Why **** when you know the game is worth buying?
#1
Posté 15 février 2010 - 12:56
Honestly, the price is a bit steep if it isnt a full-fledge game, but considering its an XP to DAO Ill fork it over. Ive replayed DAO like 4 times now, and each time is still as fun as the first (well, except for the crashes and stuff). But I think even asserting that the game has plenty of crashes, yet I still played it 4 times should say something.
What makes DAO great? Is it romances/the length/etc? Well, partially. But Ive gone play-throughs where I didnt have a romance. Ive played ones where I rushed past certain parts. The game was still enjoyable.
The thing I am against is the DLC, those seem like a rip-off. But a XP is not just one zone and 3 items. An XP (and I assume this will be yet another great from Bio-ware) is a story that takes you at least a good while to go through. Having your characters develop, both story wise and mechanics wise. People are just looking at the wrong parts of a good game; nothing is perfect, but that doesnt mean its not better than the rest.
#2
Posté 15 février 2010 - 01:00
#3
Posté 15 février 2010 - 01:07
And in all seriousness constructive criticism = good, buying Dynasty Warriors every single time = bad
When a fanbase stops complaining and keeps buying you get Dynasty Warriors.
#4
Posté 15 février 2010 - 01:09
#5
Posté 15 février 2010 - 01:17
It's like walking into a confectionary and complaining about all the chocolate.
#6
Posté 15 février 2010 - 01:18
I say that they haven't made these decisions just to ****** everyone off. With the wealth of decisions & outcomes in Origins, it would be an exercise in futility to try and work them all in to an XP. So there's no romance, get your loving in Origins.
As for the Ultimate Sacrifice, to most people that love this game as I do, I bet you've more than one character you can import.
Bottom line is BioWare make this game. BioWare can do what they like. This will be a day one purchase for me, without any reservations.
#7
Posté 15 février 2010 - 01:18
#8
Posté 15 février 2010 - 01:18
#9
Posté 15 février 2010 - 01:46
Modifié par Wishpig, 15 février 2010 - 01:47 .
#10
Posté 15 février 2010 - 01:51
Wishpig wrote...
it's funny, like always as soon as people hear something they don't like about a game, whine, whine, say their not gonna buy , whine, and then when it turns out to be pretty good... they buy it. It never surprises me but it does annoy me.
Well then, it all balances out, because nothing annoys me more than posts like yours.
#11
Posté 15 février 2010 - 01:53
At least new...I may get this later/used...
(Btw before you fly off the handle flaming me, I'm lying to myself partly- I know no matter how much Bioware rips us off with things like the DLC face smack, I will likely buy it for the damn good story+character developments...)
Modifié par worksa8, 15 février 2010 - 01:54 .
#12
Posté 15 février 2010 - 01:53
#13
Posté 15 février 2010 - 01:55
#14
Posté 15 février 2010 - 01:57
Wishpig wrote...
it's funny, like always as soon as people hear something they don't like about a game, whine, whine, say their not gonna buy , whine, and then when it turns out to be pretty good... they buy it. It never surprises me but it does annoy me.
I state my opinion..just like you do..I don't whine.
Anything that conflicts with "some" people's views these days, is called whining..even when it isn't.
I am concerned about the plot holes created...also concerned about being able to play my dead warden even though she is dead. Suspension of disbelief does not cover this glaring hole in the story. Instead of continuity..it provides loss of immersion ....
It also invalidates that run-through..entirely. There is no point to doing the Ultimate Sacrifice..it is devalued and destroyed by the fact..that other than playing a zombie warden, it has no effect..ie: no credit is given for saving Ferelden with the Ultimate Sacrifice.
And for that matter..why do the Dark Ritual? Your warden can come back to life anyways..as is proven with the plot hole for the Ultimate Sacrifice.
So far as I am concerned, Morrigan can run off in a huff, change into a wolf in the hallway and be on her merry way....thats TWO story endings that are affected by this decision to devalue the Ultimate Sacrifice and allow an entombed Warden..basically buried with honours..to rise and walk the lands again.
#15
Posté 15 février 2010 - 01:57
Hold on there fella, you're talking sense. That doesn't seem to go down well around here.spiros9110 wrote...
The thing that's bugging me about the complaining is the constant need for the romance department in an expansion. Think about it, if it is only 15-25 hours long (speculation) then there won't be time to invest into a relationship with a new companion or one of the originals. There might be cameo's, which I find the best solution to the whole romance dilemma because if they decide to make a second game, they could incorporate those certain aspects to the sequel. Either way, my only real complaint is the price, but it's cheaper then most retail games that are only 5-10 hours long, so that's a plus.
#16
Posté 15 février 2010 - 01:58
Feraele wrote...
Wishpig wrote...
it's
funny, like always as soon as people hear something they don't like
about a game, whine, whine, say their not gonna buy , whine, and then
when it turns out to be pretty good... they buy it. It never surprises
me but it does annoy me.
I state my opinion..just like you do..I don't whine.
Anything that conflicts with "some" people's views these days, is called whining..even when it isn't.
I
am concerned about the plot holes created...also concerned about being
able to play my dead warden even though she is dead. Suspension of
disbelief does not cover this glaring hole in the story. Instead of
continuity..it provides loss of immersion ....
It also
invalidates that run-through..entirely. There is no point to doing
the Ultimate Sacrifice..it is devalued and destroyed by the fact..that
other than playing a zombie warden, it has no effect..ie: no credit is
given for saving Ferelden with the Ultimate Sacrifice.
And for
that matter..why do the Dark Ritual? Your warden can come back to
life anyways..as is proven with the plot hole for the Ultimate
Sacrifice.
So far as I am concerned, Morrigan can run off in a
huff, change into a wolf in the hallway and be on her merry
way....thats TWO story endings that are affected by this decision to
devalue the Ultimate Sacrifice and allow an entombed Warden..basically
buried with honours..to rise and walk the lands again.
Negitive critiscim does not = whining...
whining = whining
your points are good, detailed, and have a solid backing, thats not whining to me. When a person posts something like "BIOWARE F*ED me in the A**" thats whining.
Modifié par Wishpig, 15 février 2010 - 02:02 .
#17
Posté 15 février 2010 - 02:01
lewgiffard wrote...
Hold on there fella, you're talking sense. That doesn't seem to go down well around here.spiros9110 wrote...
The thing that's bugging me about the complaining is the constant need for the romance department in an expansion. Think about it, if it is only 15-25 hours long (speculation) then there won't be time to invest into a relationship with a new companion or one of the originals. There might be cameo's, which I find the best solution to the whole romance dilemma because if they decide to make a second game, they could incorporate those certain aspects to the sequel. Either way, my only real complaint is the price, but it's cheaper then most retail games that are only 5-10 hours long, so that's a plus.
Lmao, I try to stand out
#18
Posté 15 février 2010 - 02:05
#19
Posté 15 février 2010 - 02:08
#20
Posté 15 février 2010 - 02:13
Jshay512 wrote...
Ok feraele I dont really get why people are complaining about the whole come back from death thing. If you dont want to do the bring your character from the dead dont do it. Just because some other random player that you are never going to play against brings their guy back doesnt mean your game will suck.
Its a problem because that is the intention! It seems like the decisions of the dead warden will not matter because if you wanted to import them you are forced to play with that character negating those decisions at the end :/
#21
Posté 15 février 2010 - 02:14
Edit.
The thing is they are saying if you want to look over the fact you had your guy die you can then you can. So its really the players who are messing up the game not Bioware.
Modifié par Jshay512, 15 février 2010 - 02:23 .
#22
Posté 15 février 2010 - 02:28
Jshay512 wrote...
Ok feraele I dont really get why people are complaining about the whole come back from death thing. If you dont want to do the bring your character from the dead dont do it. Just because some other random player that you are never going to play against brings their guy back doesnt mean your game will suck.
Should I copy paste what I just typed above you in this thread?
I post in paragraphs, with periods, commas etc. Oh and spaces between thoughts so that people have an easier time to read what I have typed.
#23
Posté 15 février 2010 - 02:30
Here it is again:
I
am concerned about the plot holes created...also concerned about being
able to play my dead warden even though she is dead. Suspension of
disbelief does not cover this glaring hole in the story. Instead of
continuity..it provides loss of immersion ....
It also
invalidates that run-through..entirely. There is no point to doing
the Ultimate Sacrifice..it is devalued and destroyed by the fact..that
other than playing a zombie warden, it has no effect..ie: no credit is
given for saving Ferelden with the Ultimate Sacrifice.
And for
that matter..why do the Dark Ritual? Your warden can come back to
life anyways..as is proven with the plot hole for the Ultimate
Sacrifice.
So far as I am concerned, Morrigan can run off in a
huff, change into a wolf in the hallway and be on her merry
way....thats TWO story endings that are affected by this decision to
devalue the Ultimate Sacrifice and allow an entombed Warden..basically
buried with honours..to rise and walk the lands again.
#24
Posté 15 février 2010 - 03:00
Critical_Error wrote...
...even if it is half as good as DAO it will be worth it.
Not for $40 it isn't...
Modifié par Madriker, 15 février 2010 - 03:00 .
#25
Posté 15 février 2010 - 03:13





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