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Level 60 in one playthrough


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#126
Karstedt

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Phaelducan wrote...

I actually believe it is possible. My reasoning is that I've hit 57 and 58 quite a few times (at least 4) without trying, and I know for a fact that I could hit 59 on some of those playthroughs without much trouble if I was renegage and over-scanned/surveyed for the collection quests.

To actually hit 60 though? I suspect there is exactly enough experience in the game, to the number, to get it. I absolutely can't back that up with hard data, it's just speculation and something I could see a gamedev doing.

IF it is possible (and again, not saying definitely that it is, I just think it is), this is what it would take...

Exp achievements unlocked beforehand
Both DLC
100% Mako Kills
>100% Collection Quests
-get every single Heavy, Light, Rare, Gas, Data Disk, Writing, Medallion, Insignia in the game
>100% Enemy Kills
-All Renegade options when available, milking all "respawn" areas until they are dry, clearing more than just the direct route in areas like Virmire, finding all Thresher Maws, geth traps
Save codex entries for exact leveling opportunites to minimize burned exp
Kill all Geth on Ilos (including by the conduit, which I think it borderline impossible)

My hypothesis is that by doing ALL of those things, you can hit 60 in one shot.

I haven't tried to do a run with all of those, nor will I. I don't care, and even if it does work I'd still rather just blaze to 50 or so then hit 60 on a second playthrough.

However, I maintain that it probably is possible if you squeeze every theoretical drop of exp out of one full playthrough to hit 60.


I like that you bring a glimmer of encouraging hope to a hopeless persuit. I can only hope that many more people spend countless hours trying to acheive this, only to be supremely disspointed.

#127
Phaelducan

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I firmly believe that it is a fool's errands to try, in that we agree. I would just be curious to see what the final exp total is for someone who gets all the exp I've listed above.



I've never spoke to anyone or read a post from anyone who claims that they've done everything I listed (again, not most.... all) on a legitimate attempt to hit 60.



For that matter, the argument is an old one, and hasn't really been revisited with newer information.



When I tried to hit 60 way back when, there wasn't a second DLC, I didn't know about the respawning rooms in BdtS or near the end, and I didn't play a renegade character. The only collection I had greater than 100% was 10/6 gas surveys, I probably skipped some Thresher Maws, killed some stuff from the Mako also... and I made no attempt to maximize exp by hitting exact leveling targets. I still hit 58 and most of the way to 59. I gave up then, thinking it was impossible.



It might still be impossible, but I wouldn't be comfortable firmly telling anyone else that it is flat-out not doable.



My advice is still to give up and just play twice, but if someone wants to make a go of it, more power to them.

#128
Crias

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Phael, I have one problem with your theory. Your primary reason appears to be, "it just sounds like something the developers would do".



First, i'll ask this. Ever create an RPG, even a simple one?



The amount of careful math and planning that goes into exactly how much XP there is available, proper level-scaling, total enemy count... it's fairly difficult even for simple games. For a game the size of Mass Effect, with the number of different XP sources, it seems unlikely that they would intentionally plan to have "exactly" enough XP in the game to hit 60.



Then you actually included DLC in the list. That makes it even more improbable, if it were "just something they would do" wouldn't they have done the math pre-DLC? Doesn't it seem highly unlikely that they actually pre-planned the DLC, right down to the XP-count, just so they could make it equal to the 60-cap? Seems pretty darn unlikely.



Don't you think someone would have some math, after debating this long, that supports it?



Don't you think some hardcore would have actually made it?





I have an alternate theory. They actually made sure -not- to put enough experience in the game to allow 60 in one play-through. My proof? An achievement for 2 playthroughs, and a level-cap of 50 the first time. They -wanted- us to play more than once.

#129
Karstedt

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Crias wrote...

I have an alternate theory. They actually made sure -not- to put enough experience in the game to allow 60 in one play-through. My proof? An achievement for 2 playthroughs, and a level-cap of 50 the first time. They -wanted- us to play more than once.


That's just ridiculous! You just want to discourage people from from spending 30 hours trying to do the impossible. Level caps for first timers and acheivments for 2nd timers coupled with the fact that it has never been done (or even gotten close to being done for that matter) are simply tools for naysayers like yourself to have an excuse for not doing it.

But I digress... I can find no fault in your argument. Only that it's no match for the power of positive thinking.

#130
Crias

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Hmm... you raise a good point.



I stand corrected, it is CLEARLY possible and you will be everyone's hero if you do it!



(As an aside, when I hit 59 and realized that it was a 33% increase - 200K when I only had 600K - I just about crapped myself)

#131
Phaelducan

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Difference being, I don't think anyone should encourage or discourage anyone else from trying. I've clealy stated that I think it's foolish, and borderline impossible to hit 60.



*However* I do think that there is probably enough exp to theoretically do it.



Karstedt you ask for my math to support it, but in all fairness, unless people are posting their final exp count with exactly what their run involved, what's the difference?



I claim I've hit 58 EASILY and more than 50% to 59 with a ton of exp left in the game for me to get. If I posted a screenshot of the exp total, that wouldn't prove anything as anyone looking at it would have to believe me on faith.



I claim that if I had farmed the respawn rooms, got all the other collection scans in the game, done the second DLC, and killed ALL of the enemies in the game with the Mako (including conduit geth), as well as timed my levels to provide no burned exp... then I might have hit 60.



Can I prove it? Nope. Do I care if anyone else tries? Nope. Do I care if you agree? Nope.



Again, I still think it's a waste of time, as it is MUCH faster to hit 60 with a junk playthrough in any case even if it's possible to hit 60 (and I will reiterate that I don't know for sure if it is, but that no one yet has achieved every experience point available in the game).



With that said, why the sarcasm? I'm not telling anyone to try for 60, in fact I'm telling them the opposite.... IT IS A WASTE OF TIME.... but that doesn't mean it's impossible.



I'd rather play ME2 now in any case, as I have my ME1 playthroughs finished up. So, should we keep arguing about it or can we agree to disagree?


#132
Karstedt

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Phaelducan wrote...

Karstedt you ask for my math to support it, but in all fairness, unless people are posting their final exp count with exactly what their run involved, what's the difference?


I  did not ask for any math. I simply want to know where the Colossi homeworld is so I can figure out where that TON of missed xp is at. Since Colossi give something like 4k xp at level 58, that means you'd only have to kill around 60 of them to make it to level 60.

And if you made it halfway from 58-59 easily, without killing everything on foot, you were either mistakenly on your 2nd playthorugh or you found the lost Colossi homeworld.

And try not to mistake my mockery for sarcasm. The popularity of this thread and the constant claims of people 'thinking' it's possible to hit 60 in one run has put me far beyond sarcam. I'm at the point that I just want to see the hopefuls post stories of failure and awakening while I snack on a bowl of popcorn and enjoy the dawning of reality.

#133
BlackFox26

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Ya its impossible to do it in one playthrough.

I got to lvl 58 in 2 playthroughs and i did everything the second time not the first..

so minimum 2.

One .. ya right.. can't happen.. you do everything you be in the high 40's i say

#134
StefanBW

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I loaded a level 47 character to start a new game with. I'm pretty sure I did (95%) of all the assignments and in the end I got to level 59 with a 100,000 xp points short of level 60.



Oh well. :/

#135
Phaelducan

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It was a first playthrough Karstedt. Validated that upon starting up ME2, can only import a 60 or a 58 with that Shep.



I stated what the exp was that I didn't get, but I can't confirm what that value would up to.



Also, I said I DID kill almost everything on foot, but I know I missed some Geth entirely on various planets/missions, and I killed some foot soldiers by accident... particularly on Ilos.



Getting to 58 in one playthrough is really easy. Try it.



59? A bit harder, but I definitely could have hit it, it's just 60 that I'm not sure on.



Again, instead of just saying "no you can't" think about the experience points in the game.



Think about the collection assignments (can do a crapload more than just what's needed for the quest... and MOST people stop when the quest goes away, if not skip Mako surveying entirely).



Think about when you finish quests (if you need 20 exp to level, and you earn 400, that 380 difference would grow in proportion to the new level... you've wasted some exp.. and factor those mistakes over 59 level ups).



Think about respawns (I assume they aren't infinite.. but I've killed probably 15-20 Geth Destroyers before getting bored on the Citadel, and something like 10-15 Drones on BDtS as well before also getting bored... if farmed out all the way at 59 that is a TON of exp).



Think about a completionist mentality... a lot of people have done a "full" clear... no question... probably a good number as well have legitimately tried to max out everything... but you can't say that everyone who has tried to hit 60 has done absolutely everything in the game. Hell, it's easy to miss a few things (there are two extra missile bases on Luna, there are Geth abushes disguised as anomalies that are easy to miss, there are Thresher Maws in out of the way places... there is an entire extra DLC that people skip because it sucks... or just forget about).



I'm not claiming that I know the secret of the game... and as I've stated I have not hit 60 in one run, nor do I care to try... but I DO think that if people want to give it a shot they should attempt it knowing full well that if it is possible you can't miss anything.



P.S. Doing everything getting high 40's? You'd have to skip almost every side mission to stay that low if you have the bonus exp achievements.


#136
The Grey Ranger

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I've done very complete play throughs (I've probably played through 30+ times) Even completing every sidequest, killing everything on foot, getting all the missile launchers on the moon, doing both the renegage and paragon quests (used Elantia and Noveria Glitch). Heck I even used the Prima guide to find minerals.  You still can't do it. I doubt you'd even get 59, though I could be wrong with DLC. There is no way to make 60 without cheating.

Modifié par The Grey Ranger, 16 mars 2010 - 04:30 .


#137
jakenou

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I've never heard of anyone hitting level 60 in one game (without cheating), and believe me, I have looked and looked through countless web threads when I started to realize the XP spread between level 59 and 60.

#138
Phaelducan

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The Grey Ranger... that is pretty much how I played to 58 on a few of my runs (nowhere near 30+ though).



Only thing I would ask is how close were you to 59? On my similar runs I ended up more than halfway to 59, and the things I didn't do are as follows:



1. Oversurvey (When the quests dropped, I stopped looking)

I know there were probably 20-30 more Prothen/Asari/Turian/Salarian/Mineral scans in total

2. Do Renegade quest or renegade versions of quests that I completed Paragon

Major Kyle, Helena Blake, etc (and some missions like Biotic terrorists that only have 1-3 more kills if you go Renegade... not sure how many there are but there are a few).

3. Kill non-essential enemies (straight clear on Virmire, didn't double-back, etc) or find all hidden enemies on non-quest planets (Thresher Maws, prospector ambushes, geth ambushes, etc)

4. Kill all respawning enemies in BdTS and on the Citadel (have no idea how many in each)

5. Kill the Conduit Geth

6. Time low exp rewards (codex and such) to hit levels exactly, saving big exp rewards for after leveling (not sure how much exactly this saves, but through 59 level-ups it could be a ton)

7. Be 100% sure that I got ALL available exp from all sources, and didn't lose any exp in the Mako



Might be others, but can't think of any atm. I don't know if that's enough exp to get from 58.6 to 60, but I at least think it's plausible that it is.



Granted, this is purely theory, and I have no intention of ever testing it.

#139
Red Viking

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Phaelducan wrote...
4. Kill all respawning enemies in BdTS and on the Citadel (have no idea how many in each)


They don't "respawn".  There's always a set amount.

Phaelducan wrote...
5. Kill the Conduit Geth


You can't because you're on a timer.  By the time you get to the Conduit, you'll only have a few seconds left.  If you stop to kill the geth, you'll run out of time.

Phaelducan wrote...
6. Time low exp rewards (codex and such) to hit levels exactly, saving big exp rewards for after leveling (not sure how much exactly this saves, but through 59 level-ups it could be a ton)


I'm not quite sure what you mean here.  Experience is cumulative, it's not somehow wasted when you level.

Phaelducan wrote...
Might be others, but can't think of any atm. I don't know if that's enough exp to get from 58.6 to 60, but I at least think it's plausible that it is.


It's not. 

I know a lot of people have a "nothing is impossible" mentality, and I believe that's a good thing.  But in this case, getting to level 60 is impossible.

I literally did everything that you mentioned except for the Renegade sidequest and those extra fights since
I was full Paragon.  In the end, the final result was: Level 57.   524583/542100.

Had I enough Renegade points to do the other things you suggested, it would have put me at Level 58 no problem.  But that would have been it since there would be absolutely no other opportunities to gain exp and, like others have stated, the gap between level 59 and 60 is huge.  

There's just no way. 

Modifié par Red Viking, 16 mars 2010 - 06:30 .


#140
Karstedt

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Phaelducan wrote...

Also, I said I DID kill almost everything on foot


My mistake, I though you said you didn't.

Getting to 58 in one playthrough is really easy. Try it.


Been there, done that. You must be meticulous. If you are casual about it, even using a checklist you'll only hit 57 half the time.

59? A bit harder, but I definitely could have hit it,


Even if you were half way to 59, you'd still need 60k xp. That's 518 minions, 207 elites, 70 armatures, 35 colossi or threshers, 42 minor quests, 26 major quests, 10 main plot quests (not that you can miss plot quests, just there for the number comparison), or some combination thereof. Did you really miss that much? I didn't even miss that much on my first blind playthrough.

Again, instead of just saying "no you can't" think about the experience points in the game.


Again, instead of just saying, "I definitely think it's possible", think about the amount of experience required to get to the next level and how much is actually in the game.

Think about the collection assignments (can do a crapload more than just what's needed for the quest... and MOST people stop when the quest goes away, if not skip Mako surveying entirely).



I have thought about that, as have many others before me. As a completioninst, I do everything everytime. That includes gettinal all minerals even though you don't need them to complete the missions.

Think about when you finish quests (if you need 20 exp to level, and you earn 400, that 380 difference would grow in proportion to the new level... you've wasted some exp.. and factor those mistakes over 59 level ups).



Since rewards scale with level, this actually turns out to me almost negligible. You might squeak a few hundered xp out of doing that in the early levels, but that's about it. This method has been thouroughly discussed and experimented with.

Think about respawns (I assume they aren't infinite.. but I've killed probably 15-20 Geth Destroyers before getting bored on the Citadel, and something like 10-15 Drones on BDtS as well before also getting bored... if farmed out all the way at 59 that is a TON of exp).


They are finite and painfully slow. And though you can milk about 3-4k exp out of those. It's still not enough.


Think about a completionist mentality... a lot of people have done a "full" clear... no question... probably a good number as well have legitimately tried to max out everything... but you can't say that everyone who has tried to hit 60 has done absolutely everything in the game. Hell, it's easy to miss a few things (there are two extra missile bases on Luna, there are Geth abushes disguised as anomalies that are easy to miss, there are Thresher Maws in out of the way places... there is an entire extra DLC that people skip because it sucks... or just forget about).



Look for Pteryx's checklist. I use it for every playthrough past my 2nd. I have legitimately tried to max out everything several times, and know many others have as well. That includes solving things peacfully for the XP, then turning around and doing something to ****** them off to get the violent xp as well. You can do this with at least the Biotic cult and Helena Blake off the top of my head.

I'm not claiming that I know the secret of the game... and as I've stated I have not hit 60 in one run, nor do I care to try... but I DO think that if people want to give it a shot they should attempt it knowing full well that if it is possible you can't miss anything.


As I said, I hope they do too. I want to see more stories of failure. It's life affirming. And by claiming you could have definitely hit 59, you are in fact claiming some secret of the game. To my knowledge, nobody has ever made it to 59 in one run. And I've been a forum troll for over 2 years.


P.S. Doing everything getting high 40's? You'd have to skip almost every side mission to stay that low if you have the bonus exp achievements.


True dat. I only had a sub 50 character once... when I was trying to intentionally skip everything possible.

#141
The Grey Ranger

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I can't go back and look at those old play throughs to see how much I lacked. It was on an old 360 that RROD'ed, about 8 months ago. I know I scanned every mineral and kept picking up stuff after the other collection quests. At the time I didn't know it was possible to kill some of the geth for the conduit run, but all respawn point were killed until they stopped spawning. I even hunted down the extra Rachni nests during the listening post quests.

Modifié par The Grey Ranger, 16 mars 2010 - 08:49 .


#142
Phaelducan

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To Red Viking, I mean the finite number of "respawns" in a couple of areas in the game. There is one in a Fusion Torch in BDtS where Drones pop for quite awhile, and also a couple of spots on the Citadel where Geth Destroyers keep popping out.



Also, I agree that you probably couldn't possibly kill all the Conduit Geth. I think at most you could maybe kill two, unless you could somehow target some without triggering the timer.



As to scaling exp rewards, the game scales exp to the level you are... not the level you will be after you hit the threshold. Consequently, if you have 190 exp, and get a reward of 200, ten gets you to level 2, and the other 190 doesn't scale resulting in an exp total of 390. Instead if you scan a codex for 10, then get the reward, the 200 scales for the next level. I hope that makes sense. It doesn't amount to much at low levels, but I imagine if you could do it almost every time you get a big quest reward, it might add up to tens of thousands by the end of the game.



To Karstedt, I think your numbers are off (emphasis on think, as I'm not sure). I don't remember it taking that much to make progress into 58, though admittedly it wasn't exactly yesterday.



I think the extra 30ish mobs, 30ish scans (not just minerals... but also the racial scans), renegade extras, conduit geth that I could have hit (banking on at least 2, but maybe could juke it to get more), and timed levels... would have EASILY hit 59. Obviously you are disagreeing based on the math of exp at 58, and I can't argue on a level field as I don't have those numbers.



Now I am aware of the 200k jump, and I still want to be clear that I am not positive that it would be possible. All I am saying is that if it is possible, all of the things that I discussed would have to be accounted for.



I maintain that no one yet has posted a final exp count with an accounting of all the things necessary to maximize experience points. I think largely it is perceived as impossible, so no one tries.



Hell, it might be impossible, but I have yet to see conclusive evidence for me to say that quantifiably, without question it simply cannot be done (absurdly difficult, and not altogether likely, and clearly a waste of time though).



I also want to be clear that I don't intend on changing anyone's mind, I just feel that if someone comes here honestly seeking information on leveling optimization (whether they are trying to hit 60 or not), it's useful to discuss the finer points.




#143
Karstedt

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Phaelducan wrote...

To Karstedt, I think your numbers are off (emphasis on think, as I'm not sure). I don't remember it taking that much to make progress into 58, though admittedly it wasn't exactly yesterday.

I think the extra 30ish mobs, 30ish scans (not just minerals... but also the racial scans), renegade extras, conduit geth that I could have hit (banking on at least 2, but maybe could juke it to get more), and timed levels... would have EASILY hit 59. Obviously you are disagreeing based on the math of exp at 58, and I can't argue on a level field as I don't have those numbers.


My numbers are taken from the actual xp gained from each task at level 58. You need 120k to get from 58 to 59, so saying you're half way means 60k remaining. A plot mission grants 5800xp,major quest grants 2320, minor quest 1160, minion 116, elite (destroyers and such) 290, subboss (armature, primes, etc) 870, boss (colossi, maws) 1740, scanning and lock picking 116. So my numbers are extrapolated from there. That's also why I doubt you were halfway from 58 to 59 in the first place. Without putting some serious thought into it, I'm pretty sure you would have to be 58 already when you hit Ilos to get anywhere near halfway to 59 by the end.

So if we are to assume you missed 30ish mobs, call them all elites to illistrate the point. 4 bosses, 8 subbosses, 60 scans/locks, 4 elites at the citadel respawn and throw in a major quest and 3 minors. That's 36,530xp. You'd still end up 24k shy of 59. Oh, lets just say you freeze time and nailed the 8 (I think colossi) as you make the  conduit timed run (as far as I can tell, you could not even kill 1 without running out of time, unless perhaps you're on the easiest difficulty level), that gives almost another 14k, still 10k short. So the only way to EASILY hit 59 from where you estimate you ended, would be to find another boss infested area somewhere.

You now have the numbers.

As to scaling exp rewards, the game scales exp to the level you are...
not the level you will be after you hit the threshold. Consequently, if
you have 190 exp, and get a reward of 200, ten gets you to level 2, and
the other 190 doesn't scale resulting in an exp total of 390. Instead if
you scan a codex for 10, then get the reward, the 200 scales for the
next level. I hope that makes sense. It doesn't amount to much at low
levels, but I imagine if you could do it almost every time you get a big
quest reward, it might add up to tens of thousands by the end of the
game.


Let's say you are level 10 with 5450xp (menaing you only need 50 to level). Your options are among say 5 minor quests @200ea, 2 major quests@400ea, and 10 codex/scans@20ea... and I'll throw in some wandering elite just for the exact 50xp.

Let's take the 'optimized' path: Kill the elite, hit 5500, level up. Now you need 6600 to reach 12 and the rewards from the remaining stuff increase to mq@220, Mq@440, codex@22. Hit the 2 Mq and 1 mq for 1100, hit 6600, level up. 7800 to next level, remaining rewards increase to mq@240, codex@24. hit the 4 mq and 10 codex for 1200, hit 7800, level up. I wasn't planning for it to be so exact, but sometimes things work out.

Now, the messy approach: Starting@ 5450, major quest, hit 5850, level up. 3x mq@660, 3 codex for 66, hit 6576, Mq@440, hit 7016 level up. 2x mq@240, 7 codex@24 and an elite@60 remain for 708xp, putting you at  7724. You lose 76xp over 2 levels.

If you are seriously anal about this method, you could forseeably milk an extra 20k out of the game... maybe.... and that's really really generous. Sice rewards scale in perfect linaear fashion beyond level 6, and experience requirements to level increase on a linear+ scale, the effectiveness of this actually decreases as you progress. I think you'd be lucky to get 5k trhoughout the game from doing this.

But I eagerly await the results of the "yes we can" crowd.

And why am I arguing with you? Because I think the ideas and information you are providing about the level 58-60 trek are immensly warped by a rosy perspective and have very little in common with reality. The disclaimer that you don't recommend trying is hardly enough to counter claims of EASILY being able to reach 59 and thinking 60 is possible. I don't see it as any different from taking a vehicle that has been shown to lift off the ground, tumble and crash when it hits 145mph and claiming that since you got it up to 143, you could easliy reach 150, and probably 155. Fun to see the results of trying, yes. Fun to see it recommended to others who may not know better, not so much.

#144
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Doing everything including dlc content on a higher level, will get you around level 59. The jump to level 60, is very big. It generally takes a new playthrough (to the point of being made a spectre) to max out at level 60. Not aware of any shep's making lev 60 on 1st playthrough..,....

#145
Phaelducan

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Well, 3-9 Maws/Colossus is probably what I missed (including Ilos). So there is 5k-15k.
30 respawn mobs (don't know what drones are, but assuming lower end... destroyers at elite) for another 5k
Scans for another 3k
Killed the guys for renegade versions of missions (not sure about numbers.. but there are a ton at Major Kyle, I'd guess at least 20, maybe more, and I think biotics are worth more exp than standards, but cant' confirm) for maybe another 6-9k.

So that's 19-32k just in raw experience unearned, plus whatever I might have missed from accidental Mako Kills or in just plain missing stuff on planets/not clearing both routes. Can't really guess on exact numbers, but probably a few thousand in total.

I have to admit it would be extremely difficult to count on 30k exp from timed leveling, so I'm, willing to concede that hitting 59 wouldn't, in fact, be easy (though still attainable without cheating).

Furthermore, looking at those number someone would have to stretch a playthrough to hit 59, being anal and very careful and killing absolutely everything... plus overscanning and killing respawns as well as timing levels.

So, advocacy rescinded. It doesn't look like it would be possible to hit 60 without Therum bug.

I apologize for using anecdotal evidence in lieu of hard data, thanks to Karstedt for having the numbers.

Edit: In regards to the PSA, though, come one Karstedt, you are comparing a potentially lethal speed test on an automobile to playing a videogame. Overly dramatic much? Furthermore, not only did I clearly state that I thought it was a waste of time, inefficient, and would be extremely difficult to hit 60, I also clearly put in the steps I thought someone would have to take to hit it. Nowhere in there did I say anyone should try, and if someone is going to try for max exp in one playthough I think this would be an extremely useful thread to read.

Modifié par Phaelducan, 17 mars 2010 - 05:47 .


#146
Karstedt

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Phaelducan wrote...

Edit: In regards to the PSA, though, come one Karstedt, you are comparing a potentially lethal speed test on an automobile to playing a videogame. Overly dramatic much?


Overdramatic, perhaps, to illustrate the point. Same situation though, just more dire consequences.

#147
Azn_Vanguard

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This was a pretty intersting topic. lol but i agree with you guys, just play through two times and get it over with.

#148
Crias

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@Phael
He wasn't using the car example to demonstrate that playing video games kills - his example wasn't dramatic at all. In fact, very relevant. It shows the essence of the lack of strength in your position.
Going 143mph, 7mph more is only 5% of your current speed. Given the car feels fairly stable, clearly hitting 146 (2.5% faster) is definitely possible, and 150 probably is too... Clearly a faulty argument.
Do you believe any "finer-points" would need to be discussed about this? Because I hardly think so. The argument postulated towards feasibility warrants no response - it's pure opinion based on absolutely nothing more than "gut feel" of "what should be". When talking life and death, it's clearly silly.
So why is it any less silly to argue the possibility of reaching level 59 or level 60 in one playthrough based purely on "gut feel" or something that "seems like" it should be true?
The comparison is actually stronger because of the dire nature of the example - the argument is silly regardless of how dire the consequences are. It's the dire consequences that force people to stop arguing from such a silly basis, but that doesn't make them any more or less silly.
You were 60K off of 620K, meaning you had 10% to go, yet you claim you only missed a small handful of enemies. Furthermore, you were 260K away from 820K - that's 30% away! These are numbers you -did- have.
Do you not see how silly it is to claim it's "easily" possible on nothing more than "gut feel"?
Frankly, it's absurd that Karstedt even had to put the time and energy into explaining, in depth, why it's completely and utterly impossible. It should be obvious that the position had absolutely no strength.

That said, I did enjoy the analysis Karstedt. Would you be offended if I backed it up for future reference?

Modifié par Crias, 18 mars 2010 - 05:21 .


#149
The Grey Ranger

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If it could have been done there are people who would have done it. I'm not really careful on my xp gains generally. So I usually only get 57. It doesn't matter since to hit 60 I'm either going to use the console (I picked up for the pc) or a second run. If there was no option of a second run I would have worked harder to maximize my xp gain. It's not worth it.

But just as an example I did grind to max level on JE back on the original xbox, just because I could, that only took about 70 hours of running up and down a hill killing respawns, not all at once mind, it was over the course of a couple of months.

But if it was possible to hit 60 in one go someone would have done it since 11/07

Modifié par The Grey Ranger, 18 mars 2010 - 05:56 .


#150
Fiery Phoenix

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^ Agreed.



Lots of you guys seem to ignore the ridiculousness of the 59-60 gap.