Hi all,
Being mainly a "lurker" (I read more than I post on these forums) I do not usually post, but one thing that has really got me thinking while reading on these forums for the last 2-3 weeks has to do with the term "RPG" (Roleplaying game), and what it means to people/players. Mainly this has to do with the release of Mass Effect 2, Biowares latest game, and the impressions/reviews/opinions of people who have played it and are fans of the "RPG"-genre.
It has come to my understanding that many people (Or perhaps some, I am unsure and dont have any hard numbers to present, this is merely personal observations and can thus be "off") consider Mass Effect 2 to be a "dumbed down" RPG that is more of a shooter, or not an RPG at all?
Lets take the game "Borderlands", for example. This is a game that titles itself as a mix of "FPS" and "RPG". But the elements it takes from the RPG-genre is mainly the looting/inventory system aswell as the leveling aspect (To various degrees of sucess, according to people). There is, however, no sign of any ability to alter the story in any way, nor is there any dialouge-system (Another aspect of RPG's, perhaps most famous in Bioware games?) Would you consider Borderlands to be an "RPG"? If not, what is lacking in order for Borderlands to become an actual RPG (I know this is perhaps a dumb question, seeing as it was never designed to be a "Pure RPG")? Seeing that Mass Effect 2 lacked an inventory/looting system, is Borderlands more of an "RPG" than ME2? If not, why?
Another example would be the "Diablo" series, who, I wish to recall, is sometimes refered to as "RPG". This genre adopts the same definition of "RPG" as Borderlands, namely that the defining factor of an RPG is the inventory/loot system aswell as leveling and character development.
Now, I myself definately consider Mass Effect 2 to be an RPG mainly because the thing I associate with the term "RPG" is the ability of me as the player to shape the plot of the game. And on this end, Mass Effect 2 certainly delivers. Ofcourse, there are some/many mechanics that are considered to be iconic for the "RPG" genre, such as an inventory/loot-system, leveling system etc. (Mass Effect 2 most definately had a leveling system though I have read complaints that it was to "shallow") but I wonder, how many of these aspects can a game lack and still be considered an "RPG"?
My main reasoning being the focus of "Role Playing", namely that one can play the role of a character in a certain setting. This is, however, perhaps flawed thinking, as by this definition almost any game is an "RPG" considering you play a "role" in it. But to develop my argument I believe that the role you play is one you can change and determine for yourself.
Taking the game Halo as an example (Not anywhere near being an "RPG", I know, but keep reading) where you play "Master Chief". Now, by a very literal interpretation of the word "Roleplaying" one could say that Halo is an "RPG", since you play the "role" of "Master Chief". However, you have no direct control of the development of his character. Everyone's "Master Chief" will have the same moral, the same "character", and thus the same outcome of the story.
Which brings me to my next point, namely the concept of "character development". To some, this might mean in which way you can develop your characters mindset and personality. For example, in "Mass Effect 2" you can influence wether Commander Shepard is "Paragon/Renegade" etc. But for others the term "character development" might mean in which ways you can level up your character, spend his talent points and increase his power, as in the Diablo-games.
My main reason for creating this thread is that I am curious as to what the word "RPG" means to you? What defines an "RPG" in your book? It seems to me that the term "RPG" nowadays is very broadly used, and in different conjectures, leading to a sort of "Identity crisis" of the word, seeing as it means different things to different people, making it, perhaps, hard to distinguish what an "RPG" "truly" is? Since "Mass Effect 2" was released, and I read the many different thoughts and opinions about it and wether or not it fits into the "RPG" genre I actually gave it a lot of thought and actually discovered what "RPG" means to myself. However, I am still curious about the opinion of you other players out there.
And please, I do not mean to provoke or cause trouble, I am merely curious as there seems to be quite an ammount of different opinions regarding this topic. Lets try to keep it civil, I am not looking for "my definition is better than yours", merely "my definition is...", followed, if possible, by why.
(Know also that while I included some of my personal thoughts/opinions on this matter I by no way consider my opinion to be "the right one", but I felt that I had to include it for the sake of argument and to get started up.)
Modifié par Nikator, 15 février 2010 - 09:29 .




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