Playing ME1 after ME2...yuck
#1
Posté 16 février 2010 - 08:32
#2
Posté 16 février 2010 - 08:37
The first game is great. I would strongly advise to give it 5h of your time and you will see its old, but it rocks!
#3
Posté 16 février 2010 - 08:49
#4
Posté 16 février 2010 - 08:54
I replayed ME1 recently after playing ME2, and I still enjoy playing it, story is still fun to see play out.
#5
Posté 16 février 2010 - 09:03
The only thing I can't get used to is the graphics and animation in ME1, makes me wanna rush through it so i can get back to ME2 again!
#6
Posté 16 février 2010 - 09:30
#7
Posté 16 février 2010 - 09:54
#8
Posté 16 février 2010 - 09:57
Maybe it's just me, but I don't understand how anyone can play a sequel before playing the original.ThisIsMadness91 wrote...
Maybe it's just me, but I don't understand how anyone can play a game's sequel before playing the original.
#9
Posté 16 février 2010 - 10:02
I've since gone back and played through ME1 again, and actually had a lot more fun with it than the first time. Weird.
#10
Posté 16 février 2010 - 10:14
Modifié par Helicaon2, 16 février 2010 - 10:15 .
#11
Posté 16 février 2010 - 10:23
#12
Posté 16 février 2010 - 10:27
When ME 1 was out it was ground breaking and amazing, but it does have a few years on its neck.
Still the main reason I bought ME 2 was because ME 1 was so great and that you could import you carachter into ME2...
#13
Posté 16 février 2010 - 10:35
AllenShepard wrote...
I bought ME1 on launch which, makes me the mastah of this thread.
Maybe 1 of the mastahs. I bought ME1 on launch too. The combat and inventory systems may be better in ME2, but I think the story in ME1 is so much better. I'll eventually get around to playing through it for like the 8th time once I finish some more playthroughs of ME2.
#14
Posté 16 février 2010 - 10:43
I wonder if the OP is a shooter fan, in which case he'd probably love ME2 and hate ME1.
#15
Posté 16 février 2010 - 10:45
DaerogTheDhampir wrote...
Well, as for the elevators, they were like ME1's loading screens, now when you go into an elevator, you get an orange screen with images. At least there was dialogue when you were with your squad, and heard the news...
I replayed ME1 recently after playing ME2, and I still enjoy playing it, story is still fun to see play out.
It cannot be loading time only, at least not on the Xbox. When you're at the citadel, the rapid transit (or whatever it's called) was much quicker than the elevators. I very much prefer the orange loading screens in ME2. The only thing that annoys me a little (with emphasis on little) is the loading screen when you land on planets. Why don't the Kodiak and the Normandy have the same speed when they dock? Inertia fail.
#16
Posté 16 février 2010 - 10:57
Speakeasy13 wrote...
Well gameplay-wise there's no arguing ME2 is much better done, although far from perfect. In terms of story though ME1 was vastly superior. And no even without ME2 in comparison ME1 was still well worth the $60 I spent on it.
I wonder if the OP is a shooter fan, in which case he'd probably love ME2 and hate ME1.
I and many many many other disagree with you sir. ME2 had both superior gameplay and story.
#17
Posté 16 février 2010 - 11:10
AllenShepard wrote...
I bought ME1 on launch which, makes me the mastah of this thread.
I preordered the Limited Collectors Edition of ME1 and picked it up on launch. Does that make me a supa mastah? Answer: No, that makes me a fanboy....
#18
Posté 16 février 2010 - 11:12
Still, gotta keep whacking those moles from behind cover, right?
#19
Posté 16 février 2010 - 11:15
Yes, ME2 is the superior game, but ME1 still remains perectly playable and enjoyable.
I will say again, though, that when ME3 is finished, they should do a special edition of ME1 to bring it in line with ME2/ME3 in terms of graphics and gameplay (from what I've heard ME3 will be largely unchanged in those regards from ME2). That would give a more consistent and enjoyable trilogy both for those who never played it before, and those who want to replay it (heck, could add some new options to ME1 to make it even more worth revisiting)
#20
Posté 16 février 2010 - 11:47
#21
Posté 16 février 2010 - 11:57
I bought ME2 cuz it looked like a good game.ThisIsMadness91 wrote...
Maybe it's just me, but I don't understand how anyone can play a game's sequel before playing the original.
I bought ME1 cuz I didn't understand some of ME2.
#22
Posté 16 février 2010 - 11:59
Sad day I tell you.
Modifié par yoomazir, 16 février 2010 - 11:59 .
#23
Posté 16 février 2010 - 12:06
yoomazir wrote...
no wonder why people rise ME2 being the best, most of them never played the first one.
Sad day I tell you.
Evidence please, a thread of a dozen people at the most is not evidence. I played ME1 before playing ME2 and I still think that overall ME2 is the better game (the mako is the main thing going for ME1). Actually, no, don't give evidence, we don't need to derail this thread.
#24
Posté 16 février 2010 - 12:07
FlintlockJazz wrote...
yoomazir wrote...
no wonder why people rise ME2 being the best, most of them never played the first one.
Sad day I tell you.
Evidence please, a thread of a dozen people at the most is not evidence. I played ME1 before playing ME2 and I still think that overall ME2 is the better game (the mako is the main thing going for ME1). Actually, no, don't give evidence, we don't need to derail this thread.
can't you even look at this whole topic? you'll find your "evidence".
#25
Posté 16 février 2010 - 12:12
* combat is horribly floaty, although I love the burst of speed when you run in a fight.
* citadel is just way too big, even for a scene setter. so much of it is dead space, and once you've gathered your fetch quests and left, you really only ever need to go back once and even then, you can bypass most of it if you want to.
* SO MUCH OF THE GAME has almost nothing to do with the main plot. tons of fetch quests or really cliched and generic "hey random guy help me out with this" missions that are horrible throwbacks to a style of RPG that needs to die quietly.
* a lot of tedium on main mission planets, be it mako padding or - argh - trundling from one contrivance to another on noveria (hey you need this keycard to get to the next bit, even though you're a spectre and there's no logical reason why you can't just push past the one guard on the door).
breaking the planets into smaller chunks is one of the smartest things they did. that, and having the common sense to realise there is no need whatsoever to have an overly large citadel in ME2 just for the sake of it, when the location has absolutely nothing to do with the main story of the sequel.
* Mako levels are as bad as ever. Seen one, seen em all.




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