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RPG vs Shooter.. the final showdown


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#51
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Hizoka003 wrote...

BrotherJason wrote...

I personally have never played a JRPG on PC as I have never played one any shorter than 50-100 hours in total play time. So while I agree to the point, that there are little to no differences between many console games (especially in the action genre), I entirely disagree with the playtime argument regarding RPGs.

By the way it's not the consoles fault that developers think they have to increase their development expenses even further with every game resulting in them to cut content rather than evaluate if all those extra- investments are even neccessary.

so you are saying that a so called RPG likr ME2 that any decent player can full clear in 20-30 hours is the same as a real RPG that like 2 to 3 times that?

please name an XBox title thats a 50 hour game

I am new to the xbox so this isn't nearly the amount there is
fallout3
oblivion
any game you play more than once
bioshock (I think)
Plus nobody AND I MEAN NOBODY plays ME2 only once (unless it was borrowed or rented)

#52
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admittadly I never really finished reading but we can't just put the term RPG to fit everything under the catagory it is a very vauge term.don't believe me then play

final fantasy tactics A2

final fantasy 3

oblivion

fallout 3

Fighting Fantasy: the warlock of firetop mountain

#53
MPaBkaTa123

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Lukandroll you are starting to act like hizoka003 and that is really bad.

First off you do know what vocal minority means don't you it means that there are about 15 or so people who spam the forum with topics about how ME2 is bad. They were a pretty good source for some great suggestions and decent discussions until people like you and hizoka started trolling them and soon after the fanbois's trolls came and all these discussions faded into stupidity.

Second who the hell said ME2 was intended to be an rpg like any other people here seem to think that bioware should make rpgs and nothing else but i believe that games like the two MEs are great examples of fusing two very different but fun in their own way genres.

Finally as someone above said RPGness is in no way a method of determining whether a game is fun or not, and whether it truly is great. Both ME2 and Dragon Age are awesome games and show all that can be done with a genre when you remove some of the boundaries of the others (inventory filled with trash, lack of DnD system gives people fresh ideas).

#54
unda647

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I'll take a good, well paced 20 hour game over stagnant and dragging 100 hour game.



Longer doesn't necessarily mean better.

#55
lukandroll

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MPaBkaTa123 wrote...

Lukandroll you are starting to act like hizoka003 and that is really bad.
First off you do know what vocal minority means don't you it means that there are about 15 or so people who spam the forum with topics about how ME2 is bad. They were a pretty good source for some great suggestions and decent discussions until people like you and hizoka started trolling them and soon after the fanbois's trolls came and all these discussions faded into stupidity.
Second who the hell said ME2 was intended to be an rpg like any other people here seem to think that bioware should make rpgs and nothing else but i believe that games like the two MEs are great examples of fusing two very different but fun in their own way genres.
Finally as someone above said RPGness is in no way a method of determining whether a game is fun or not, and whether it truly is great. Both ME2 and Dragon Age are awesome games and show all that can be done with a genre when you remove some of the boundaries of the others (inventory filled with trash, lack of DnD system gives people fresh ideas).


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Also, look closely how is trolling who, some posters including me, started to making sugestion, and the "BioWare defender force" came in and all went to hell

#56
MPaBkaTa123

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You make a good point there actually i apologize. I called you a troll because you were throwing personal insults at people who did nothing but state their opinions.

#57
Mendelevosa

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I have seen some complaints about this game and almost all of them say "OMG this is not an RPG! This game suckkkssssssss!" I just have to ask. Why does the genre of ME2 matter? It appears as if people believe that Bioware can only make RPGs and are not allowed to make anything else. I for one think that the enhanced shooter elements actually help the game. IMO, the combat system in ME1 really sucked. But it shouldn't matter what genre elements Bioware puts into a game. You know why? It's because a game is a game. I could care less if ME2 was an RPG, FPS, arcade, or sports game. As long as the game is good, then that's all that matters.

#58
lukandroll

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Mendelevosa wrote...

I have seen some complaints about this game and almost all of them say "OMG this is not an RPG! This game suckkkssssssss!" I just have to ask. Why does the genre of ME2 matter? It appears as if people believe that Bioware can only make RPGs and are not allowed to make anything else. I for one think that the enhanced shooter elements actually help the game. IMO, the combat system in ME1 really sucked. But it shouldn't matter what genre elements Bioware puts into a game. You know why? It's because a game is a game. I could care less if ME2 was an RPG, FPS, arcade, or sports game. As long as the game is good, then that's all that matters.


Because some of those things added the kind of replayability ME1 has and ME2 lacks

#59
obie191970

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lukandroll wrote...

obie191970 wrote...

Hizoka003 wrote...

PC gamers = smart kids in school

Console Gamers = too dumb to be called a smart kid


As an Ivy League educated console gamer, I find your simplification to be laughable.  I played for years and years on a PC until I discovered the beauty of playing games on a 60" LCD with a high end surround sound system while lounging comfortably on the sofa.  It's a game, it's fun - If you feel the need to feel superior because you game on a high end PC, then I would suggest getting out of the house more often.


So, You can't play the PC on the couch, no no no, you have to be at 2 cm from the monitor. Also, you can't hook up the PC to the HDTV, nop. And the surround system only works if conected to a console.
Please, GTFO.


I could do all those things.  But, why would I spend the time and effort to do so when I can get the same experience by spending 10 minutes driving to a Best Buy and spending a mere $300 on a console.  I've noticed your posts throughout these forums and I'm sorry that Bioware didn't develop the game that you were looking for.  Hopefully, they will be more attentive and accomodating of your personal needs, wants and desires in their future releases.

#60
javierabegazo

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lukandroll wrote...


Because some of those things added the kind of replayability ME1 has and ME2 lacks


I couldn't disagree more. The difference in class structures, the pacing of combat, and different endings all give ME2 more replayability than ME1 ever had. Most notable is the way the 6 classes function in combat

#61
FiOth

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lukandroll wrote...
You conviniently omited that the ME1 pc port was MUCH more better than the 360 version, better reviews are proof of this.
But any way, to each his own, what you call "noobish shooting" is what we called a Underleveled character, have you ever play another RPG in your life???? Do you expect? be a commando GOD right from the begining?? Please, people, if you want that, go play COD4 or MW2, those are the games for you.
Leave character planing and customization to us and go frag someone in COD.


I have played and finished 90% of all western RPGs of the last 10 - 12 years. I will play a game that tries new things and experiments with every sequel over a loot-fest following the old tried formula any day. I am also big on pnp and all things related so drop it.

I have nothing but contempt for all the people who just pass up great tiles because the are released on consoles - or vise versa - . I spent 1.500 euros on a PC back in The Witcher's day just to play it properly and didn't regret one cent. I am interested in the entertainment offered BY the game and not in the system in which it was released. 

I understand you love your Baldur's Gate: SoA or your Planescape: Torment. I love it too. You are unable to move on. Too bad for you, most people think the same way. Its a pretty common lack of the ability to accept new things. Half the globe suffers from conservatism in more serious matters so I guess your problem is not that bad.

That's it with the topic, its pretty hopeless anyway.

#62
Sleepicub09

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javierabegazo wrote...

lukandroll wrote...


Because some of those things added the kind of replayability ME1 has and ME2 lacks


I couldn't disagree more. The difference in class structures, the pacing of combat, and different endings all give ME2 more replayability than ME1 ever had. Most notable is the way the 6 classes function in combat

this

I replayed ME2 six times now and I'm gonna replay it again after I finish DA:O

#63
Ultrabobo

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I think ME2 has a good story, interesting characters with great depth, brilliant dialogues... All things that makes me think about RPGs, if the shooter style gameplay means is not a RPG, then hell, is the shooter with the best story we will ever see. In any case a great game, and worth to be played. Personally i'm enjoying it a lot, as i've enjoyed ME1 and tons of other games (shooters, beat'em ups, sports, RPGs, who cares as long as is fun?)
Things would be a lot easier if we could try to just appreciate a game for what it is instead of classifying at all costs

Just my opinion though

javierabegazo wrote...

lukandroll wrote...


Because some of those things added the kind of replayability ME1 has and ME2 lacks


I couldn't disagree more. The difference in class structures, the pacing of combat, and different endings all give ME2 more replayability than ME1 ever had. Most notable is the way the 6 classes function in combat


Also, amen to that javierabegazo

#64
Aidunno

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javierabegazo wrote...

lukandroll wrote...


Because some of those things added the kind of replayability ME1 has and ME2 lacks


I couldn't disagree more. The difference in class structures, the pacing of combat, and different endings all give ME2 more replayability than ME1 ever had. Most notable is the way the 6 classes function in combat


+1.. Grinding to level or loot does not make a good game or aid replayability. Art of good system is to hide what's not necessary to show but still be complex behind the scenes.

If you want true RPG you need a turn based, or pause centric system which ME2 was never shown to be.

#65
AlanC9

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obie191970 wrote...  But, why would I spend the time and effort to do so when I can get the same experience by spending 10 minutes driving to a Best Buy and spending a mere $300 on a console. 


Except that you can't. The XBox version isn't quite as good. 

But in the end, the question is how you think of gaming. If you think of it as a "lean-back" sort of experience, you'll want to play from a couch. If you think of it as a "lean-forward" experience, you'll probably prefer a PC setup.

#66
Bibdy

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I think there's a very large market of gamers out there who enjoy both shooters and RPGs. Mass Effect is like the perfect hybrid game, in that sense. It isn't too shooter-y, and it isn't too RPG-y. The difficulty comes in engaging RPG purists in some shooter action, and shooter purists in some RPG elements.

Mass Effect does a great job of combining elements from both seamlessly into the game, unlike a game such a Spore, which was far too ambitious, only succeeding in combining a crap version of Civilisation, Age of Empires, World of Warcraft and Pacman into one game.

Modifié par Bibdy, 16 février 2010 - 08:24 .


#67
obie191970

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AlanC9 wrote...

obie191970 wrote...  But, why would I spend the time and effort to do so when I can get the same experience by spending 10 minutes driving to a Best Buy and spending a mere $300 on a console. 


Except that you can't. The XBox version isn't quite as good. 

But in the end, the question is how you think of gaming. If you think of it as a "lean-back" sort of experience, you'll want to play from a couch. If you think of it as a "lean-forward" experience, you'll probably prefer a PC setup.


Sorry, but graphical fidelity does not equal gaming experience.  For someone who gaming goes back to Pong, I am more than willing to take a small hit in graphics for comfort and ease.

#68
FiOth

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AlanC9 wrote...
Except that you can't. The XBox version isn't quite as good. 

But in the end, the question is how you think of gaming. If you think of it as a "lean-back" sort of experience, you'll want to play from a couch. If you think of it as a "lean-forward" experience, you'll probably prefer a PC setup.


Lean-back & Lean-forward. Puts it into perspective. ;)

Yes, the PC version was better. An absolutely normal conclusion considering that the game came out about a year later. And it was a port. The changes that were made were - in some parts of the game at least - were aimed at making the experience more convenient for the PC user and didn't necessarily improve the game as a whole.

Nice post though mate.

#69
the_one_54321

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Guys, BioWare has not been claiming that ME2 is an RPG.

#70
FlintlockJazz

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Oh for ****'s sake people, ME2 is a RPG, deal with it.



*Grabs ME1 and holds a gun to it's head*



Anyone continue this bollocks and I will blow ME1's brains right out! You've pushed me into a corner here, I will do it!



*Realises what he's doing*



Oh well, I've gone this far, you also need to get me one hundred million dollars *puts little finger to mouth as he says this* in unmarked bills, along with a plane that will be flown by Leslie Nielson that will take me to an undisclosed destination. Once I arrive at this destination I will let ME1 go, I truly do not want to hurt him, but you have driven me to this! You only have yourselves to blame!



I'll be waiting!

#71
the_one_54321

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FlintlockJazz wrote...
Oh for ****'s sake people, ME2 is a RPG, deal with it.

Seriously, BioWare has billed ME2 as an immersive story oriented TPS. They are not claiming it is an RPG.

#72
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FlintlockJazz wrote...

Oh for ****'s sake people, ME2 is a RPG, deal with it.

*Grabs ME1 and holds a gun to it's head*

Anyone continue this bollocks and I will blow ME1's brains right out! You've pushed me into a corner here, I will do it!

*Realises what he's doing*

Oh well, I've gone this far, you also need to get me one hundred million dollars *puts little finger to mouth as he says this* in unmarked bills, along with a plane that will be flown by Leslie Nielson that will take me to an undisclosed destination. Once I arrive at this destination I will let ME1 go, I truly do not want to hurt him, but you have driven me to this! You only have yourselves to blame!

I'll be waiting!

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#73
Countdreg

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If you look at the Genre of CRPG's, the style of combat, and its dependency on player/character skills is not a defining factors. CRPG's have had all types of combat systems, from purely action/reflex based to completely turn/statistics based. Mass Effect 2's combat system can not be used as a determining factor in whether or not it is a CRPG. The defining factors, characteristics of all crpgs since the beginning, are character progression based on player actions. IE you do something, and your character changes (usually improves, but not always), and an inventory system, which has an effect on your character's abilities. Mass effect 2 has both of these characteristics, so in my opinion, it falls into the CRPG category.



All that said, Having been gaming for almost 30 years, genres and platforms make little difference to me. I have a PC, I have an Xbox 360. I bought Dragon Age for the PC and Mass Effect 1 and 2 for the 360. I base my purchase on the platform I think will provide the greatest experience. My system loyalty died with the Commodore Amiga. I find it much easier to enjoy myself by just going where the games I want are.




#74
obie191970

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lukandroll wrote...
The fact that you can win the game with the very first SMG and without giving a damn about skills and classes proves even more my point.
You don't have ubber gear to look for in second plays.
Zero exploration on the levels does not help to the matter either. I really hope that the new HammerHead dlc can bring more exploration to the game.
So you see, you could do almost anything on the very first play.
That leaves the second plays only for having the experience of choosing different dialogue options, which aren't that different anyway.


HA!  How is this different from ME1?  I've beaten ME1 with nothing but  Hydra 1 armor and a Raikou 1 pistol.  What can't you get in one playthrough of ME1?  Collosus X maybe - But is it really that different from anything else.  What kind of exploration was there in ME1?  And seriously, if you count the Mako, then you are more idiotic than your posts have already broadcast to this entire community.  The only reason at all to do multiple playthroughs of of ME1 is for different classes and Renegade/Paragon status.

#75
lukandroll

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FiOth wrote...

lukandroll wrote...
You conviniently omited that the ME1 pc port was MUCH more better than the 360 version, better reviews are proof of this.
But any way, to each his own, what you call "noobish shooting" is what we called a Underleveled character, have you ever play another RPG in your life???? Do you expect? be a commando GOD right from the begining?? Please, people, if you want that, go play COD4 or MW2, those are the games for you.
Leave character planing and customization to us and go frag someone in COD.


I have played and finished 90% of all western RPGs of the last 10 - 12 years. I will play a game that tries new things and experiments with every sequel over a loot-fest following the old tried formula any day. I am also big on pnp and all things related so drop it.

I have nothing but contempt for all the people who just pass up great tiles because the are released on consoles - or vise versa - . I spent 1.500 euros on a PC back in The Witcher's day just to play it properly and didn't regret one cent. I am interested in the entertainment offered BY the game and not in the system in which it was released. 

I understand you love your Baldur's Gate: SoA or your Planescape: Torment. I love it too. You are unable to move on. Too bad for you, most people think the same way. Its a pretty common lack of the ability to accept new things. Half the globe suffers from conservatism in more serious matters so I guess your problem is not that bad.

That's it with the topic, its pretty hopeless anyway.


No, not at all. I love ARPGS, when done properly.
I loved the new Fallout 3 and Morrowind.
I loved Mass Effect on the PC (360 version is... ughhh, kill it with fire)
I loved Demon's Souls
I loved DA:O
I loved The Witcher
Hated Borderlands because its was mindless looting service and no depth whatsoever.

So you see, lets not play the good old "struck in the past" card. Because you don't known me nor my tastes in gaming. I can accept new fresh ideas as well (Demon's Souls thats a game with a LOT of new things) when its done properly with a focused balance and depth, ME2 doesn't do that for me.