charmingcharlie wrote...
You can find Christina Norman's take on the situation here :-
social.bioware.com/forum/1/topic/103/index/779585/5#783994
Christina Norman wrote...
I can understand the desire to run around in collector armor with the
'helmet' off but that isn't the way they were designed in terms of
appearance or in terms of art assets. To state it simply the armor is a
single piece.
We do have a system for armor segments, and
you can use that to construct a custom look for Shepard, but armor has
to be designed artistically and otherwise for this system. To put it
another way - the collector armor wouldn't look like the collector armor
if we built it using the segmented armor system. We're able to get the
awesome look because it's a single armor piece. This is not a bug, so it
can't be "patched" to change the behavior.
I think roughly translated that comes across as "we did it that way, we aint about to change it. So tough luck".
Now I am with you guys I hate the whole helmet thing, but even I am getting tired of a new thread everyday about the helmets. If you must make a post about the helmet issue then surely one of the 200 existing helmet topics would suffice and you help by bumping that topic.
That's all well and good, and certainly is sufficient reason for them not being able to just patch it, but I just don't buy the "the collector armor wouldn't look like the collector armor if we built it using the segmented armor system" excuse. For one, take a look at Shep's model when wearing it: it's
clearly a bunch of chitin plates strapped to the flexible mesh stuff that underlies the N7 armor. It's even got visible buckles. For two, are we supposed to believe that they seriously were incapable of creating separate armor segments that had a sufficiently Collector-esque look and were somehow unable break up the various bonuses of the single-piece version among them? What's even sillier about this notion is that in the art as it currently is in-game, the helmet is depicted as very visibly
separate from the rest of the suit. I.e., the thing was designed to
look eminently removable without actually
being removable. It's basically the same with the rest of the armors. They may be
implemented as single-pieces, but they certainly don't look that way.
Modifié par didymos1120, 15 février 2010 - 04:30 .