R34P3RR3D33M3R wrote...
Playing as a Renegade feels like you're playing ASS Effect.
Haha, so true.
Guest_justinnstuff_*
R34P3RR3D33M3R wrote...
Playing as a Renegade feels like you're playing ASS Effect.
Gill Kaiser wrote...
Paragade is still the best. Throughout ME2 i consistantly had twice as much Paragon as Renegade, and sure enough I ended up with 100% Paragon and 50% Renegade.
Except it was. Unfortunately, there wasn't a choice to tell him that it was right, but the data might come in handy later if Wrex's plan comes through.Massadonious1 wrote...
I don't think I could tell Mordin that the Genophage was right either.
Modifié par flem1, 16 février 2010 - 06:26 .
implodinggoat wrote...
Renegade Shepard was definitely more relatable in ME1 than in ME2. In ME1 Renegade Shepard was a pissed off ruthless hardass; but he wasn't the straight up jackass that Renegade Shepard frequently is in ME2. Renegade is more overtly beligerant than it was in ME1, so I suggest that if you're talking to a character that you like you should steer away from Renegade choices.
it can be removedThe Governator wrote...
I do not know. I never like playing the ass anyway.
I also hate the look of the renegade. This is not Star Wars. I don't care what flimsy excuse they provide for the godawful look, it's cheesy as hell.
Modifié par Darth Drago, 16 février 2010 - 06:57 .
Bolded for emphasis.Zhijn wrote...
Renegade dosnt mean you have to pick the R dialog in every possible situation....
Modifié par GodWood, 16 février 2010 - 06:55 .
Gilsa wrote...
Oh, yeah, using the "hey, this shop discriminates against the poor!" line really shocked me. That's the gift shop on the Citadel, which is odd because the renegade choice for other shops wasn't like that. I tend to hit F5 for quick save before I start talking to someone because there were moments where I'd be shocked at the result and think, "Wow, that was way too harsh. Reloading to pick neutral option instead." I think one of the renegade option that has bothered me the most was in the beginning where Kadian/Ashley is arguing with me about getting in the shuttles and I'm just picking "I gave you an order!" line -- hearing Shepard talk about hauling Joker's crippled ass was unsettling. I wouldn't diss my pilot like that. =/
One example of the good balance of paragon and renegade is when you're recruiting Jack and you see the guards beating up a prisoner. You can either tell guard to carry on or tell them to knock it off. You pick the less dick response by telling the guard to stop. And THEN you get paragon and renegade ways of telling the guard, no, really, you ARE going to stop. So you're still renegade in the name of justice.
If that makes sense.
Guest_Shin-Anubis_*
Gill Kaiser wrote...
Paragade is still the best. Throughout ME2 i consistantly had twice as much Paragon as Renegade, and sure enough I ended up with 100% Paragon and 50% Renegade.

Modifié par stillnotking, 16 février 2010 - 08:58 .
flem1 wrote...
Not all the Renegade options make sense. Not all the Paragon options make sense either.
Most of the great interrupts are Renegade.
DuffyMJ wrote...
and why the hell would any sane person kidnap veetor to send him to cerberus -- the organization you yourself don't trust as a renegade?
Modifié par Zulu_DFA, 16 février 2010 - 09:04 .
Guest_Spear-Thrower_*
Zulu_DFA wrote...
flem1 wrote...
Not all the Renegade options make sense. Not all the Paragon options make sense either.
Most of the great interrupts are Renegade.
AgreedDuffyMJ wrote...
and why the hell would any sane person kidnap veetor to send him to cerberus -- the organization you yourself don't trust as a renegade?
That's kinda lame that players can't fully turn their renegade Shepards into Cerberus Loyalists. In fact there is only one dialogue option (with Miranda) in the whole game like "Why you Cerberus guys didn't recruit me earlier? Because I freaking believe in your cause!"
But it makes perferct sense to send Veetor to Cerberus, because even if Shepard doesn't trust them, he works for them, at least for one mission and it's in his job description. To find any possible clues to the colonists' abductions. And Veetor definitely can hold such a clue, that needs to be extracted off-site. To bad it was a wrong call. Sorry, Veetor.
As for the big picture, contary to OP I can't imagine Shepard, a cyborg-zombie N7 trainee (where N7 means special forces, and special forces means "1001 way to kill people") going around helping people. Why would he stop anyone from killing their personal enemies? Why would he stop to heal or help some strangers if it doesn't help him with his mission?
I think the "nicest" Shepard should be somewhat like Mordin. Being more paragon then Mordin would result in mission failure under similar circumstances in real life.