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Seriously, what am I doing wrong?


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#26
Curry Noodles

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Redcliffe's balance is just screwed up, don't judge the rest of the game on that fight.

Is the damage issue potentially because you're using a crossbow? I've had her using bows the whole time. I don't actually know the difference...If you remove her melee weapons and talents and keep her on the ranged control type she literally won't move after the fight starts. Those disables that you have on hand in case someone gets too close are what's causing her to do crazy things, most likely, probably not what you wanna hear.

Mind blast is kind of terrible I think. It's really just there so you can run away if enemies get too close. It's nice to start with, but later on you wanna upgrade to something like sleep, the aoe paralyze, or the glyph combo.

If something's aggroing morrigan just have her kill it, one or two targets should go down pretty fast if you're cycling ice, lightning, and life drain.  I know my morrigan can usually take out a stray enemy in a single cycle of those. 

Wait till you see a revenant, though. Those are hard until you get some serious armor.

One other thing is that I'd really highly recommend picking up arcane warrior specialization if you play as a mage. It's really really helpful; you can turn into a warrior without tactics after running yourself dry of magic. I'd imagine you'd have a build that could nearly solo the game if you combined it with blood mage.

Modifié par Curry Noodles, 07 novembre 2009 - 02:59 .


#27
Kaduos

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elijah_kaine wrote...

Kaduos wrote...

Serenity84 wrote...

Wynne will be the better healer, since she comes with the spirit healer specialization. That gives her four dedicated healing spells Morrigan doesn't have (unless you give her the specialization at level 14).

In general, you should probably try to micromanage more a bit and not rely on the AI for all details. Set some general behavior and healing, but activate the important talents yourself.


Perhaps I should have stated it earlier - I'm not an idiot and I know how to micromanage. Every battle turns into a red light/green light game, which is annoying. Stopping the battle every so often though will still not save a character being ganged on by 3+ enemies. I can't move all of my characters out of danger every time they get into trouble and enjoy the game at the same time. That is way to much work for a game that's supposed to be fun.


Man, well, maybe this isnt' your type of game. Personally I enjoy it. You don't have to be snarky to people trying to help you, and I did give you tactical advice. So did others. If your going to shoot down everyone's advice why ask for it?

If you wanted to complain there is an off-topic forum.


I don't deal with condescending tones. Take it somewhere else. Plenty of people have offered advice without sounding like a dick. Try it some time.

And saying this "isn't my type of game" is just adding to insult. I already said in my op that I've played MANY games like this and enjoyed them all.

#28
Kaduos

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Curry Noodles wrote...

1. Redcliffe's balance is just screwed up, don't judge the rest of the game on that fight.

2. Is the damage issue potentially because you're using a crossbow? I've had her using bows the whole time. I don't actually know the difference...If you remove her melee weapons and talents and keep her on the ranged control type she literally won't move after the fight starts. Those disables that you have on hand in case someone gets too close are what's causing her to do crazy things, most likely, probably not what you wanna hear.

3. Mind blast is kind of terrible I think. It's really just there so you can run away if enemies get too close. It's nice to start with, but later on you wanna upgrade to something like sleep, the aoe paralyze, or the glyph combo.

4. If something's aggroing morrigan just have her kill it, one or two targets should go down pretty fast if you're cycling ice, lightning, and life drain.  I know my morrigan can usually take out a stray enemy in a single cycle of those. 

5. Wait till you see a revenant, though. Those are hard until you get some serious armor.


1. Apparently.

2. It was the best weapon I've found for her so far, with good damage and range - can't remember where I got it, though. I'll try removing her melee tactics and see if that helps any, but I had the condition(s) set to "short range only". She also doesn't have a melee weapon equipped.

3. Kind of a panic button, yes. Building up to paralyze is going to take awhile though. It was definitely a good spell when climbing the tower with the generic mage.

4. Already ahead of you, but she doesn't have much mana to blow on everything that gets to close. Just wish she could use this good staff I have, but it's way ahead of her magic stat.

5. I'm giddy with anticipation.

#29
elijah_kaine

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Kaduos wrote...

I don't deal with condescending tones. Take it somewhere else. Plenty of people have offered advice without sounding like a dick. Try it some time.

And saying this "isn't my type of game" is just adding to insult. I already said in my op that I've played MANY games like this and enjoyed them all.


I wasn't trying to be condesending, and as I said you might have been joking about the whole "Superior game-play". I apologize for whatever you found insulting.

What about the other stuff I said though?  Have you been doing this, if so what's been going wrong with it? What are you're tactics set at? Do you not enjoy microing your characters? How many tactics slots do you have. I also thought you were talking about the main redcliff storyline so sorry about that. I am trying to help, despite coming off like a dick.

#30
Grengrad

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Post your combat tactics script for Morrigan...

#31
Kaduos

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Grengrad wrote...

Post your combat tactics script for Morrigan...


She doesn't have one - I use her manually. She is only setup to attack the main characters target with her staff.

#32
topdeck55

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Varenus Luckmann wrote...

Seriously. What the hell. People, stop goddamn sucking and whining. If the game is too hard for you, turn down the difficulty. And if you're still failing at easy, you should contemplate suicide.


Stop posting the same troll in every thread. Go away.

#33
Kaduos

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elijah_kaine wrote...

What about the other stuff I said though?  Have you been doing this, if so what's been going wrong with it?


Except for the part where you assumed I must be an idiot and that I've never played a game like this before, and the part where you were talking about a completely different situation than I was talking about - I've already tried everything you've said. In fact, I explained it all in this thread already that I've been doing it the entire time.

Modifié par Kaduos, 07 novembre 2009 - 03:13 .


#34
Bucket_Age

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Alright.. I don't seem to have many difficulties in victory. I'm around level 9-10 with my characters and i've defeated 2 dragons so far as my toughest opponents.

I'll try to give you some insight, but this is my style, and may not be preferred by most players.

Team Setups
You
Shale
Wynne
Mlinna

First, My fighter is a duel warrior. He's basically your typical berserker hack n slash, and no regards to defense. So, this could change for most of you.

Myself - I am the main assist so to speak, and I do your typical targeting like clothies die first etc. Not much to speak on about this part. I'm now around level 11-13, and i've found that for max dmg output in some crazy fights. It's nice to stack your Berserk, Speed striking increase, and your double strike abilites together. With Linna's Ice proc, and my poisening skill. I hit for crazy dps, and can drop the durable targets in seconds.

Shale - I have him set in defender mode, and he's a far better tank in the early levels then his counterparts. Stone Aura is really nice, and if you set his skills to a basic tank style. IE- Taunt, AoE control, and peeling then it's very simple for him to hold 3-4 mobs while you tear down everything. I also have SHale peeling anything that attacks Wynne at all times.  Stone Aura is a great tactic, and I use it alot. It gives some great benefits to the party, and now that i've reached the levels of 11-13 I found it irresistable.

Mlinna - DPS behind me, and she can do ALOT if designed to do so. I set her primary dmg attack to assiting me, and taking down each target asap. Her stun/frost is really nice, and helps you peel down those caster/archers running from you. If her stun gets resisted, then I have a stun as well I can follow up with. I do set her to be a frost dmg mage so to speak. I give her all the bonus's I can with cold spells etc. She can do alot of dmg with me, and I ever see her getting attacked, and Shale cannot peel off her, then I can use her AOE stun/frost spell to kite a bit before returning to my main character.

Basic Setup for Linna
Frost/Stun - Assist Leader
Mind Blast - Assist leader
Hex- Assist leader
Sleep - Closest target (I do this because it helps with targets attacking Wynne, and helps Shale get time to come over to peel, if he's stunned or frozen at that time.
Drink Mana Pot < 25%


Wynne - Main Healer. Alot of people i've noticed just try to pot their way through dungeons, and encounters. I don't find this to be wise because you find youself halfway through a dungeon and no more pots to drink.

Basic setup for Wynne.

Party member Health < 75 - Heal
All Health < Group Heal
Rejuv
Mana < 25 - Drink mana pot
Etc.

Sometimes I find myself overwelmed, and a party member will die. With some skillfull playing you can always prevent a wipe. I find myself taking control of Wynne at times, and casting a Rez during a heated battle. Make sure you use a INJURY KIT for the fallen, or they will not be very useful, and fall again very soon. Wynne makes ALOT of mana posts for my party. I usually have 3x as many mana pots for the 2 casters in my party then I do healing pots. As long as Wynne is drinking them, and has mana. She will heal very effectivly.


I also throw a "drink heal pot" for each member in my party IF they get below 25% health. Just incase something crazy is hapenning like AOE dps etc.

Hope this helps. It may not, but i'm sure it can get you on the right track


#35
specter7237

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             I think taking Morrigan's damage abilities first may have been a mistake.   Personally I leveled up Morrigan's cold abilities first and have made great use of Cone of Cold, an incredible skill that almost never gets resisted.  You can usually get every melee mob stuck in it if you time it well, then have your own melees shatter them with critical hits.  By the time the freeze wears off, at least half the mobs should be dead and Cone of Cold should almost be up for use again. 

             I also took Wynn as a healer which helps tremendously.  Also got Petrify for her which always gets cast on the elite mob, taking him out of the battle.  And Earthquake takes care of alot of the ranged mobs we encounter until we get a chance to deal with them.

             In short, croud control is what you need, and mages are masters of this.  Of course if you allow every enemy to freely attack you, youre not going to last long.

            
             PS:  Alistair with shieldwall is an amazing tank, and with his pocket healer he's nearly invulnerable.

#36
SeanMurphy2

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I know the chantry sidequest you are talking about. I think it was intended to be a hard quest. Are the quests lower on the chantry board meant to be the harder ones? I think the game intends for you to return to hard quests when you are stronger.



Don't worry it took me a lot of tries to beat that chantry sidequest. But the whole game won't be that hard. I think you should come back later.



I took on the darkspawn near the wagon first. The sleep and freezing spells helped a lot. The emissary did a lot of friendly fire to the darkspawn on the other side of the field. I then recovered at a bend in the cliff face where the emissary could not hit me with magic. Then attacked the emissary last with stunning and freezing spells whilst focusing my attacks on him.








#37
elijah_kaine

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Kaduos wrote...

elijah_kaine wrote...

What about the other stuff I said though?  Have you been doing this, if so what's been going wrong with it?


Except for the part where you assumed I must be an idiot and that I've never played a game like this before, and the part where you were talking about a completely different situation than I was talking about - I've already tried everything you've said. In fact, I explained it all in this thread already that I've been doing it the entire time.


If your warroir is shield spec, what I find helps me is to set morrigan on support tactics while i'm not controlling her. I micro with the warroirs, have them attack the same target, and switch off using shield pummel on the target they are attacking. Then, with thier shild bash I push off other attacks occasionally, which helps a bit. I micro Lillina to stand back and use her crossbow/longbow on the target the warroirs are attacking. When I switch to Morrigan I use winterspell then lighting spell on whoever the warroirs are attacking. Then I use mind blast, and target the next target the warroirs will be attacking and use vernuabillity hex on them, by this time morrigan is usually taking damage so I have her life drain whoever she just cast the hex on and this boost her life, then I mind wipe and drink lyrium potion and repeat. Works pretty well for me most of the time, occasionally I wipe and have to change up tactics, but it usually works.

It also helps if you don't ignore your balms like "Spirit Balm" or "Nature Balm" which gives you some defense vs. certain kinds of attacks. Sorry for insulting you, hopes this helps a little at least. I have to go to the movies with the gf and some friends now so this thread will probably move pretty far before I get back so, sorry again.

#38
Kaduos

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SeanMurphy2 wrote...

I know the chantry sidequest you are talking about. I think it was intended to be a hard quest. Are the quests lower on the chantry board meant to be the harder ones? I think the game intends for you to return to hard quests when you are stronger.

Don't worry it took me a lot of tries to beat that chantry sidequest. But the whole game won't be that hard. I think you should come back later.

I took on the darkspawn near the wagon first. The sleep and freezing spells helped a lot. The emissary did a lot of friendly fire to the darkspawn on the other side of the field. I then recovered at a bend in the cliff face where the emissary could not hit me with magic. Then attacked the emissary last with stunning and freezing spells whilst focusing my attacks on him.


That seems to be the course of action - I'll just come back and do it later. I'm sure I'll probably run into a few things along the way that are a bit easier. I'm may just be assuming every quest I get is a quest I can do at that level - perhaps a drawback of playing to many mmo's.

Modifié par Kaduos, 07 novembre 2009 - 03:21 .


#39
Habnor - God of Whine

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Varenus Luckmann wrote...

Seriously. What the hell. People, stop goddamn sucking and whining. If the game is too hard for you, turn down the difficulty. And if you're still failing at easy, you should contemplate suicide.


Wow, an antiwhiner in my presense, who the hell are you to tell this person what they can say or how they do it.
Are you the King here? Doesnt matter, im the God here and you will repent your ways...
Antiwhiner.com is needing your attention, come back soon, we'll be awaiting your apology or we will be ready to humiliate you.. the choice is yours.

#40
Nosuchluck

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Yea there's a sort of level scaling but it varies. Enemy levels only go down so far to match the players. For example the enemy has a level range of 10-15. If you meet it at level 8 they'll be level 10. If you meet them at say level 12 they'll match your level but if you get level 16 the enemy can only level scale to level 15.

As the game is relatively open at this point there's going to be more difficult area's than others.

#41
Grengrad

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Kaduos wrote...

Grengrad wrote...

Post your combat tactics script for Morrigan...


She doesn't have one - I use her manually. She is only setup to attack the main characters target with her staff.


Not sure this will help you immediately, but....

If Morri is going to be your primary heal for you, you need to get her up to Regeneration, and work on getting her magic up for more effective heals. Then, she has at least 2 heals to rotate.

Then, start her script like

Self: Health <75%  - Heal
Ally: Health <75% - Heal
Self: Health <50% - Regeneration
Ally: Health <50% - Regeneration
Self: Mana or stamina <25% - Use lyrium potion: least powerful

When she gets to level 14, you will want to get her the spirit healer spec, for group heal.

She is also eventually going to need Mass Rejuvenation.

Modifié par Grengrad, 07 novembre 2009 - 03:25 .


#42
IgotTheMeat

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I think maybe one party member of mine died in redcliff but i thought it was good fun. Course i was playing on normal and on xbox. I keep hearing people say backally quest is hard also. Haven't come across that yet? where should i look for it?

#43
Photonic404

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The biggest thing that has helped me is aggro control. I play as a tank, because I remember everyone saying this game would be hard. It is.. compared to most games out anyways. As a tank, I turn on threaten and run in first. I am sword and board with massive armor. I can take so much punishment its incredible. Once in and aggro them, I hit H and them my others come in. I then pause for each mob, and tell everyone to target the same enemy. The faster you down each one, the less damage is going to be pushed out towards you.



If you encounter a mage... pray you don't get knocked down... if you do you might as well hit f9 to quick reload... because you main is already dead. Always ALWAYS kill mages first. The amount of damage spells do in this game is horrendous.





Personally, I just wish the game leveled you faster. I have done a lot of the side quests, finished the mage tower and am almost done with redcliff. I am still only 11... I also don't like that I can't grind for gold or experience.



If you like Morgan... well just wait for her quest... I swear I will just wait till I am 20 to do that. I die in 4 hits and usually I can tank 8 people for minutes before i need a heal...





Finally, I really wish bioware would add clothing options. Seriously, most of the armor looks terrible on leather and cloth wearers. I actually just leave the cloths on most of my partners. I can't stand the eyesore of putting on good armor for them. And the helmets... MY EYES! THE GOGGLES DO NOTHING!

#44
Habnor - God of Whine

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Sorry about the antiwhining you delt with here.. Get back to your topic and I will deal with them...



Now for my suggestions, Keep playing you will get better, and there are a few spots in the beginning a bit tough if you missed a tavern or something to get pots.



I suggest you go over what all your tactics do again, most shied defenses in the beginning are for arrow protection, turn them off when NOT facing archers... spread out, dont be afraid to reposition your party..as they move quickly in battle.. If your fatigue/stanima bar is low, make sure the stances and defenses and buffs are not all toggled on, just the ones you want so you can do your moves.

They will be glowing box, toggle them on off by clicking them again. Don't always need your taunt on if you have things setup good.. make sure your tactics on the other party members are on the right settings, as givign them direct orders may change as soon as you unpause... try "defensive" as some of the traits and expirament with that.. wil help you lean the entire system faster...



In a day you will be breezing thru the game looking to turn UP the difficulty and having loads of fun :D




#45
Nomanking

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WHY R PEOPLE HAVING a hard time with combatt. i m not saying i m a pro.. but i m playing on hard difficulty and the only places ive had hard time killing was the ogre in the tower of ishal and few other places like korcari wilds. I dont have any healer yet. and i really dont know how to make potions. i m always out of potions..can any1 tell me how to make them. lol. anyway...i dont find it hard in hard u just have to put little thinking.i dunno why would any1 have hard time in normal mode. :S

#46
Habnor - God of Whine

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elijah_kaine wrote...

Kaduos wrote...

Serenity84 wrote...

Wynne will be the better healer, since she comes with the spirit healer specialization. That gives her four dedicated healing spells Morrigan doesn't have (unless you give her the specialization at level 14).

In general, you should probably try to micromanage more a bit and not rely on the AI for all details. Set some general behavior and healing, but activate the important talents yourself.


Perhaps I should have stated it earlier - I'm not an idiot and I know how to micromanage. Every battle turns into a red light/green light game, which is annoying. Stopping the battle every so often though will still not save a character being ganged on by 3+ enemies. I can't move all of my characters out of danger every time they get into trouble and enjoy the game at the same time. That is way to much work for a game that's supposed to be fun.


Man, well, maybe this isnt' your type of game. Personally I enjoy it. You don't have to be snarky to people trying to help you, and I did give you tactical advice. So did others. If your going to shoot down everyone's advice why ask for it?

If you wanted to complain there is an off-topic forum.


Some of us rather be here and fight the antiwhiners.... Now I am trying to comprehend which side you are on? Perhaps you should read my profile and decide...

#47
mdonais

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If you are talking about the giant horde that comes out of the water to assault the town I suggest kiting them up the hill to the knights. That worked for me. The knights owned them and then I went back down and killed the last 3 remaining ones.

#48
Habnor - God of Whine

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Nomanking wrote...

WHY R PEOPLE HAVING a hard time with combatt. i m not saying i m a pro.. but i m playing on hard difficulty and the only places ive had hard time killing was the ogre in the tower of ishal and few other places like korcari wilds. I dont have any healer yet. and i really dont know how to make potions. i m always out of potions..can any1 tell me how to make them. lol. anyway...i dont find it hard in hard u just have to put little thinking.i dunno why would any1 have hard time in normal mode. :S


Reroll with a different toon and you will have a different experience... Don't join the other fools because if you do you are fighting ignorance, not the OP

#49
Marhkus

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I'll give you advice my friends keep giving me "Stop sucking!".

Ok, now that its out of the way, I was having the same problem but then my buddies showed me that I could also use the environement, line of site, running away tactics. Gank > Retreat they call it and hey, when your group of 4 is pegged against 10+, its a damn valid tactic!

The best tho is to get all the baddies in through a door or small area and AoE the hell out of them with spell first and then abilities like flurry and the 2 handed one. Make sure to confuse and smack down your enemies alot. Stay just out of reach of the snipers and never go 1 on 1 with a boss. Thats asking it to kill you!

Modifié par Marhkus, 07 novembre 2009 - 03:47 .


#50
Jestert

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hmmm... I play a nuke happy DPS mage, haven't had any problems surviving, things just dies so quick. I start with Grease, while morrigan peg one of the weaker melee mob with hex, then nuke the bunch with the crowd pleaser(fireball), Morrigan lightnings the hexed mob with lightning, I slap the walking bomb on the hexed mob just as the mob swarms me, Morrigan hit the mind blast to buy some breathing room. The mob is standing around dazed with a hexed ticking time bomb in their midst, I gain position for a fire blast on the mob, usually it's enough to set off the time bomb, and the mob dies. Survivors with aggro on me, gets crowd controled from sheild bash, pommeled, dirty fighting, blow the belt treatment from the tank and rogue.