BanditGR wrote...
I'm sorry but I cannot agree with this. Insanity is very much balanced for all classes (though some of them have a bit 'easier', but that's to be expected). The platforms on the Collector ship, is basically the only challenging part (and as has been stated you don't really require any heavy weapons to beat it, if you use them, well more power to you). If you can complete that part, then chances are you can complete the rest of the game with almost 0 difficulty. The Collector ship is basically a test on whether you optimized your character (especially damage output) in a meaninful way. Squad AI is bad (again no surprise there), but really, that's what medigels are for, if it bothers you so much.
I guess we'll agree to disagree then. I don't understand how you can call Warp or Reave spam a valid form of gameplay - I mean, lets face it, that's how most people play Insanity. (Don't lie, we know you do.)
EDIT: Actually, Reave spam
is a valid form of gameplay, albeit a very boring one; but only due to it working so well. So there's another tip for you, OP. Get in cover - Spam AoE Reave - ??? - Profit.
Modifié par T1l, 15 février 2010 - 02:14 .