Greetings.
I added an area in my toolset ‘brc501d’ and want to add a house to it for a character to live in. Is this possible? How do I do this?
How do I add a house to a pre-existing area?
Débuté par
Maria Caliban
, févr. 15 2010 05:57
#1
Posté 15 février 2010 - 05:57
#2
Posté 15 février 2010 - 08:43
You'd have to edit the level file that the area is based on. At least in terms of the basics like adding the actual house model/s. You'd then need to add in doors and such in the area.
Modifié par DarthParametric, 15 février 2010 - 08:44 .
#3
Posté 15 février 2010 - 07:19
Ahh, thank you. I wondered why the 'area tutorial' told me how to add a door to a house, but not on how to add the house itself.
Grazie.
Grazie.
#4
Posté 16 février 2010 - 02:26
Anything static, like buildings (or walls/floors/ceilings if interior) and props such as barrels etc., get added in the level editor. Anything that you can interact with, such as doors etc. (i.e. placeables) and things like NPCs and such, get added in the area editor.





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