okay i'm sorry but how can anyone stand playing this as a renegade at all?
#1
Posté 16 février 2010 - 04:32
Renegade shepard is like the sociopath's hero, it's so off the wall!!
#2
Posté 16 février 2010 - 04:34
#3
Posté 16 février 2010 - 04:34
I also hate the look of the renegade. This is not Star Wars. I don't care what flimsy excuse they provide for the godawful look, it's cheesy as hell.
#4
Posté 16 février 2010 - 04:35
#5
Posté 16 février 2010 - 04:36
#6
Posté 16 février 2010 - 04:36
I agree with everything you said, OP. The renegade choices tend to contradict one another: some are pro-Alliance, anti-Cerberus, some are pro-Human, anti-Alien, some are just jackassery, and some are just the result of pent-up anger. This is different than the Paragon options, that almost always fly.
Modifié par Tisiphne, 16 février 2010 - 04:39 .
#7
Posté 16 février 2010 - 04:37
#8
Posté 16 février 2010 - 04:37
I'd push a guy out a window, but I wouldn't let a kid walk to his death.
#9
Guest_KorPhaeron11_*
Posté 16 février 2010 - 04:38
Guest_KorPhaeron11_*
DuffyMJ wrote...
The occasional renegade decision makes some sense when you're justifyiably pissed, but seriously, I don't understand how someone can play this game and get more than one renegade box filled. I'm trying to do a renegade playthrough and it's just awful. Tali is like "we're looking for a boy named veetor" etc. etc. and shepard is like "you want us to do the dirty work so you can sneak in and get veetor, no way!" (right like... how dare you want to rescue your person... those sneaky quarians...) or "my personal favorite, "i'll give cerbus one chance. just one. no jacob i don't trust you, you're with cerberus..." and then 2 seconds later talking to tali "hey, what's your problem with cerberus tali? they're looking out for humanity".
Renegade shepard is like the sociopath's hero, it's so off the wall!!
I always play Renegade, I cant play Paragon, I dont understand them and they scare me.
PLaying a Renegade has to do with how im in RL, im a pragmatist.
#10
Posté 16 février 2010 - 04:38
#11
Posté 16 février 2010 - 04:38
Tisiphne wrote...
I agree with everything you said, OP. The renegade choices tend to contradict one another: some are pro-Alliance, anti-Cerberus, some are pro-Human, anti-Alien, some are just jackassery, and some are just the result of pent-up anger. This is different than the Paragon options, that almost always fly.
Yeah it is like Shepard is just being a jerk to be a jerk. There is not any method to the madness really.
#12
Posté 16 février 2010 - 04:38
#13
Posté 16 février 2010 - 04:39
just randomly punching a reporter or when you let that volus who thinks hes a biotic god fight that asari its one of the funniest moments
#14
Posté 16 février 2010 - 04:40
talking to renegade shepard reminds me of talking to a cop. "no sir i was just walking to the grocery store" "what grocery store?" "uh price chopper, sir." "oh yeah, why are walking to the grocery store at midnight?" "it's a 24 store, sir..." "why do you need to shop at a 24 hour store?" "because i stay up all night" "why are you up all night?!" "FFUUUUUUUUU---"
#15
Posté 16 février 2010 - 04:40
#16
Posté 16 février 2010 - 04:41
Most of the great interrupts are Renegade.
#17
Posté 16 février 2010 - 04:42
*Exception is flirting with Tali. 'Are you blushing under that mask?' gets me more Renegade points than actively threatening people? Sure, Bioware, whatever.
#18
Posté 16 février 2010 - 04:42
Beerfish wrote...
I found it much much tougher to gain renegade points than paragon. !st play through I got max paragaon easily and early on. 2nd plathough i never did get full renegade even though i was trying. I'm playing again as renegade and will have to go that extra step of nastiness i guess.
Same. I'm trying to do that too. I don't know if I'll work up enough Renegade just choosing the options that don't contradict one another. Here's to being a jackass! *raises her glass*
#19
Posté 16 février 2010 - 04:44
#20
Posté 16 février 2010 - 04:46
mosdefinition wrote...
because its hilarious and fun to play as a renegade
just randomly punching a reporter or when you let that volus who thinks hes a biotic god fight that asari its one of the funniest moments
oh don't get me wrong i love the funny jery moments, but most of the choices i've done so far aren't outrageous like those things, most of them are just really mean spirited and contradictory to the dude's own belief system.
i mean id be fine with renegade mode as like the blooper reel of the mass effect universe or something, but it's not it's just like the "if you hate the characters so much, why are you even playing this game in the first place?" method of play lmao.
#21
Posté 16 février 2010 - 04:49
Tisiphne wrote...
The renegade choices tend to contradict one another: some are pro-Alliance, anti-Cerberus, some are pro-Human, anti-Alien, some are just jackassery, and some are just the result of pent-up anger. This is different than the Paragon options, that almost always fly.
I mostly agree with this, and I'm pretty sure I know the reason for it as well.
The reason is this: The writers plot a basic storyline which MOSTLY follows the Paragon Path and then flag areas where you could deviate from this storyline. Then they go through again and offer either a more hardass alternative or a nicer alternative. Complicated wording due to the game assuming mostly Paragon but some Renegade choices as baseline if you start an ME2 game from scratch.
The problem here is that only one set of choices presents a coherent story. The other just presents deviations for people who don't like the vanilla choice. That's why they're so incoherent.
That said, sometimes Renegade choices are very sensible not necessarily nice, but sensible. Like letting Miranda shoot the guy who ratted her out. I need her unfettered and concentrated on the mission. Letting her sever that tie to her past with a bullet seemed like the best solution.
#22
Posté 16 février 2010 - 04:49
#23
Posté 16 février 2010 - 04:49
flem1 wrote...
Not all the Renegade options make sense. Not all the Paragon options make sense either.
Most of the great interrupts are Renegade.
Eh, I don't know though, I'm finding more paragon choices making sense than not making sense. I mean, there's no reason to renegade your own crew and i feel like the majority of dialog decisions are with your own crew. why the hell would i flat out tell jacob no i dont trust you or who you work for and then argue with tali that cerberus is wonderful, lmao. and why the hell would any sane person kidnap veetor to send him to cerberus -- the organization you yourself don't trust as a renegade? I mean what hte hell? lmao.
#24
Posté 16 février 2010 - 04:49
#25
Posté 16 février 2010 - 04:52
Modifié par xSolclaim, 16 février 2010 - 04:52 .





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