For the longest time, as I've scanned the forum board, whenever the issue of someone's favorite romance, or the character they find particularly attractive, and someone has named Tali or Garrus, someone inevitably comments wondering or asking how ANYONE could possibly find them attractive or asking "Why would you want to do X things with them? They're bizzare!" And it puzzled me that someone would make that comment. And why would so many people ask the same question. The answers were always different too. Some for their personality, some for their appearance.
Now, I'll make it upfront and clear here. If my sig isn't obvious enough, I'm a Garrus fan myself. I'm also a gay man. While I confess slight disappointment at a lack of Garrus bromance, I can live with rolling with a FemShep for that. But, I sat down and very carefully analyzed my reasons for liking Garrus. Admittedly, I was into him back in ME1, when he was a FAR less interesting character than his ME2 incarnation. So, what could make this seemingly lacking character focus my interest like a sniper staring down the scope of his Widow at Harbinger?
For me? It's the Uncanny Valley. Now, in case you guys aren't familiar with it, the 'Uncanny Valley' is a theory developed by Masashiro Mori, a developer of robots. Here's a quote from Wikipedia that sums up the idea:
(Taken from http://en.wikipedia..../Uncanny_valley)
"Mori's hypothesis states that as a robot is made more humanlike in
its appearance and motion, the emotional response from a human being to
the robot will become increasingly positive and empathic,
until a point is reached beyond which the response quickly becomes that
of strong revulsion. However, as the appearance and motion continue to
become less distinguishable from a human being, the emotional response
becomes positive once more and approaches human-to-human empathy levels.
This area of repulsive response aroused by a robot with appearance
and motion between a "barely human" and "fully human" entity is called
the uncanny valley. The name captures the idea that a robot which is
"almost human" will seem overly "strange" to a human being and thus
will fail to evoke the empathic response required for productive human-robot interactions."
Now, how would this theory apply to Mass Effect, a video game that has little to do with Robots outside of the Geth, and Legion? Well, Legion himself garnered much love due to the Uncanny Valley. Legion tends to fall on the left-hand side of the valley, with robots that look distinctly non-human, but possess human characteristics and mannerisms. On the left-hand side of the valley, because the characters are distinctly inhuman, their human-like qualities stand out, accenting their near-humanity.
To me, personally, this is the primary reason behind my attraction to Garrus. Yes, his personality and voice actor do account for that, but for me, his appearance does it. Why is that? Why would I be attracted to a space-raptor that's so decidedly in-human? Precisely because he's not human. Now, I find humans attractive, no doubt about that...but in a creative medium, I find that humans are...well...boring! For example, the lovely Miranda Lawson. Now before anyone claims that me being gay precludes me from commenting on her, I should let you know that I can still appreciate the aesthetic beauty of women, they just don't do anything for me sexually.
Now, Miranda was specifically designed by her father to be "perfect", with all of her features, her intelligence, her phyiscal attributes perfectly aligned to make her the peak of humanity. Very much like Grunt, actually. However, I found Miranda to be disconcerting, because of how life-like she looked compared to the rest of the human NPCs in the game. A lot of the human characters you see, could likely be recreated in some fashion using the creator, but Miranda is special. I'm aware that she was designed to resemble her voice actor, but look at the context of the in-game models. Miranda is leagues different from even someone as pretty as Kelly Chambers. Indeed, she's closer to realistically human, which makes her unnerving (to me), causing her to venture more on the right side of the valley (closer to photo-realism)
Compare Miranda to Tali now. With Tali, we've got a character who is also decidedly inhuman, but unlike Garrus, she has the added bonus of a mystery face. She also ventures on the left-side of the valley for this reason. Because her facial expressions are obscured, players relay on the voice actor and body language to tell us what she wants. Now, I'm sure that if we transplated Tali's personality with Miranda (and assume for the sake of argument that she was like this in ME1 as well) that people would continue to fanboy/girl over her just as hard as they do now. In fact, many of them do not care what she would look like. Even if she were comely and plain, they'd still love her all the same. I know for a fact they cannot make her ugly, because otherwise Shepard would've likely been unnerved or had some reaction to her appearance. But the fact the fans cannot see her face only enhances the experience for them.
This is also why I was never a huge fan of the Asari. For one, the fans continued to insist they were female, despite Word of God claiming otherwise, with many folks declaring that FemShep/Liara was an f/f romance, despite the obviousness that it was NOT. (I'm sorry, no matter how female she looks, the label DOES NOT APPLY) However, from the perspective of the Uncanny Valley, the Asari tend towards the right-side with Miranda. While this bothers me to some degree (especially the uniformity of their race), they don't provoke the same reaction as Miranda. Basically, they're too human for me. In a fictional creative medium which is as interactive as a video game can be, I prefer that my characters tend toward less realism, because, as anyone tinkering with the character creator in ME1 or 2 can tell you. No matter how human you go for, something will always look wrong. Thane is especially guilty of this, due to his very human appearance, down to the creepy flashbacks exposing the look of his eyes irisises, pupils, and all.
For the reason of the Uncanny Valley, for me personally, I find the more amicible and likeable characters to be progressively less and less human, because then the parts of them that mirror humanity stand out to me, and that catches my attention. And while I cannot claim to speak for everyone, I can probably fathom a guess that a good many folks feel the same way.
Thank you for enduring my analytical analysis of aliens, and the folks who love them.
Edit: For those who think the Uncanny Valley only applies to things specifcally not trying to be human, I refer you to this:
Double Edit: People have pointed out (likely correctly) that I might be applying the Uncanny Valley incorrectly. If this is so, I apologize in advance. This is merely a statement of my opinion that I formulated after reading several thought provoking threads, and wanted to get the opinions of others about. I felt that the Uncanny Valley fit the profile of my opinion. Please forgive me if my science isn't entirely accurate.
Triple Edit: At the suggestion of a poster, I'll give a tl;dr version of my argument, since the original argument is likely a bit complicated for most.
I find Tali/Garrus to be more attractive than the humans, because they
tend to stick to the far left hand side of the Valley, being distinctly
non-human, but have distinctive human characteristics. Characters like Miranda/Jacob/Ashley/Kaidan on the other
hand, push a bit closer to the Valley, which provokes either unease or
amusement (in the ME1 pair's case) due to their graphical
representation being off in some areas.
There. Now, if you don't know what the Valley is, both links will tell you. But this should make it a lot easier for people to understand what I was trying to get at.
Modifié par RiouHotaru, 16 février 2010 - 08:06 .





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