Who's idea was Warden's Keep?
#26
Posté 07 novembre 2009 - 03:37
#27
Posté 07 novembre 2009 - 03:37
So while I'm not against DLC per se, it would have to be pretty darn awesome for me to buy one of them. I'd much rather have an expansion.
#28
Posté 07 novembre 2009 - 03:42
GlobularFoody wrote...
So, I just hit the camp for the first time and was "offered" to buy DLC by a quest NPC. I just can't believe the sheer greed that motivated this design. Is this EA's doing or Bioware's? Did I not just pay $54 for this game? Did console players not pay $64? This is just ridiculous! There is no reason whatsoever that WK shouldn't have been included in the retail game, none. At least you could have left it out of the game entirely to make it APPEAR that it was created afterwards, but no it's right there given as a quest with a dialogue option of "Download New Content"!
This is EXACTLY the same as buying a book and having to pay extra money to read a chapter just "because". It's insulting to me what has become of the video game industry.
Anyone who bought the Collectors Edition via Pre-Order (Like myself) got both Warden's Keep & Stone Prisoner for free.
#29
Posté 07 novembre 2009 - 03:43
#30
Posté 07 novembre 2009 - 03:47
Soth007 wrote...
I enjoyed warden's keep, but I felt ripped off for the amount of content I received for $7. If I am getting 1 hour of gameplay for $7 I definately won't be buying any more.
And if I'm only getting 1 1/2 hours of a film for $10 I won't be going to any more movies!!
Let's stick it to the man!!
Modifié par Drogo45, 07 novembre 2009 - 03:49 .
#31
Posté 07 novembre 2009 - 03:47
By the way, $7 can buy a LOT more than a pizza and a coke. I can feed a village in Somalia for a month with $7, according to the Save the Children commercials on TV.
#32
Posté 07 novembre 2009 - 03:50
#33
Posté 07 novembre 2009 - 03:50
darqueraven wrote...
GlobularFoody wrote...
So, I just hit the camp for the first time and was "offered" to buy DLC by a quest NPC. I just can't believe the sheer greed that motivated this design. Is this EA's doing or Bioware's? Did I not just pay $54 for this game? Did console players not pay $64? This is just ridiculous! There is no reason whatsoever that WK shouldn't have been included in the retail game, none. At least you could have left it out of the game entirely to make it APPEAR that it was created afterwards, but no it's right there given as a quest with a dialogue option of "Download New Content"!
This is EXACTLY the same as buying a book and having to pay extra money to read a chapter just "because". It's insulting to me what has become of the video game industry.
Anyone who bought the Collectors Edition via Pre-Order (Like myself) got both Warden's Keep & Stone Prisoner for free.
I assume you are an American and I know we are hurting educationally...but the CE is $60, the one I bought was $50. Explain how the $7 DLC was free to you?
#34
Posté 07 novembre 2009 - 03:50
Modifié par MivecTurbo, 07 novembre 2009 - 03:51 .
#35
Posté 07 novembre 2009 - 04:02
Well... I got approxamitely 120 hours of gameplay out of it..... it cost $40 retail (I payed $20 becasue its dated)
let me type that again so you know its not a type-o. 120 (one hunderd and twenty) hours
I DARE you all to try that game on INSANE diff. whilst starting at lvl. 1.... wait.... you would have to be self-motivated, and enjoy a good challenge.... i doubt any modern gamers remember waht that is. Everyone enjoy BLASTING through the game 10 times in a row, top see the differnt dialgoues.... i mean it IS a FRACTION of the story quality of a movie/novel...
#36
Posté 07 novembre 2009 - 03:56
It's already been mentioned a few times before, but the extra DLC was created after the game was initially supposed to be released. It's not like they purposefully took out some content that was originally in the game. Secondly this game is epic in scope and length, it costs the same as many other badly made/short games on the market.. I.e. the standard $50/$65 depending upon platform. How can you possibly feel cheated with all the extra work/voice acting/content that this game holds. You may not like the game, but you can't say you didn't get your money's worth. A lot of resources went into this game, a lot more than most games, that much is obvious.
My only objection is to the price.. Although $7 is still a pittance to most, and I'm sure a good bit of money went into it with all the voice acting. It's scope is around 5% of the total campaign at most.. Yet it costs 1/8 th of the total price of the game, and the engine work is already done. I guess you can say that the DLC revenue is part of what allowed Bioware to spend so much time/resources on the main campaign and still charge a standard rate for it though. Regardless it still costs less than a non matinee movie ticket, and provides at least as much enjoyment.. So in the end I still consider it fair.
#37
Posté 07 novembre 2009 - 04:05
I bought the retail version of the CE in the UK, we get no steel case, we get no map either so whytf don't I get this DLC in its place if that truly is the argument they want to use?
Modifié par Lord Badmagic, 07 novembre 2009 - 04:05 .
#38
Posté 07 novembre 2009 - 04:08
That's funny until you realize Activision's a direct competitor to EA.
I think that they compete, but that EA is still winning, although I dont even like EA that much.
#39
Posté 07 novembre 2009 - 04:14
#40
Posté 07 novembre 2009 - 04:20
Dateranoth wrote...
With all the sub 20 hour games out there for $50+ I find myself having a hard time complaining about paying for a little extra content in an equally priced game that can easily give 40 hours of gameplay in the main quest and as much as 100 plus if you put the time into it.
I don't necessarily disagree with this. However, if the game is worth $60+, then they should charge $60+ for the game at release, with all of its content intact. Charging me $50, and then putting a Crazy Eddie used car salesman in my RP-centric camp for their DLC Premium stuff is just simply going to ****** me off. One of two things is going to happen - either I am going to be annoyed at Bioware/EA for not negotiating in good faith when I put down $50 on the game when I then have to fork over extra money to actually play all the content available, or I am going to feel that I got jipped when I choose to not buy it but miss out on the content.
Lose/lose. But I guess all EA cares about is making a few extra $ off their customers.
Thanks for the info from those of you who have played thru the DLC on its length & quality. Appreciated.
Modifié par Daedalus1773, 07 novembre 2009 - 04:22 .
#41
Posté 07 novembre 2009 - 04:24
Daedalus1773 wrote...
Dateranoth wrote...
With all the sub 20 hour games out there for $50+ I find myself having a hard time complaining about paying for a little extra content in an equally priced game that can easily give 40 hours of gameplay in the main quest and as much as 100 plus if you put the time into it.
I don't necessarily disagree with this. However, if the game is worth $60+, then they should charge $60+ for the game at release, with all of its content intact. Charging me $50, and then putting a Crazy Eddie used car salesman in my RP-centric camp for their DLC Premium stuff is just simply going to ****** me off. One of two things is going to happen - either I am going to be annoyed at Bioware/EA for not negotiating in good faith when I put down $50 on the game when I then have to fork over extra money to actually play all the content available, or I am going to feel that I got jipped when I choose to not buy it but miss out on the content.
Lose/lose. But I guess all EA cares about is making a few extra $ off their customers.
Thanks for the info from those of you who have played thru the DLC on its length & quality. Appreciated.
Not just EA, but the industry as a whole. It's moving to supplemental transactions as a revenue stream.
#42
Posté 07 novembre 2009 - 04:26
It would of been better to hear them whine about not getting it than getting it.
#43
Posté 07 novembre 2009 - 04:27
Tiskenburdle wrote...
You really bought the retail CE and didn't get the map or case? Did you get the CE in game items? Even still.. If that's the case, I agree with you... You should have gotten more value either the DLC, or some physical/resaleability value. It sucks if that's the case with European orders.. I'd be a little upset too if I had preordered it.. Had I not preordered it, the Digital CE would have still been an option in Europe though right? How exactly does the CE in Europe differ from the regular edition?
It's identical to the US verion in other regards however, as I say we recieved no map and its in standard plastic box, I just find the argument put forward that these two elements are what justifies retail versions not getting the DLC where the digital versions do to be officious.
#44
Posté 07 novembre 2009 - 04:33
#45
Posté 07 novembre 2009 - 04:39
I know that $7 can be a lot for some people and that's understandable. But Bioware will sell the DLC at prices that are profitable to them. If it sells well at $7 then the market decided that was a good price, if not then they'll price drop it.
#46
Posté 07 novembre 2009 - 04:40
DrawnArrow wrote...
Why complain? I received about an hour of interesting game play and story because of the DLC (Both Shale and Wardens Keep combined), Shale was free, and Warden's keep cost less than a large pizza and soda, or movie ticket and can last over 10 times longer with multiple play throughs with different origins. It seems like it is a good deal to me and not deserving of the constant bad mouthing it gets.
No, just wrong. In that case 80 hours gameplay = 53 cinema tickets. I don't know what a cinema ticket costs there, but I'm not paying £350 for a game. Don't give them ideas otherwise next we'll have hourly subscription models for single-player games.
Having just completed the Warden's Keep I can say, hand-on-heart, it isn't worth the price. I don't want to give any spoilers here so I won't explicitly say why - apart from you don't get anything near the content you pay for.
Anyone else think the speech when you first enter the keep was one of the most cringe-worthy pieces of writing in a game?
#47
Posté 07 novembre 2009 - 04:42
DrawnArrow wrote...
Why complain? I received about an hour of interesting game play and story because of the DLC (Both Shale and Wardens Keep combined), Shale was free, and Warden's keep cost less than a large pizza and soda, or movie ticket...
Why complain? You just got 80 hours of gameplay for $50. That's one hour of gameplay for every ¢63. Now, when you get 45 minutes of gameplay for $7, it comes down to $9.3 an hour. If the original game were as expensive, you'd have to pay almost $750 to get those 80 hours of content. So why complain? $9.3 vs ¢63. Doesn't really seem that good of a deal in comparison, does it?
#48
Posté 07 novembre 2009 - 04:42
And as I always look forward to DLC.
#49
Posté 07 novembre 2009 - 04:50
Kenobi_a wrote...
A large amount of clothing, armor, weapon styles need to be included in a DLC for me to consider it. Plus multiple new locations, I will never get DLC for a singe quest or a small village, or a single character.
Shale is the best tank/partybuffer/and decent dps character in the game. Plus he's funny and he's a flaming homosexual (or at least talks like one)
Shale owns!
also if you bought the collector's edition you don't see "download new content"
#50
Posté 07 novembre 2009 - 07:50
All in all... not too worried.





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