Finding it incredibly difficult to be a Paragon in ME2
#101
Posté 17 février 2010 - 05:54
"Wrex."
"Shepard."
#102
Posté 17 février 2010 - 06:00
** Edit: as the other guy pointed out, Wrex is pretty happy to see you.
** Edit 2: Also, there are plenty of "nice" Paragon interrupts like on Tali's mission and with Nef's mother on Samara's loyalty mission. As for any hard-edged Paragon interrupts, they were appropriately tough. Being a Paragon doesn't mean we're good-two-shoes all the time.
Modifié par AtreiyaN7, 17 février 2010 - 06:27 .
#103
Posté 17 février 2010 - 06:02
#104
Posté 17 février 2010 - 06:27
Ajspeed wrote...
while i havent read through any of these post i do think that the paragon options are more harsh in ways then in ME1 cause i dont really remember Shepard saving someones life then saying if you dont get out of here ill shoot you or him pulling out a gun too some Batarians in a club
I would call that whipping it out to see who has the bigger dick for the pissing match and the Batarian couldnt measure up.
Then again this is the Terminus Systems we are talking about.
#105
Posté 17 février 2010 - 06:28
In short, I love playing Paragon, because it's evil.
No, seriously. I believe, in life, some of the most dangerous people are downright saintly. They're the kind of people who, with positive words, convince others to do bad things for them, then be praised for being eloquent.
In Mass Effect, I find that having a super high (or full) Paragon score unlocks the truly epic dialogue. The dialogue where you (in a positively inspirational way), tell people to go to Hell and die. Defending Tali with your Paragon text options really sticks it to the Admiralty Board. Or using Paragon to incite crowds. Or grab people's gun, stopping them from killing, only to spit in contempt at the person they were going to kill, reducing them to "something not worth killing".
I suppose what I am trying to say is, a full Paragon can always be seen as a self righteous demigod, which is just as evil/bad/dangerous as a Renegade.
....and I won't even stress how ME2 is an "inverse" sort of game. Alliance/the Council don't care about what happens, whereas the bad guys from ME1 (Cerberus, the True Geth) do. So, if you're a "Renegade" and break away from "the good guys", to fight with "the bad guys", you're actually a de-facto good guy in ME2 land. Whereas, if you stick to your morals, you're an **** to basically everyone.
Modifié par TheTrac3r, 17 février 2010 - 06:28 .
#106
Guest_antilles333_*
Posté 17 février 2010 - 06:29
Guest_antilles333_*
#107
Posté 17 février 2010 - 06:39
TheTrac3r wrote...
I'll actually comment on the thread title for once and talk about Paragons.
In short, I love playing Paragon, because it's evil.
No, seriously. I believe, in life, some of the most dangerous people are downright saintly. They're the kind of people who, with positive words, convince others to do bad things for them, then be praised for being eloquent.
In Mass Effect, I find that having a super high (or full) Paragon score unlocks the truly epic dialogue. The dialogue where you (in a positively inspirational way), tell people to go to Hell and die. Defending Tali with your Paragon text options really sticks it to the Admiralty Board. Or using Paragon to incite crowds. Or grab people's gun, stopping them from killing, only to spit in contempt at the person they were going to kill, reducing them to "something not worth killing".
I suppose what I am trying to say is, a full Paragon can always be seen as a self righteous demigod, which is just as evil/bad/dangerous as a Renegade.
....and I won't even stress how ME2 is an "inverse" sort of game. Alliance/the Council don't care about what happens, whereas the bad guys from ME1 (Cerberus, the True Geth) do. So, if you're a "Renegade" and break away from "the good guys", to fight with "the bad guys", you're actually a de-facto good guy in ME2 land. Whereas, if you stick to your morals, you're an **** to basically everyone.
LOL in some ways this is true XD even though i play as a paragon mostly.
Modifié par Bigdoser, 17 février 2010 - 06:40 .
#108
Posté 17 février 2010 - 06:50
#109
Posté 17 février 2010 - 06:57
Ajspeed wrote...
also my pre conceptions of shepard coming into ME2 from 1 Would be keep supporting Paragon Cause he just seems like that kind of person in ME1 but now im not too sure though renegades him just being a dick which has some somewhat funny results
The saving grace to that is, Mass Effect uses 2 separate meters. In KOTOR or other morality tracking games, like, you would be this saint, but then one character would ****** you off. And you'd say "forget it, you're dead".
Suddenly, alarms go off, you lose rep with people, etc etc.
This game gives you the freedom to hit people. All it means is you move up to full (Para or Ren) slower by dividing your responses/being a little bipolar.
Note: the downside to this is, of course, to solve some fights, you need to be a saint or a sinner. So grinding up one side is advisable.
#110
Posté 17 février 2010 - 07:01
You basically stick it to the Illusive Man no matter kind of person you are. In my game, I didn't actually lose his number, but I did turn my back on him.
If you're a Paragon, you can't work for the Illusive Man, because you disagree on the fundamental question of ends VS means.
If you're a Renegade, you can't work for anybody. Period. lol.
#111
Posté 17 février 2010 - 07:16
#112
Posté 17 février 2010 - 07:20
#113
Posté 17 février 2010 - 07:21
Kahirn wrote...
Nizzemancer wrote...
Lmaoboat wrote...
What do you want him to do, put on black eyeliner and run up crying to his quarters to write in his diary about how only MCR understands his pain?Kahirn wrote...
Gill Kaiser wrote...
What's this got to do with being a Paragon or not?
Everything and everyone that you cared about and worked hard to protect in Mass Effect 1 fails you in the beginning of Mass Effect 2. When you start a game not liking the Human Alliance, The Council and every member of your old crew you can't really say that helps the Paragon route.
Spot on...This thread needs less QQ and more PewPew.
1. When someone dies people tend to think that there's little left to do but go on with your life, the fact that TIM was obsessive about bringing Shepard back doesn't change the fact that death is impossible to reverse unless you have a miracle-cure alá "Cerberus plot device resurrectionmachine M/01".
2. As far as Ashley/Kaidan first reaction goes it is kinda natural to assume you didn't die and have just been hiding and not said a word even to your once close friends for 2 years and all of a sudden is working for cerberus, If I found out that a close friend of mine didn't die and had just been hiding for two years while presumably working for al qaida without even contacting me once I'd be pretty po'd myself.
3. They have found new purpose, and while you can help some of them complete it in ME2 (Garrus and Tali) others have made more long-term commitments that you really can't expect them to just walk away from when you suddenly appear after 2 years of being dead (but in their eyes probably hiding and working with terrorists).
So stop QQ about the NPC's having moved on, wtf do you expect?
I guess I'm just spoiled because I actually have good friends irl. You can be damn sure that if after saving all of my friends' lives many times over in a mission to save the world and succeeding. If I later died. That when we met again 2 years later they would not question me if they heard that I worked for the devil, terrorists or some new baby eating cult. They know my character, they know the type of man that I am. For whatever it is there is a reason and they would be too overjoyed to see me alive to care.
Would questions be asked later as to why I'm in an evil organization? sure... but that would be after the initial "Hey man! *hug*/*cry* I thought you were dead?" "What happened? How can you be alive?" "We all missed you" "etc...". That some of your companions near immediately judge you moments after you first meet says everything that needs to be said about that friendship. They are trash and not worthy of your trust.
Hm, personally attacking everyone by implying no one who doesn't share you view has friends in real life. Great way to convince us to follow your line of reasoning, guy.
#114
Posté 17 février 2010 - 09:20
What I really think is strange, the OP is upset not just at people smack talking him. But people smack talking Cerberus. To which I will go... wow... just wow. Did you play ME1? Cerberus was like retard evil. Not even evil evil, but retard evil, Buffulo Bill from Silence of the Lamb evil. You are suprised people question them? Especially former Squadmates?
We get it, your greatful they pulled a resurection on you. Heck you can now think TIM is your best friend. Great, doesn't change what they were. If you expect everyone to lick the shoes of TIM just because he rezzed you is asking for too much. Give them a chance, sure. But more than that, no way. If Stalin pulled me out of a fire and saved my life, he still be Stalin. Won't change all the Stalin things he did. Might buy him a beer, but I am not gonna autokisshisrear. If I did, won't expect everyone else to do so too.
You are a little too greatful for one action, sure being brought back from the dead is worth a few points, I don't think it is a carte-blanche. Someone can still rez you for very malicious reasons to yourself.
Keep playing the game, see what you think of TIM when he gives Shep the 12 foot pole between the legs treatment, and discover who exactly allowed Cerberus even the chance to rez you.
Modifié par Madecologist, 17 février 2010 - 09:23 .
#115
Posté 17 février 2010 - 09:39
RiouHotaru wrote...
Actually, you have the option to try and tell them "I was dead." and "I don't work for Cerberus you ass!" But it seems the moment the word 'Cerberus' is uttered they zone out EVERYTHING else you have to say.Ciry wrote...
But Kaidan/Ash... Damn, that conversation must've been the most
frustrating in the whole game. Basically Shep just shoved his foot deep
into his mouth and just stood there while being accused of treason.
That convo is just badly written.
Yeah. I've tried everything in the conversation, but it still left me feeling that I couldn't say what I wanted. Especially when it's Shepards LI from ME1 ranting at him. This in contrast to every other squaddie understanding/believing in Shepard is just bad writing IMO.
And that e-mail afterwards? Doesn't really save the situation – doesn't make me feel Shep just talked to his "true love".
There better be some great rewards in ME3 for staying faithful through ME2 after that conversation
#116
Posté 17 février 2010 - 09:51
Thorn Harvestar wrote...
There is one former squad member who didn't leave you for dead. In fact, she's responsible for making sure you ended up being revived. http://masseffect.wi...ect:_Redemption
I try not to even aknowledge Liara's existance because she's such a poorly written character IMO.
#117
Posté 17 février 2010 - 09:54





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