Criticism withdrawn
#101
Posté 15 février 2010 - 08:42
#102
Posté 15 février 2010 - 09:24
General Battuta wrote...
The meat of Mass Effect 2's plot is actually conveyed via loyalty missions. It consists of a series of moral, rather than tactical, set pieces.
There are two big themes: experimentation, and confrontation (you always have to deal with your past.)
The loyalty missions connect the big issues of the Mass Effect universe on a personal level. Mordan is about the genophage. Tali is about the Geth/quarian war. Legion is about machines vs. organics. Grunt is about the Krogan hunt for identity.
In this way, Mass Effect 2 makes the universe central rather than peripheral. It creates personal avatars of the major issues and allows the player to interact with and influence them.
Very well put.
#103
Posté 15 février 2010 - 09:26
Mass Effect 2 is a very welcome departure to that formula.
#104
Posté 15 février 2010 - 10:52
WilliamShatner wrote...
Mikazukinoyaiba2 wrote...
I still think that when people argue that ME1 is a better game than ME2 they're arguing from nostalgia.
Nostalgia from a game that's two years old? What are we, gnats?
^This.





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