#136
Posté 15 février 2010 - 03:51
beyondsolo wrote...
140. Stand with your back to a several hundred meters abyss with only a glass wall separating you from it--don't.
141. Never try to be a smart ass when standing against said glass wall. You may not hear the sound you make when you hit the ground before you die.
#137
Posté 15 février 2010 - 03:55
142. Choosing a weapon specialization is a long-term commitment. Dating Asari is not.
Modifié par nokori3byo, 15 février 2010 - 03:56 .
#138
Posté 15 février 2010 - 03:56
142. Only Shepard has moral Choices
143. Dont **** with Aria
143. Dont **** with Aria
#139
Posté 15 février 2010 - 03:56
144: Your face can fall apart , your eyes glow red and no one will notice.
Modifié par Suprez30, 15 février 2010 - 03:56 .
#140
Posté 15 février 2010 - 03:58
743: Everyone wants to get in Shepards pants.
#141
Posté 15 février 2010 - 04:01
145. Chuck Norris
#142
Posté 15 février 2010 - 04:06
146. Guns are also magnets
147. EVERYBODY wants to shoot Shepard
147. EVERYBODY wants to shoot Shepard
#143
Posté 15 février 2010 - 04:09
148. People coming back from the dead is no big deal to most people in the galaxy.
149. A high enough paragon/renegade score can solve anything. You can convice the quarians to allow you to bring an active geth on their fleet as a member of cerberus, but the only thing you can't do is convince the council the truth about an attack they witnessed first hand.
149. A high enough paragon/renegade score can solve anything. You can convice the quarians to allow you to bring an active geth on their fleet as a member of cerberus, but the only thing you can't do is convince the council the truth about an attack they witnessed first hand.
#144
Posté 15 février 2010 - 04:11
Ragnarok Ekul wrote...
145. Chuck Norris
150. Even when you move without any clear line of sight between you and your targets, unless you're cloaked, enemies magically know exactly where you are, and will focus fire on you.
#145
Posté 15 février 2010 - 04:23
151. Your teamates can hit enemies with powers through 2 foot thick walls, over fences, and from 40 metres away as long as you have a clear sight to the targets.
#146
Posté 15 février 2010 - 04:27
Shinigami013 wrote...
137. An enemy holding a shotgun HAS to move constanly foward toward Shepard
137a: Corrilary: If you are down to One Eclipse Merc, who you have pinned down with a vicious cross fire. That merc will have a shotgun, and will leap over the crate that is saving their arse, and rush you instead of running away.
137b: It will take twice as long to kill said merc with shotgun, then it would if she was behind cover.
#147
Posté 15 février 2010 - 04:52
152. Garrus always likes to savor the last shot before popping the heat sink.
153. You will die without knowing what "siha" means, unless you romance Thane.
153. You will die without knowing what "siha" means, unless you romance Thane.
#148
Posté 15 février 2010 - 05:13
Toastmaster_777 wrote...
72. Councilor Anderson's door is now a rapid transport terminal
I'm still peeing myself at this one. Hilarious.
#149
Posté 15 février 2010 - 05:53
154. DNA smoothies made from engineers, consellors, or cooks are eveidently more in demand than ones made from doctors.
#150
Posté 15 février 2010 - 06:15
Love that quoteToastmaster_777 wrote...
77. Rage is one helluva anesthetic





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