Okay Sweet. Dragon Age Origins
#26
Posté 16 février 2010 - 01:53
#27
Posté 16 février 2010 - 01:56
Querne wrote...
MaxQuartiroli wrote...
If I have to choose beetwen
a) To see my old romance (which lasted about 60 hours of gameplay) broken, just to have a new romance that lasts about 10-15 hours of gameplay
orTo know that my old romance still exist, to know that my beloved stays at home waiting for me, and play 10-15 hours without him/her in party just for an adventure
I believe that I will ALWAYS choose theoption, don't you?
The real problem is to know if they will be really able to carry them on in a future sequel.. Because the same problem they may find to do that in this xpac, will be the same they will find when they will go to build up a sequel. I will not really be surprised if we will know DA2 will be a full new story, after many years, in other places and with new characters, and that Dragon Age Origins Campaign is already an ended story...
Sorry, but really you have following choices:
a) You can IMAGINE that your old romance waits for you at home, cause you can be lucky if he/she appears at all (Lel doesn´t) and mentions your relationship a single sentence.
I won´t pay Bioware for writing fanfic myself.Have 15 hours of fun, cause your old romance (besides of Morrigan and her child) won´t probably appear ever again and if they do, they will be cutted to a gimmick like in ME2 to not scare new customers off.
Your option a) is mostly the same as my option
Your option
And if I have to see in a future xpac something like what happened in ME2... well I prefer don't see anything at all !!!
#28
Posté 16 février 2010 - 02:39
Yes... the sexually frustrated ones <_<Dethanos wrote...
Wow, people really take this romance stuff that seriously?
#29
Posté 16 février 2010 - 04:16
Hugmejohnny wrote...
Yes... the sexually frustrated ones <_<Dethanos wrote...
Wow, people really take this romance stuff that seriously?
This is the kind of response I really dislike reading in threads like these, it's pretty insulting to people who value and enjoy the companion interaction and romance elements in cRPG games like this. An example is allot of people like the recent Battlestar Galatica series over the original because it had a much stronger focus on human (and Cylon for that matter) relations and deeper characters, and yes romances which people get into. And with games like this, Bioware is now famous for having romances as part of the story experience they offer, and it has attracted allot of players who might either not have given much thought to getting a game like DA or might not have a played it at all. It is a means for such players to allow opportunities for character development, role-play and to be able to really get into the story, just a romances in many media genres are not essential but if done well can for allot of people really help you get a better feel for the characters and give them much needed depth.
I get that there are players who aren't looking for these things in DA, but equally you have to realize there are allot of players for whom this really adds allot to story, RP and overall experience (for whom new specializations etc, and the tactical combat or built are not such a great appeal), and really help them connect with the story. And given Bioware's reputation for these things in their games it was a reasonable expectations.
But whether you agree with their opinions on the matter or not, depicting them all as 'sexual frustrated' because they enjoy the romance elements in such cRPGs is plain insulting imo
#30
Posté 16 février 2010 - 04:35
Godak wrote...
Maria Caliban wrote...
The Maker gave your PC a good right hand. They need to learn to use it.
I'm positive that you're referring to his character's passionate love of arts and crafts.
It's obviously the art of twirling pikes. Whee, pike twirlers.
#31
Posté 16 février 2010 - 04:35
#32
Posté 16 février 2010 - 04:36
Hugmejohnny wrote...
Yes... the sexually frustrated ones <_<
Even the not-so-sexually-frustrated ones.
For me anyway, its what makes me enjoy this game so much. If I"m going back pretending that relationships don't exist, then I might as well go and replay Oblivion. At least with the Elder Scrolls, I can run around the countryside to my heart's content...
I think its the cavalier - 'oooh, no, you'll be way too busy for a relationship' that chaps my hide.
Wait?Wha?
I've just spent the last few months saving the planet from certain death, killed several huge mythical beasts, conducted fiddly diplomatic negotiations with at least two non-human species. All the while living in a tent, at the tender mercies of my dog's hygeine, and Alsitair's cooking and old socks...
And - judging by the uproar going on here, and in other DA:O forums - I'm not the only one feeling a bit gipped by the whole deal.
Yes, I can live with just a passing reference to whichever loved one I choose for my import MC - but to explain it any other way that 'we didn't want to put them in there for our own reasons' is frankly ludicrous.
Same goes for the lack of DLC imports? Really? C'mon..... its not as if its a new game, its an expansion pack for an old one, where you've gone to the trouble of paying for and playing with equipment some of us have been using almost since we left Lothering.
I have no problem at all starting from scratch for DA2 - but this isn't DA2, this pretty much DA:O 1.1.
Anyway, having said all that, I will of course be getting Awakenings - how could I not?
But BioWare chaps? Don't pee on my shoulder and tell me its raining - OK? ;-)
#33
Posté 16 février 2010 - 05:21
#34
Posté 16 février 2010 - 05:28
Curlain wrote...
Hugmejohnny wrote...
Yes... the sexually frustrated ones <_<Dethanos wrote...
Wow, people really take this romance stuff that seriously?
This is the kind of response I really dislike reading in threads like these, it's pretty insulting to people who value and enjoy the companion interaction and romance elements in cRPG games like this. An example is allot of people like the recent Battlestar Galatica series over the original because it had a much stronger focus on human (and Cylon for that matter) relations and deeper characters, and yes romances which people get into. And with games like this, Bioware is now famous for having romances as part of the story experience they offer, and it has attracted allot of players who might either not have given much thought to getting a game like DA or might not have a played it at all. It is a means for such players to allow opportunities for character development, role-play and to be able to really get into the story, just a romances in many media genres are not essential but if done well can for allot of people really help you get a better feel for the characters and give them much needed depth.
I get that there are players who aren't looking for these things in DA, but equally you have to realize there are allot of players for whom this really adds allot to story, RP and overall experience (for whom new specializations etc, and the tactical combat or built are not such a great appeal), and really help them connect with the story. And given Bioware's reputation for these things in their games it was a reasonable expectations.
But whether you agree with their opinions on the matter or not, depicting them all as 'sexual frustrated' because they enjoy the romance elements in such cRPGs is plain insulting imo
Wow, I wasn't serious it was a little jab, but based off the long winded responses I'd say I've hit a few nerves. I've said before, romances help add some emotional depth, so I welcome them.
#35
Posté 16 février 2010 - 05:42
#36
Posté 16 février 2010 - 05:51
Actually, I have a feeling the expansion's narrative may be better than the main game, even without romances, as they have 15 hours to tell the tale, so instead of wasting time with open ended filler, it'll probably be more of a linear tale from start to finish.
#37
Posté 16 février 2010 - 05:53
#38
Posté 16 février 2010 - 06:20
Dethanos wrote...
speedingpullet wrote...
There's eleventy billion games where you go and kill lots of things with swords.
Damn, I must miss a lot of games. I see maybe 2 or 3 decent single-player RPGs a year, at best.
But nevermind me. Carry on with your romance rants. It's just not my cup of tea.
I'll go complain about losing Duncan's Sword.
You might hug Duncan's Sword but it'll never hug you back.
#39
Posté 16 février 2010 - 06:34
shedevil3001 wrote...
bad move from bioware hopefully to make up for it they might actually make a cutscene of the pc and alistair or anora marriage in the next expansion or doa 2 at least, for getting everyone so worked up about the lack of romance options in awakenings 1 can hope anyway
That's in one of the drawbacks to continuing the romances. They have to create several different scenarios or choose one or two as canon as just use them. The Alistair and Anora scenarios you named would disappoint me because they don't fit any of the characters I played. All of my wardens were male, and none of them married Anora. Hell, at least one of them wanted Alistair to execute that *****.
#40
Posté 16 février 2010 - 06:38
#41
Posté 16 février 2010 - 06:42
Dethanos wrote...
Wow, people really take this romance stuff that seriously?
cant say i blame them sense they cant get a gf or bf in real life lol
#42
Posté 16 février 2010 - 06:42
bzombo wrote...
does everyone forget that ultimately your character is a warden and their #1 duty is to fight the darkspawn and prevent blights? not to have romances with other people as the #1 priority. the romance is a side part of the overall story in origins. did you really think that with an expansion that romances would a big deal? there's only so much room for an expansion, so things like romances don't make it. maybe a future expansion will provide more depth about the romances. the romances were nice, but they're not the only thing in the game. plus, those who have played through more than once know that certain npcs go on to do different things if not romanced. maybe they do those things mentioned at the end of the game while you're rebuilding the wardens and fighting the architect. plus, with your duty as a warden and the limited life expectancy, maybe things don't work out. i'd just like to see how bioware handles it before i get all upset about it.
Ditto. Although it would be nice to have my Al at my side, it is understandable from a story telling perspective that he may be otherwise occupied. This is especially true since I am a commander and my duty may require me to go off and take care of business without him. The only thing that is a little disappointing is no romances with the new characters. So much for my future Orlesian Warden having nooky with Anders.
#43
Posté 16 février 2010 - 06:45
#44
Posté 16 février 2010 - 06:46
WilliamShatner wrote...
You might hug Duncan's Sword but it'll never hug you back.
I'd feel far safer falling asleep with the sword next to me than I would with the wicked witch, the "reformed" temptress, or the power-hungry queen.
#45
Posté 16 février 2010 - 06:48
#46
Posté 16 février 2010 - 08:20
I think I would feel safer with the witch. She also has a far sharper tongue than the sword!Dethanos wrote...
I'd feel far safer falling asleep with the sword next to me than I would with the wicked witch
#47
Posté 16 février 2010 - 08:23
#48
Posté 17 février 2010 - 06:48
Maria Caliban wrote...
The Maker gave your PC a good right hand. They need to learn to use it.
My PC is a lefty - what the hell am I going to do now?! Bet you didn't think of that, now did you, Ms. Smartypants?
You folks need to chill about the romances. Finally BioWare has decided to switch things up instead of giving the same thing EVERY SINGLE GAME, yet you stunted adolescents start crying. Christ.
BioWare do tend to reuse a lot of plot elements/characters far too often, and DA:O and ME2 have thankfully bucked that trend somewhat and earned me a lot of goodwill as a customer. I'm really eager to see what Bio can do when focusing purely on making a narrative with a strong conflict and grim atmosphere that I'm hoping Awakening will provide.
There are plenty of legitimate complaints about the expansion, like DLC loot not transferring and the Ultimate Sacrifice ending potentially being brushed aside, but the lack of a stupid romance minigame which was implemented poorly in previous BioWare games (well done here, though) is not one of them.
#49
Posté 08 avril 2010 - 11:37
I have to agree with some of your satements, Morrigan and Leliana were fun to romance, and playing a chick character, Alistair was funny with his awkwardnessAphiradas wrote...
"Let's travel together"
I remember saying this to Leliana on my first playthrough with her.
"I will search for Morrigan"
I remember saying this to Alistair on my first playthrough whilst I romanced her when she belonged to my party.
Changes in DA: A
______________
This is a really big pissoff.
Romances - GONE
Allies - GONE
God, this is lame.
I played through this game basically (my first playthrough was for the storyline, after you know what's going on, it all sucks anyway to play through again), but I played through more than once just to have more "particular" romances with certain people. Gone bi with Zevran, experienced it with Leliana, done it with Morrigan, had Alistair, and now your telling me one of my favorite aspects of DA: O will NOT BE IN THE EXPANSION!?
Boy what a joke.
I honestly dont care about the allies part, and I do not give a rats you-know-what about the DLC gear, but Bioware, COME ON!
What's Dragon Age without the funny conversations between Morrigan and Leliana? What's Dragon Age without the constant affection between you and your beautiful female companions!?
Honestly Bioware, this is low key and a complete turn-off for the new game.
I'll still be buying it, so what do you care, you're still making money, but I've come to trust in your abilities.
I disapprove -50 for this expansion.
I mean seriously... You ruined the first game by making a closed ending, you've made a good game, but with the closed ending it just is annoying, the lack of freedoms and the constant " GO KILL THE BLIGHT NOW SO YOUR GAME IS OVER AND YOU CAN WASTE ANOTHER 23 HOURS ON A GAME THAT WAS SUPPOSED TO TAKE 75-80 HOURS!"
I've never felt you guys lacked the creativity to fully implement a system with a feeling of openness and fun and immersive, DA: O was great (up until the ending, which, might I add, was an amazing cinematic, but still annoying to find out I can't visit places AFTER the blight, you know, where I'm a hero and I am praised... Yeah, that's right... Anyway...)
In DA: A I am having my first lack of confidence in Bioware's ability to keep a consistant immersive game with many options and freedoms and choices that deeply impact your relations with the environment.
The removal of relationships, which, without question, were one of the funner things to work on in DA:O, is more trouble than it's worth. It's upsetting to know that not only are relationships gone, but Morrigan is gone, Leliana is more than likely gone from your statements, Alistair is back and he's the most charming man in DA:O, and you can't romance him as a female PC!!! That's just ridiculous.
Oh, and for those of you Shems that read this, thanks, and good on you for actually giving a crap about anothers opinion, I just hope Bioware will do the same.
I would have given my warden commander props for nailing the racist Dalish girl, but that would be unprofessional considering I'm her boss xD
Anyways, chin up, I hear that Bioware is making a DLC with Leliana in it, possibly a chance to respark the romance if yo uromanced her or to begin a new one if you never did.
#50
Posté 09 avril 2010 - 07:01





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