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Praise for Bioware - An Important Reminder to the Community


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#151
Crowwalker100

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Irenicus10 wrote...

agree with OP
and the conspiracy theorist in me thinks there was alot more game .......
but EA marketing said 'hey we could chop this up into expansions and DLC'
bad for story 'continuity'.....
good for business.


And to all the EA conspiracy folks.. Go back an play ME 1 if you liked it you will notice EA was the big dog there too..

Modifié par Crowwalker100, 25 février 2010 - 08:46 .


#152
Guest_LuckyIronAxe_*

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Kudos Bioware!

#153
Alneverus

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TheShady wrote...

Seriously, be careful not to praise too much. If you tell them that you'll buy whatever they make, you basically urge them to throw crap at you. It's just a dangerous road.
Companies need to be in constant competition and under pressure by their customers. The purchase of their products is praise and sign of support enough.

You can point out what you like and what you dislike about the products, to give feedback and to try to improve future products. But try not to shower them with positivity or else they grow too confident.



I expect good things from Bioware, I expect them to live up to their name, but I will always be suspicious of their development directions.
I dislike ME2 enough to not blindly buy ME3, like I did with ME2. I am also not ok with turning KoTOR into an MMORPG.

And before you're saying those idiotic "don't like it, don't buy it" or "it's up to them what they do with their IP" things: I participated in financing them. When you create a series, or when you create anything at all, you have a certain responsibility. If you have fans, that responsibility grows. Of a series you expect a continuity, that the newest installment is kinda similar and follows the same quality-standards as the previous installment. That continuity was very much broken in ME2 at least for me, so much that I will think twice before buying ME3.


I'd definitely agree with this post. With a lot of their previous titles Bioware has now set themselves up to a certain level. While my take on ME2 is different Bioware has recently shown that they have indeed participated in shipping out substandard product and relied on their reputation to help boost sales. The prime example is DA:O, and by the same standard I would expect others to look at even ME2 and to voice their critisism of the game to help improve future installments.

And to use a small side note it was Bioware themselves that stated it was a spiritual successor of another massively popular RPG they developed. While the story was good, it fell way short on a lot of other aspects that it should have been held to.

Also, as for the KoTOR MMO? Look at to DA:O and you might as well accept that is the prototype to the MMO they are developing.

#154
Xandurpein

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I have to agree with the OP as well. There are two ways to look at how well a game is done. First way is simply to try and determine how much fun it was. Which game do I want to replay today? As much as I liked Planescape:Torment, I want to replay ME2 again, not another replay of Torment. Torment had it's faults too really. Secondly you can start by finding faults and detracting points for it. I know I love playing ME2 more than any other game right now, and I know it'll be a while beofre I can put it down. There is no way I'm going to switch to Fallout3, just because the planetscanning was a bit tedious in mE2, so obviously it wasn't that big a deal to me.

I guess we also have to accept that there are two different views of character development in an RPG. I do NOT want any character development of Shepard forced on me by the game. I play MY Shepard and I decide how he evolves, by how I respond to different situations. It would utterly ruin the game for me, if the game started to force a 'canon' character development on Shepard. I decide if he is better, resentful, heroic or gentle.

I understand that there are those who think that a game like ME should somehow have a written storyline where the development of the character should be written by the authors, but I simply don't get that, or at least not why it should be something anyone would wish for, when it's so much more fulfilling to do it yourself.

For me ME2 had a wealth of character development for Shepard, much more so than in ME1, because of all the interaction with the squad mates and their personal quests. He grows as a character through the relationship with his squad mates and how I let myself and Shepard be affected by their very personal stories and all the moral dilemmas I face in the game.

Modifié par Xandurpein, 25 février 2010 - 09:59 .


#155
Multifarious Algorithm

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I will give Bioware more money if a feature point for ME3 is "3 times as much dialog between EDI and Joker".



Also more money the sooner it comes...look how about I just give you my bank account details?