Luc0s wrote...
cylriasilver wrote...
Actually I was going to give the OP the benefit of the doubt when he said this wasn't intended as a troll post. That illusion vanished after reading his replies.
Which is a shame, because I'm honestly on the middleground in this.
I knew I kinda could expect people going into defensive positions about femShep when I made this topic, some people go kinda far when it comes to defending their beloved femShep. But like I said, I don't want to attack your femShep, I don't want to attack Jennifer Hale's voice-acting because I know she's good. But as soon as I made this topic, people started b*tching on Meer's voice-acting (while this topic is about how BioWare just copy-pasted femShep in the game, not about Meer's voice-acting), saying outdated stuff like "I rather stare at a female's ass than a male's ass", defending their positions as femShep players (while I didn't attack femShep players either) and no doubt some people even think now that I'm anti-femshep, which is just bollocks.
I'd love to have an open debate about this, without b*tching from either side. I'm not anti-femshep people, I just wish BioWare would spent more time on writing new dialogues for femShep and programming new character animations for her, to make her feel more natural and not a female model and voice copy-pasted over a male character.
But yeah, maybe it's just me. I don't care, I just wanted to say this. No need to go trolling from either side.
On the animations, it's definitely not just you. I've actually said in several threads (and I'm probably not the only one who had a problem with this) that FemShep runs and walks like a Cro-Magnon. That lumbering gait would work perfectly for a man but it is borderline obscene for a woman - especially one as slight of build as Shepard.
I tried to rationalize it as okay because she's wearing armor, but that only works for about as long as it takes me to run from the galaxy map platform to the elevator, after which it re-takes its position as "absurd". So then I walk places instead, and when I do it looks like one leg is about 6" longer than the other or one of my knees is fused.
I tried to rationalize that by remembering that FemShep had been in a horrendous accident. But then I remembered that my face looks flawless because the computers are advanced enough to make me look like anybody I want; certainly more of a challenge than correcting my skeleton so I can walk normally.
It certainly wouldn't have been too much to ask to have a real live woman get into the motion capture suit. The game and the company that makes it prides itself on realism and attention to detail, so I can't see this as overlooked - more like disdain.
That goes for the mannerisms too - as I watched FemShep do things while standing still or whatever that I nor any of my girlfriends would ever be doing - including the tomboys of the group.
It's not quite immersion-breaking, but it is definitely obvious and bothersome enough to escape constant notice.
Modifié par MsKlaussen, 16 février 2010 - 12:28 .