Mass effect 2 insanity difficulty is crazy.
#76
Posté 30 avril 2010 - 06:19
#77
Posté 30 avril 2010 - 06:20
I regularly use all squad powers especially the bot for tali and legion which I found very useful in forcing enemies out of cover for a sniper attack.
The most powerful weapon is without a doubt the arc cannon, I once used it to wipe out 6 husks on the Reaper IFF mission.
To make the game easier carefully select what squadmates you have. I highly recommend when fighting collectors mordin as he has freeze/fire attacks and someone who can disable shields.
Use Incendiary/warp ammo for all collector/bluesuns and for geth the tech one (forgot what its called)
I only used the cain once and immediately never used it again. Its impossible to aim at anyone without getting cut down.
I also found some of my squadmates to be incredibly thick! on insanity. Zaeed decided not to shoot at all and go somewhere else to sit around and legion can't use a door which is not helpful at all.
The hardest mission for me is the collector ship followed by collecting the smuggled cargo as the bots are F"£%$ing hard to destroy. I don't care what anyone else says they are!
#78
Posté 30 avril 2010 - 06:36
#79
Posté 30 avril 2010 - 08:01
#80
Posté 30 avril 2010 - 08:03
first playthrough for me was veteran, pretty simple died a few times
then played hardcore, quite challenging. After 1 week of hardcore, moved on to insanity and now I can play insanity on all classes but vanguard
just try insanity with vanguard, just try.
#81
Posté 30 avril 2010 - 08:21
Masticetobbacco wrote...
pfffftttt insanity
first playthrough for me was veteran, pretty simple died a few times
then played hardcore, quite challenging. After 1 week of hardcore, moved on to insanity and now I can play insanity on all classes but vanguard
just try insanity with vanguard, just try.
Actually playing insanity NG + with vangaurd now, it's not too bad, keeps you on your toes though.
#82
Posté 30 avril 2010 - 08:29
trucoolbrees wrote...
Masticetobbacco wrote...
pfffftttt insanity
first playthrough for me was veteran, pretty simple died a few times
then played hardcore, quite challenging. After 1 week of hardcore, moved on to insanity and now I can play insanity on all classes but vanguard
just try insanity with vanguard, just try.
Actually playing insanity NG + with vangaurd now, it's not too bad, keeps you on your toes though.
I tried Vanguard on Hardcore and could never get completely used to my awesome biotic powers. I had inferno ammo and some awesome biotic suicide ability. I'd press the button and WHOOOSH! I'd fly out of cover as an iredescent blue light and instantly appear in front of the Ymir Heavy Mech so it could eat my lunch.
What's up with that whole suicide power? I mean what's the point really?
#83
Posté 30 avril 2010 - 08:34
CherryColaLola wrote...
trucoolbrees wrote...
Masticetobbacco wrote...
pfffftttt insanity
first playthrough for me was veteran, pretty simple died a few times
then played hardcore, quite challenging. After 1 week of hardcore, moved on to insanity and now I can play insanity on all classes but vanguard
just try insanity with vanguard, just try.
Actually playing insanity NG + with vangaurd now, it's not too bad, keeps you on your toes though.
I tried Vanguard on Hardcore and could never get completely used to my awesome biotic powers. I had inferno ammo and some awesome biotic suicide ability. I'd press the button and WHOOOSH! I'd fly out of cover as an iredescent blue light and instantly appear in front of the Ymir Heavy Mech so it could eat my lunch.
What's up with that whole suicide power? I mean what's the point really?
LOL, don't know if your joking but ya got me cracking up.
#84
Posté 30 avril 2010 - 08:38
trucoolbrees wrote...
CherryColaLola wrote...
trucoolbrees wrote...
Masticetobbacco wrote...
pfffftttt insanity
first playthrough for me was veteran, pretty simple died a few times
then played hardcore, quite challenging. After 1 week of hardcore, moved on to insanity and now I can play insanity on all classes but vanguard
just try insanity with vanguard, just try.
Actually playing insanity NG + with vangaurd now, it's not too bad, keeps you on your toes though.
I tried Vanguard on Hardcore and could never get completely used to my awesome biotic powers. I had inferno ammo and some awesome biotic suicide ability. I'd press the button and WHOOOSH! I'd fly out of cover as an iredescent blue light and instantly appear in front of the Ymir Heavy Mech so it could eat my lunch.
What's up with that whole suicide power? I mean what's the point really?
LOL, don't know if your joking but ya got me cracking up.
I actually managed to get my Insanity achievement with infiltrator but Vanguard always intrigued me. Biotic charge + Punch to the face + inferno shotty blast is pretty awesome when it works!
#85
Posté 30 avril 2010 - 08:48
Modifié par trucoolbrees, 30 avril 2010 - 08:48 .
#86
Posté 30 avril 2010 - 09:28
Assassination cloak + Warp Ammo + Widow = Collector meat.
#87
Posté 30 avril 2010 - 09:43
freestylez wrote...
I must say I was very worried playing on Insanity for my last achievement. But it's been relatively easy with Infiltrator. I died on Horizon only once when I took cover too near a Harbinger. I died twice on the Collector ship, one of the times due to my controller dying when I was on the platforms. The other time, I died being impatient with the Pretorian.
Assassination cloak + Warp Ammo + Widow = Collector meat.
That's exactly how I got through insanity. Assasin sloak + Warp Ammo + Widow. Totally agree it's the class if you absolutely must have your insanity achievement. Collector threat indeed!
#88
Posté 30 avril 2010 - 10:42
Note: I don't have leet skills ... I just know how to be patient.
#89
Posté 30 avril 2010 - 11:22
Modifié par trucoolbrees, 30 avril 2010 - 11:23 .
#90
Posté 30 avril 2010 - 11:48
#91
Posté 01 mai 2010 - 07:12
CherryColaLola wrote...
I tried Vanguard on Hardcore and could never get completely used to my awesome biotic powers. I had inferno ammo and some awesome biotic suicide ability. I'd press the button and WHOOOSH! I'd fly out of cover as an iredescent blue light and instantly appear in front of the Ymir Heavy Mech so it could eat my lunch.
What's up with that whole suicide power? I mean what's the point really?
Charge is not meant to be use foolhardily. Charging smack into a powerful opponent without any guarantee of taking it out quickly and surviving til the next charge is not the way to go. What you did WAS suicide - as many experienced Insanity Vanguard players would agree with.
It would be good if you read up on Vanguard guides stickied @ Mass Effect 2 Characters, classes and Builds
Quoted from thisisme8's Vanguard tip and tricks on Hardcore/Insanity: "Take the YMIR Mechs from cover. Sometimes you just don't Charge in."
#92
Guest_manbearpig654_*
Posté 01 mai 2010 - 07:43
Guest_manbearpig654_*
#93
Posté 01 mai 2010 - 01:22
Bet anyone can't beat that!!!
To get your squadmates to do what you want use the Q/E buttons to put them in front of you and the enemy.
Make sure you use arc cannon to take out husks etc...
Use heightened adrenaline rush and sniper gun
I however have not been able to pursue a relationship with any squadmates yet awell...
#94
Posté 01 mai 2010 - 01:29
#95
Guest_jynthor_*
Posté 01 mai 2010 - 01:30
Guest_jynthor_*
I played a Infiltrator though.
#96
Posté 01 mai 2010 - 01:47
Now "Insanity+", should be called the 'ridiculous sharp pain in my ******' difficulty instead. Honestly took some much joy out of playing ME2 that I had to take a week n a half long break from it.
#97
Posté 01 mai 2010 - 05:40
Ok so far, can be done, but these Ymir mechs are incredibly tedious. Enemy Vanguards are very dangerous, but that's probably because I'm an Engineer. Died once in the boss fight from I don't know what, but the boss fight wasn't all that difficult.
All in all, if I quit Insanity it probably won't be because I die too often as such, but because repeating 20-minute fights is no fun, and taking down Ymir mechs is too tedious. We'll see.
#98
Posté 01 mai 2010 - 08:49
aeetos21 wrote...
soldier + revenant (might be a throwback to revan, revan-revenant? nevermind) + AP rounds = ownage
with VG, perhaps the most frustrating class to play on insanity... sometimes playing it cautious works best, sometimes it screws you in the end and you really should be playing more aggressively to end battles more quickly
one of the most peculiar class i ever played in any game
yeah, the vanguard can be frustrating, but also i think it's the most fun. definitely, i wouldn't recommend it for a first insanity run.
i don't know, i think the esiest is the adept.
#99
Posté 02 mai 2010 - 05:33
Ieldra2 wrote...
Just finished the first loyalty mission (Kasumi's) on my experimental Insanity run (to see how far I get before I lose patience).
Ok so far, can be done, but these Ymir mechs are incredibly tedious. Enemy Vanguards are very dangerous, but that's probably because I'm an Engineer. Died once in the boss fight from I don't know what, but the boss fight wasn't all that difficult.
All in all, if I quit Insanity it probably won't be because I die too often as such, but because repeating 20-minute fights is no fun, and taking down Ymir mechs is too tedious. We'll see.
Thank god I thought it was just me I hate the Ymir mechs on all difficulties, they are far too powerful especially on the collect smuggler cargo mission. Which is the hardest mission!!
#100
Posté 02 mai 2010 - 05:59





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