How often do you die?
#1
Posté 15 février 2010 - 11:11
Just curious, how often in the course of an insanity run do you end up getting the 'Critical Mission Failure'?
I've got this crazy idea in my head to one day pull off a no-death run on insanity, from start to finish, but so far it hasn't been working out too well for me and my infiltrator. Crazy I know, but I'd like to one day do it perfectly. Any thoughts?
#2
Posté 15 février 2010 - 11:15
Beretzik wrote...
Hey all,
Just curious, how often in the course of an insanity run do you end up getting the 'Critical Mission Failure'?
I've got this crazy idea in my head to one day pull off a no-death run on insanity, from start to finish, but so far it hasn't been working out too well for me and my infiltrator. Crazy I know, but I'd like to one day do it perfectly. Any thoughts?
Funny, because I had the same idea last night. I was like "I wonder if there has been anyone to actually pull it off yet." Sadly.. This run was a fail attempt.
#3
Posté 15 février 2010 - 11:22
Modifié par Kronner, 15 février 2010 - 11:22 .
#4
Posté 15 février 2010 - 11:22
I die quite often as Vanguard, but at least I can make excuses for some of my deaths due to awkwardness of Charge
#5
Posté 15 février 2010 - 11:27
#6
Posté 15 février 2010 - 11:29
#7
Posté 16 février 2010 - 12:14
The only real challenges of the mode now, are trying to do things in time etc, if they are timed events.
Like the one side quest with the missles, where you can save a colony or a factory, and have like 2 minutes.
That's hard.
But for the actual enemies now, pretty much never.
As someone else stated though, it depends if you want to go all Rambo or not. Rambo's will definitely die.
#8
Posté 16 février 2010 - 12:21
ME1 on the other hand could be done without dieing. thanks to immunity, or being an untouchable adept.
#9
Posté 16 février 2010 - 12:58
I mean in a real firefight, people never go rambo.. or if they do it's usually when there's no other choice. Otherwise they just die.
So doing a no death run for me is basically an extreme way of putting yourself in Sheppard's shoes. If you have that much riding on your shoulders, you damn well need to be smart and careful not to get killed.
Of course.. nothing is worse than dying due to glitches or miscalculations (I hate nuking myself with the McCain because I misjudged the distance of an enemy
#10
Posté 16 février 2010 - 01:32
#11
Posté 16 février 2010 - 01:41
#12
Posté 16 février 2010 - 01:57
The main thing would be patience.
There are only a few real 'tough' areas that even come to mind.
The main thing, is staying in cover. Always wait till shields recharge etc.
Don't save heavy weapon ammo for bosses, as most bosses are easily exploitable, use it on the 'rush' scenarios that happen instead, to give breathing room.
There are also opportunities on every map which are also exploitable, as long as you have no qualms about sitting in cover... a lot.
It really isn't that hard. You just have to learn a few basic things;
Always have shields up before attempting to pop out of cover.
If you don't have to move, or pop out of cover, don't.
Learn all the exploitable weaknesses of enemies, and I don't just mean defense/weaknesses.
I mean like what are the most feared opponents?
YMIR's? can easily dance around cover and take almost no damage from them.
Time consuming yes, but threat no.
Harbingers? trap them with singularities, and you can just wait them out if you want.
Scions? Same deal, trap them with singularities, and they can do effectively nothing.
Like give me a 'difficult' scenario, and I could probably tell you how to get through it pretty easy without a death (just not more horizon.. it's been done to death
Again, if you have patience, then it is easily achievable, due to how the cover system works. The only thing that can force you out of cover is the harbingers big projectile, which can also be easily avoided by strafing one way then back on whatever cover you're up against.
#13
Posté 16 février 2010 - 02:02
#14
Posté 16 février 2010 - 02:08
#15
Posté 16 février 2010 - 02:16
#16
Posté 16 février 2010 - 02:39
#17
Posté 16 février 2010 - 03:28
#18
Posté 16 février 2010 - 03:48
I turned it down to veteran for my 3rd playthrough and I just WRECK everything on a sentinel. I died a few times because I was drinking something while playing/trying to watch the Olympics at the same time.
#19
Posté 16 février 2010 - 04:28
what would be your strategy for Miranda's loyalty mission on the last part. The one where you fight Enyala (or however it's spelled). There's always two lanes that they could flank me from and it's a pain in the ass. I did it perfectly with my infiltrator but it was damn close.
#20
Posté 16 février 2010 - 12:09
#21
Posté 16 février 2010 - 03:43
#22
Posté 16 février 2010 - 04:22
When i played sentinel i didn't die once through the whole game. But i don't die that much in general. My current vanguard has only died 3 or 4 times and every time was beacuse "cant target them" which imo is just a bug that hopefully gets fixed.Beretzik wrote...
Hey all,
Just curious, how often in the course of an insanity run do you end up getting the 'Critical Mission Failure'?
I've got this crazy idea in my head to one day pull off a no-death run on insanity, from start to finish, but so far it hasn't been working out too well for me and my infiltrator. Crazy I know, but I'd like to one day do it perfectly. Any thoughts?
Im a bit over halfway through and i actually cleared the platform event on the collector ship in my first try surprisingly enough.
Modifié par mundus66, 16 février 2010 - 04:23 .
#23
Posté 17 février 2010 - 01:09
#24
Posté 17 février 2010 - 01:36
#25
Posté 17 février 2010 - 03:21
I hate shooters but I like the Mass Effect universe. The kick in the teeth is that I'm also a completionist. Since I suck at GoW, Halo, etc., what build can you all reccommend for my run at the Insanity achievement in ME2?
--
TAZ




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