Like I said, I've spent so much time shaping him into a character with a dinstinct set of morals and principles, and these dialogue restrictions essentially force me to make him say and do things that are out of character for him, which seems wrong.Deflagratio wrote...
Of all the changes, I liked the Paragon-Renegade change THE MOST. It made the most sense. Instead of wasting arbitrary points to somehow "Talk gooder" my reputation based on my actions precedes my character. I have no problem maxing out both Paragon and Renegade on a character. (Though I do take the more diplomatic evolved passive). So I don't see what the problem here is. I have a lot of issues with Mass2, but at least I gave them a chance, the people here are the same people complaining since the teaser release of Legion back nigh on a year ago. When you have pathetic attachment to one idea, you get a situation like Too Human. A game that had potential, but got mired down by pathetic attachment to trivialities. And then they blamed Unreal.
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Débuté par
brainofj72
, févr. 15 2010 10:02
#1
Posté 15 février 2010 - 10:02




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