Hi,
I have read everything I can find in these forums so far, most of the discussions fizzling out about a month ago.
The whole game everything was perfect, even some of the huge battles. Near the end however, even when fighting just 1 measly hurlock, spells and potions take the p*** to be applied. Frame rate is fine, movement is fine, it's just combat really, I notice it most with spells. Shoot someone and they run for another 5 seconds before collapsing.
I can imagine people telling me it's hardware but if that was the case then why do so many people experience it only at the end, and then only with patch 1.02?
I'm wondering if there's a fix I missed or something :| Thank you for any help.
Combat Delay ONLY near end of game
Débuté par
usman_60
, févr. 15 2010 04:52
#1
Posté 15 février 2010 - 04:52
#2
Posté 21 mars 2010 - 09:23
Okay First of all i wanna say that Gorath is A major DOUCH! Because the combat lag isnt about the freaking System specs. Its about the Majorly Faulty Sound that bioware has put into the game. Disable the sound a wolla the game runs nice again. So stop saying that people have too bad pc when thats not the problem. and the combat lag issue is also only on Onboard sound chips not on extarnal. but iv yet to come not been able to fix the issue without disabeling the sound.
#3
Posté 22 mars 2010 - 09:24
man! so the problem about combat delays was about the sound?
#4
Posté 22 mars 2010 - 09:26
i cant beleive it, here was me thinking it was becouse there where so many enemies in the final battle, but it was just some stupid noise?!
#5
Posté 22 mars 2010 - 09:51
its never gonna be the same from now on (sigh)
i wont be able to hear their banters
i wont be able to hear their banters





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