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Mass effect 2 insanity difficulty is crazy.


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#101
Teknor

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The Sapien wrote...

It's not crazy. It's lazy. No thought went into it. Somebody at Bioware just sat back and dialed enemy stats up and squad stats down, which of course ends up breaking the game's pace. To fix it, you have to put your own thought into it and start modding, which is maybe how it ought to be. The rewards are that much greater.


What were they supposed to do ? Difficulty actually makes enemies outflank you and take cover more. Not just basic stat boosting. 

#102
jwalker

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megatron999 wrote...

Thank god I thought it was just me I hate the Ymir mechs on all difficulties, they are far too powerful especially on the collect smuggler cargo mission. Which is the hardest mission!!


the quarian crash site it's a challenging one too.
those varren are fast and don't pay attention to you, nor to your allies. they go strait for the quarian dude, who can only endure one bite, the second one kills him and you fail the mission.

and yeah, ymir mech fights are boring....

#103
Ekido

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Wut!? I always found Insanity in Mass Effect 2 too easy.
I think this is l2p issue?

#104
xI extremist Ix

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I was working on the Insanity achievement after my hardcore NG and thought at the beginning "This is going to ruin the game for me." Well after I became accustomed to the enhanced difficulty I started to enjoy it and in many ways I found it easier than Hardcore.

#105
The Sapien

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Teknor wrote...

The Sapien wrote...

It's not crazy. It's lazy. No thought went into it. Somebody at Bioware just sat back and dialed enemy stats up and squad stats down, which of course ends up breaking the game's pace. To fix it, you have to put your own thought into it and start modding, which is maybe how it ought to be. The rewards are that much greater.


What were they supposed to do ? Difficulty actually makes enemies outflank you and take cover more. Not just basic stat boosting. 


Yeah, that's part of the problem. In order to make it possible for enemies to push forward, rush you, outflank, etc. they need to be made more into tanks or skilled opponents. They chose tanks. 

You'll see enemies do the stupidest things, over and over again. Reloading while running across my line of sight, seriously? They call that flanking? Only in a world of tanks.

Look, I think the best part of playing insanity is the feeling that you're skirting death at every moment, knowing that lots of things are flying all over the place that can kill you at any moment. You're forced into a flow of total concentration. However, what I don't like is that the same is not true for Shep's enemies. They can take their time, or not. Rush, or not. Go grab lunch, maybe, continue raining on you later. This makes not an epic battle.

The solution I found was to start with the insanity level as a working base so that my enemies get whatever increased AI behavior that provides. But then I level the playing field with what's available in the ini file so that everyone has what I think of as a realistic balance of power, only slightly favoring enemies. I give them recharging shields and a boost, too. Then I crank up the heat. All weapons get upgraded to 5x damage. All powers recharge in 1/5th the time. Now, the heat is on and everybody can feel it. Skill, in this setting, reigns supreme.

Of course, the best way to increase difficulty is to program smarter AI. But that is the difficult route. I don't blame Bioware for taking the easier brute force method.

#106
Malanek

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I think insanity level is pretty good in ME2. Much improved over ME1. You can still kill most things relatively quickly which keeps the pacing good, you die quickly if you make a mistake, you have to figure out how to handle certain battles and the difficulty level is relatively well balanced throughout the game. In ME1 insanity there was a massive difficulty spike when you first got off the citadel but once you eventually get a certain combination of skills and equipment the whole game becomes trivial.

#107
Carmineriley

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I'm not an insane gamer or Achievement seeker, but for some reason I felt so inclined to get the 51/51 on my 360. If you're seeking to beat the game on Insanity for the achievement as well the best advice I can give is use a Vanguard and have patience. You will die, you better believe you will die, over and over. Insanity mode pushes you to strategize your every move. Make sure you have the best gear, the perfect squad.



There should be an achievement for the variety of swear words that are used when playing this difficulty mode. Happy Hunting

#108
Guest_Aotearas_*

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Holy dead horse necro ...

#109
didymos1120

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Is it just me, or are people insanely necro-happy on this forum?

#110
crimzontearz

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yes they are....but it's nothing like what's going to happen tomorrow depending on how Lair of she Shadow Broker pans out