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#101
AtreiyaN7

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Interesting viewpoint from someone who had a change of heart. I did enjoy the loyalty missions greatly, myself.

#102
raichualuvsong

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General Battuta wrote...

The meat of Mass Effect 2's plot is actually conveyed via loyalty missions. It consists of a series of moral, rather than tactical, set pieces.

There are two big themes: experimentation, and confrontation (you always have to deal with your past.)

The loyalty missions connect the big issues of the Mass Effect universe on a personal level. Mordan is about the genophage. Tali is about the Geth/quarian war. Legion is about machines vs. organics. Grunt is about the Krogan hunt for identity.

In this way, Mass Effect 2 makes the universe central rather than peripheral. It creates personal avatars of the major issues and allows the player to interact with and influence them.


Very well put.

#103
raichualuvsong

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I don't know why that cut off the rest of my post. But I was going to say I enjoy the more personal point of view the story has taken in ME 2. Too often these days we see movies or videogames where they're nothing more than fantastic ideas held together by static plots that feel oddly cold because we can't connect to the characters that drive the story (Avatar comes to mind).



Mass Effect 2 is a very welcome departure to that formula.

#104
Unit-Alpha

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WilliamShatner wrote...

Mikazukinoyaiba2 wrote...

I still think that when people argue that ME1 is a better game than ME2 they're arguing from nostalgia.


Nostalgia from a game that's two years old?  What are we, gnats?


^This.