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okay i'm sorry but how can anyone stand playing this as a renegade at all?


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#126
neubourn

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Because its more fun.

#127
deimosmasque

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The trick is to avoid "Pure" games. I actually don't understand why anyone wants to do a "pure" renegade or paragon play through.

#128
Vanguard Alpha

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Playing the asse is like "easy mode" for me, I find I end up being 100% Paragon and 20% Renegade at the end of all my playthroughs.

I don't choose a Paragon or Renegade for the sake of being "nice" or an "asse", for instance, with Korgan, i go down the Renegade route where appropriate ebcuase they respect strength. Sometimes I find it infuriating that the Dev's dont see that option, im not trying to be an asse, i just know that my Paragon Shep is able to understand other cultures.

#129
neubourn

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deimosmasque wrote...

The trick is to avoid "Pure" games. I actually don't understand why anyone wants to do a "pure" renegade or paragon play through.


Its called consistency. Some people actually Role Play their characters, and part of that is remaining consistent with your character and their behaviors.

But, i can say from 3 playthroughs, its almost impossible to be "PURE" one way or the other, you always rack up a few points of the other shade here and there. Even when i tried to go 100% Renegade, i still had one bar of Paragon by game's end.

#130
Crowwalker100

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Being a total ass to troops you are in command of and are supposed to lead into a seemingly hopeless situation will get you fragged long before you get to the Collectors. **** officers have a way of getting killed quickly when the bullets start flying.. I play a mix of both Paragon and Renegade.. It makes the most sense..

#131
Guest_KorPhaeron11_*

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Gill Kaiser wrote...

Why not just be Paragon to people you like (Tali, for example), and Renegade to everyone else, especially criminals or ****s?


This is exacly, I always play as renegade, but I play more the human supremacist, not the sociopath.

I always save Feros in ME1, I also sometimes save the Rachni(we do need foot soldiers), but all my other action are human based, I always let the council die etc.

Im always nice to Conrad, hes humanImage IPB, but at the end on the game im full Renegade, some as in ME2.

This doesnt mean I act like an ass with my squad, I need them, and only someone insane would screw with his own team.

Modifié par KorPhaeron11, 16 février 2010 - 04:29 .


#132
Spinnazie

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Because going around punching reporters and being a total douche to everyone I see is not possible in real life.

#133
Spinnazie

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Double post....

Modifié par Spinnazie, 16 février 2010 - 04:30 .


#134
Guest_Shavon_*

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Playing renegade in ME1 was way more fun. Almost badass realistic. This time around, my Renegade Shepard is a total ****, and it doesn't fit her character at all. She's becoming much nicer.

#135
ItsFreakinJesus

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DuffyMJ wrote...

The occasional renegade decision makes some sense when you're justifyiably pissed, but seriously, I don't understand how someone can play this game and get more than one renegade box filled.  I'm trying to do a renegade playthrough and it's just awful.  Tali is like "we're looking for a boy named veetor" etc. etc. and shepard is like "you want us to do the dirty work so you can sneak in and get veetor, no way!" (right like... how dare you want to rescue your person... those sneaky quarians...) or "my personal favorite, "i'll give cerbus one chance. just one.  no jacob i don't trust you, you're with cerberus..." and then 2 seconds later talking to tali "hey, what's your problem with cerberus tali? they're looking out for humanity".

Renegade shepard is like the sociopath's hero, it's so off the wall!!

Playing strictly as a paragon is just as stupid.

#136
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Talogrungi wrote...

Yeah, I had to force myself to pick some of the more unsavoury options in my Renegade playthrough. Some of the choices weren't "Renegade", they were flat out evil. Jacob's loyalty mission, for example .. skipping the Paragon interrupt and standing there just watching the childlike chick get gunned down was really unsettling.
And I agree 100% with the dialogue being too unpredictable in some places. The "Joker's crippled ass" is a good example of that, the choice implies that you're just gonna yell at the other guy to bugger off, but instead you end up abusing the pilot and thinking "that's absolutely not what I wanted to say."


Why was it "unsettling" I always play renegade, and I save her but, even if you dont, you're not responsible for her death, you didnt kill her.

Its the same as that idiot kid an omega, the archangel quest, what am I the saver of all the idiots in the galaxy.

Even if you dont do the interupt with that kid, you still tell him the "this is no joke" if he doesnt listen then its his problem. Im not a cop or something.

#137
Guest_KorPhaeron11_*

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Spin****e wrote...

Because going around punching reporters and being a total douche to everyone I see is not possible in real life.


Lol, look at the premier of North Korea, and say that again.

#138
deimosmasque

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neubourn wrote...

deimosmasque wrote...

The trick is to avoid "Pure" games. I actually don't understand why anyone wants to do a "pure" renegade or paragon play through.


Its called consistency. Some people actually Role Play their characters, and part of that is remaining consistent with your character and their behaviors.

But, i can say from 3 playthroughs, its almost impossible to be "PURE" one way or the other, you always rack up a few points of the other shade here and there. Even when i tried to go 100% Renegade, i still had one bar of Paragon by game's end.


Picking every Paragon choice or every Renegade isn't roleplaying.  Roleplaying is looking at the situation at hand and deciding which response is the one the character would do.  No one is 100% Paragon or Renegade.  My Renegade Femshep hugs Tali when she finds her father, why?  Because noone should have to find their parent that way.  My Paragon Maleshep always does the renegade interrupts that gain tactical advantage, because he's not Lawful Stupid.

Roleplaying is about playing the character, not spamming a single choice.

Edit:  And for the record I'm a real roleplayer, I mean I play table-top RPGs... pretty much all of them from Dungeons and Dragons to World of Darkness and every game inbetween.

Modifié par deimosmasque, 16 février 2010 - 04:40 .


#139
Aradace

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DuffyMJ wrote...

The occasional renegade decision makes some sense when you're justifyiably pissed, but seriously, I don't understand how someone can play this game and get more than one renegade box filled.  I'm trying to do a renegade playthrough and it's just awful.  Tali is like "we're looking for a boy named veetor" etc. etc. and shepard is like "you want us to do the dirty work so you can sneak in and get veetor, no way!" (right like... how dare you want to rescue your person... those sneaky quarians...) or "my personal favorite, "i'll give cerbus one chance. just one.  no jacob i don't trust you, you're with cerberus..." and then 2 seconds later talking to tali "hey, what's your problem with cerberus tali? they're looking out for humanity".

Renegade shepard is like the sociopath's hero, it's so off the wall!!


And I feel the exact same way about how people can play as a paragon...Seriously, it's disgusting to see someone be so....I dont know....Boy scout'ish....Then again, I have to remember that this generation seems to be going retro in the sense of values etc. and going back to the 60-70's where if you're not "sunshine and rainbows" you're a bad person.  And honestly, that kind of mentality makes me want to puke.

#140
Guest_KorPhaeron11_*

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Zulu_DFA wrote...

flem1 wrote...

Not all the Renegade options make sense. Not all the Paragon options make sense either.

Most of the great interrupts are Renegade.


Agreed

DuffyMJ wrote...

 and why the hell would any sane person kidnap veetor to send him to cerberus -- the organization you yourself don't trust as a renegade? 



But I DO trust Cerberus, I play as a human supremacist, not as a jackass, just pick the options that agree with cerberus.

#141
Yantze

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You dont have to be an ass to your squad. I usually end up full renegade with almost 2 bars of paragon. I rewrite Geth, keep Geneophage data, and even Samara. Most of the decisions I make are how I would personaly do it. Knowing the Reapers are coming its good to have as many allies as possible so I dont destroy those things. Morinth imo is just crazy and needs to be killed. I dont go around killing tons of random civilians like that or turning a village into a damn cult for me.

#142
jklinders

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I just get a kick out how asking a slaver/mercenary/corrupt prison warden "What about serving the galaxy?" when he is trying to lock you up because some twerp paid him a lot of money to try to do it is renegade.



Hey Bioware, I am as law abiding as the next person, sarcasm is NOT renegade. Most of the time it is being a jerk to some ***hole who is desperately asking for it.

#143
TOBY FLENDERSON

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Most of the renegade interrupts are really the smart thing to do, like kill Cathka and blow up the pipe to kill the Krogan speaker. A step up from the the first game, but the renegade conversation options are still just stupid most of the time.

#144
danman2424

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Archonsg wrote...

I think if you played either as "pure" paragon or renegade you'd be doing stuff that would make you go "seriously, really?!" I mean there are some times that going renegade is just the right thing to do, like when Garrus throws you the sniper rifle and you have an enemy mech's head full in the scope. NOT taking the shot is a "duh!" moment I would think.
Same thing when you meet Elnora when you try to recruit Samara. Its spelled out clear and plain that all members of Eclipse must murder someone to become a full member and thus put on the outfit's colors / armor. So what did you do when Elnora gives you the classic "they made me do it...I didn't really want to!" act? Let her go? Heck no.

Same thing when you talk to your team members. Being a jerk to them just isn't going to win you friends, or lovers for that matter.

Which is why moments like the Garrus sniper part shouldn't even be labeled as renegade actions. In fact none of the dialogue or interrupt options should garner you paragon/renegade points. It should all be just choices that you as a person would really want to make without any label being put on you.

Why is it the game's place to tell me that my views on a morally ambiguous topic like the genophage are wrong or right?

I want to play a good guy without the game trying to tell me that I'm bad.

Modifié par danman2424, 16 février 2010 - 05:17 .


#145
jklinders

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deimosmasque wrote...

neubourn wrote...

deimosmasque wrote...

The trick is to avoid "Pure" games. I actually don't understand why anyone wants to do a "pure" renegade or paragon play through.


Its called consistency. Some people actually Role Play their characters, and part of that is remaining consistent with your character and their behaviors.

But, i can say from 3 playthroughs, its almost impossible to be "PURE" one way or the other, you always rack up a few points of the other shade here and there. Even when i tried to go 100% Renegade, i still had one bar of Paragon by game's end.


Picking every Paragon choice or every Renegade isn't roleplaying.  Roleplaying is looking at the situation at hand and deciding which response is the one the character would do.  No one is 100% Paragon or Renegade.  My Renegade Femshep hugs Tali when she finds her father, why?  Because noone should have to find their parent that way.  My Paragon Maleshep always does the renegade interrupts that gain tactical advantage, because he's not Lawful Stupid.

Roleplaying is about playing the character, not spamming a single choice.

Edit:  And for the record I'm a real roleplayer, I mean I play table-top RPGs... pretty much all of them from Dungeons and Dragons to World of Darkness and every game inbetween.


Agreed. Renegade is handle far better in ME2 as well. My paragon Shep has no trouble with the renagade interrupts. Does it even make sense to just let a mercenary sergeant tell he has snipers drawing a bead on you and still "fight fair"?

The idiot told me he was setting me up for a kill, so dropped a fuel tank on his snipers. If you have not seen it, Shep looks positively badass in that scene. Neck snap then just leisurely pulls the gun out in absolutely no hurry shoots the tank down. For the last time renegade does not equal bad, sometimes it just means pragmatic.:P

#146
dethincarn5656

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I think that the whole point of the Paragon/Renegade meter in the stats menu is to be able to simply reflect on your past decisions. Of course they don't all make sense but when you are justifiably angry it should make sense to you most of the time when you select a renegade option. If you go through the game trying to be the evilest rape warrior you can be, your gonna find problems with the system. Thats only because I believe the developers had originally intended it to be "your story", and they wanted to give the player an opportunity to implement their morals into their in-game decisions. I think that if the majority of people in a society were to choose their dialogue options honestly(not just choosing all of one side), you would find a great deal less problems.

#147
glasgoo21

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Quite frankly my paragorn is filled up to just below the final cube and renegade has about 1,5-2 cubes missing. I regulary get points for both

Modifié par glasgoo21, 16 février 2010 - 05:28 .


#148
Akeashar

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In respect to roleplaying, my Renegade character does have some things that would be considered Paragon... for the 'nicer' crew, shes respectful and friendly to them (Tali hugs!) but when it comes to the darker characters she the badass type.  A lot of the fun in ME1 was corrupting Garrus, which didn't really have an impact in ME2 other than 'I went to CSec/I tried to be a Spectre.

Shes not anti-Alien, but she supports Cerberus Pro-Human stance once she trusts them.  In fact, the renegade decisions when you recruit old squad members are basically "Well, I'm working with Cerberus because they're actually doing something, and they aren't anti-alien at all." while the paragon is "Well, I'm working with Cerberus because they resurrected me and gave me a ship, but I'll betray them the moment their back is turned because They're The Bad Guys."  So backstabbing the people that are helping you save the human race is considered a 'Good' action.

The whole "I don't trust you, Jacob" actually makes sense since you've basically been thrown into dealing with one of the major enemies in ME1, and as Jacob basically replies, trust has to be earnt rather than just freely given.

If there was a renegade response that I didn't agree with in character, I'd simply choose neutral instead.  One of the odd things I found tho, is that my 'renegade' Shepard from ME1 was considered a Paragon when I imported her to ME2, probably because she saved Feros, let the Rachni and Council live.

One thing that ME1 taught me, and finding out what had happened in the 2 years inbetween, is that the whole 'Alliance are the good guys' is a load of BS, given how they manipulate you in ME1, and denounce what you'd done in ME2.

#149
TheLostGenius

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 Renegade is fun, Paragon is canonical.

#150
timedrake32

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Kit-Kat-Kun wrote...

Because there Big Stupid Jellyfishes, thats why!


Thier pink alsoImage IPB